From 0699d8e8d6cb3de364b05847ed54344c55538fcf Mon Sep 17 00:00:00 2001
From: Marko Lindqvist <cazfi74@gmail.com>
Date: Sat, 15 Mar 2025 01:07:06 +0200
Subject: [PATCH 58/58] Update unit_bombs_unit() function header

See RM #1254

Signed-off-by: Marko Lindqvist <cazfi74@gmail.com>
---
 server/unittools.c | 7 ++++---
 1 file changed, 4 insertions(+), 3 deletions(-)

diff --git a/server/unittools.c b/server/unittools.c
index 6d5aaea58f..6cbe3808e3 100644
--- a/server/unittools.c
+++ b/server/unittools.c
@@ -352,9 +352,10 @@ bool unit_versus_unit(struct unit *attacker, struct unit *defender,
 }
 
 /**********************************************************************//**
-  This is the basic unit versus unit classic bombardment routine.
-  1) ALOT of modifiers bonuses etc is added to the 2 units rates.
-  2) Do rate attacks and don't kill the defender, then return.
+  This is the basic unit versus unit bombardment routine.
+  1) A LOT of modifiers, bonuses etc are added to the 2 units' rates.
+  2) Do rate attacks, never kill defender if action has
+     non-lethal sub result.
 **************************************************************************/
 void unit_bombs_unit(struct unit *attacker, struct unit *defender,
                      int *att_hp, int *def_hp,
-- 
2.47.2

