Bug #1401 » 3_2-get_city_citizen_types-doc.patch
| client/citydlg_common.c | ||
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}
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/**********************************************************************//**
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Provide a list of all citizens in the city, in order. "index"
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should be the happiness index (currently [0..4]; 4 = final
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happiness). "citizens" should be an array large enough to hold all
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citizens (use MAX_CITY_SIZE to be on the safe side).
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Provide a list of all citizens in the city, in order. "idx"
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should be the happiness index from FEELING_BASE to FEELING_FINAL.
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"categories" should be an array large enough to hold all citizens
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(use MAX_CITY_SIZE to be on the safe side).
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Return number of categories filled (presumed equal to city size).
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**************************************************************************/
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int get_city_citizen_types(struct city *pcity, enum citizen_feeling idx,
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enum citizen_category *categories)
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