From 78670d7f1e2bfd398e2c2ad164a6e6d258b28110 Mon Sep 17 00:00:00 2001 From: Dino Date: Mon, 23 Feb 2026 17:50:39 -0500 Subject: [PATCH] README.actions: add new internal actions "Escape", "Civil War" RM #1453 --- doc/README.actions | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/doc/README.actions b/doc/README.actions index e6e38c7fd5..a6ac2449c0 100644 --- a/doc/README.actions +++ b/doc/README.actions @@ -1574,6 +1574,16 @@ Internal actions * Unit's veterancy system must have veterancy levels for the unit to advance to. +"Escape" - unit has 50% chance to escape rather than being killed + when killstack is enabled and the defender of its tile + is defeated. The conditions are that it has more move + points than required to move to an adjacent tile plus + the attackers move points and that the attacker doesn't + have the "CanKillEscaping" unit type flag. + +"Civil War" - if the requirements for this action are not fulfilled, + civil war cannot happen. + "Finish Unit" - city can finish building a unit "Finish Building" - city can finish building a building -- 2.31.0