From 16d59e05ec8d40c66c19d42dd2160850fea975ef Mon Sep 17 00:00:00 2001
From: Marko Lindqvist <cazfi74@gmail.com>
Date: Sat, 4 Apr 2026 01:48:37 +0300
Subject: [PATCH 33/33] earth-small.sav: Update to 3.3 format

See RM #1984

Signed-off-by: Marko Lindqvist <cazfi74@gmail.com>
---
 data/scenarios/earth-small.sav | 16 +++++++++-------
 1 file changed, 9 insertions(+), 7 deletions(-)

diff --git a/data/scenarios/earth-small.sav b/data/scenarios/earth-small.sav
index e7603aeb85..896e80b96c 100644
--- a/data/scenarios/earth-small.sav
+++ b/data/scenarios/earth-small.sav
@@ -1,6 +1,6 @@
 
 [scenario]
-game_version=3020000
+game_version=3029402
 is_scenario=TRUE
 name=_("Earth (classic/small)")
 authors=_("Map: Daniel Gudlat, Daniel Markstedt\nStart positions: Jason Dorje Short, Mateusz Stefek, David Fernandez")
@@ -15,9 +15,9 @@ ruleset_caps="+std-terrains"
 
 [savefile]
 options=" +version3"
-version=60
+version=70
 reason="Scenario"
-revision="3.2.0-beta2"
+revision="3.2.94.2-alpha2+"
 orig_version="old savegame3, or older"
 rulesetdir="classic"
 dbid=-1
@@ -36,12 +36,12 @@ extras_vector="Irrigation","Mine","Oil Well","Pollution","Hut","Farmland","Fallo
 multipliers_size=0
 city_options_size=3
 city_options_vector="Disband","Sci_Specialists","Tax_Specialists"
-action_size=125
-action_vector="Establish Embassy","Establish Embassy Stay","Investigate City","Investigate City Spend Unit","Poison City","Poison City Escape","Steal Gold","Steal Gold Escape","Sabotage City","Sabotage City Escape","Targeted Sabotage City","Targeted Sabotage City Escape","Sabotage City Production","Sabotage City Production Escape","Steal Tech","Steal Tech Escape Expected","Targeted Steal Tech","Targeted Steal Tech Escape Expected","Incite City","Incite City Escape","Establish Trade Route","Enter Marketplace","Help Wonder","Bribe Unit","Capture Units","Sabotage Unit","Sabotage Unit Escape","Found City","Join City","Steal Maps","Steal Maps Escape","Suitcase Nuke","Suitcase Nuke Escape","Explode Nuclear","Nuke City","Nuke Units","Destroy City","Expel Unit","Disband Unit Recover","Disband Unit","Home City","Unit Make Homeless","Upgrade Unit","Convert Unit","Airlift Unit","Attack","Attack 2","Suicide Attack","Suicide Attack 2","Surgical Strike Building","Surgical Strike Production","Conquer City","Conquer City 2","Conquer City 3","Conquer City 4","Bombard","Bombard 2","Bombard 3","Bombard 4","Bombard Lethal","Bombard Lethal 2","Fortify","Cultivate","Plant","Transform Terrain","Build Road","Build Irrigation","Build Mine","Build Base","Pillage","Transport Board","Transport Board 2","Transport Board_3","Transport Deboard","Transport Embark","Transport Embark 2","Transport Embark 3","Transport Embark 4","Transport Disembark","Transport Disembark 2","Transport Disembark 3","Transport Disembark 4","Transport Load","Transport Load 2","Transport Load 3","Transport Unload","Spread Plague","Spy Attack","Conquer Extras","Conquer Extras 2","Conquer Extras 3","Conquer Extras 4","Enter Hut","Enter Hut 2","Enter Hut 3","Enter Hut 4","Frighten Hut","Frighten Hut 2","Frighten Hut 3","Frighten Hut 4","Heal Unit","Heal Unit 2","Paradrop Unit","Paradrop Unit Conquer","Paradrop Unit Frighten","Paradrop Unit Frighten Conquer","Paradrop Unit Enter","Paradrop Unit Enter Conquer","Wipe Units","Spy Escape","Unit Move","Unit Move 2","Unit Move 3","Teleport","Teleport Conquer","Teleport Frighten","Teleport Frighten Conquer","Teleport Enter","Teleport Enter Conquer","Clean","Collect Ransom","User Action 1","User Action 2","User Action 3","User Action 4"
+action_size=141
+action_vector="Establish Embassy","Establish Embassy Stay","Investigate City","Investigate City Spend Unit","Poison City","Poison City Escape","Steal Gold","Steal Gold Escape","Sabotage City","Sabotage City Escape","Targeted Sabotage City","Targeted Sabotage City Escape","Sabotage City Production","Sabotage City Production Escape","Steal Tech","Steal Tech Escape Expected","Targeted Steal Tech","Targeted Steal Tech Escape Expected","Incite City","Incite City Escape","Establish Trade Route","Enter Marketplace","Help Wonder","Bribe Unit","Bribe Stack","Capture Units","Sabotage Unit","Sabotage Unit Escape","Found City","Join City","Steal Maps","Steal Maps Escape","Suitcase Nuke","Suitcase Nuke Escape","Explode Nuclear","Nuke City","Nuke Units","Destroy City","Expel Unit","Disband Unit Recover","Disband Unit","Home City","Unit Make Homeless","Upgrade Unit","Convert Unit","Airlift Unit","Attack","Attack 2","Suicide Attack","Suicide Attack 2","Surgical Strike Building","Surgical Strike Production","Conquer City Shrink","Conquer City Shrink 2","Conquer City Shrink 3","Conquer City Shrink 4","Bombard","Bombard 2","Bombard 3","Bombard 4","Bombard Lethal","Bombard Lethal 2","Build Road","Build Road 2","Build Irrigation","Build Irrigation 2","Build Mine","Build Mine 2","Build Base","Build Base 2","Pillage","Pillage 2","Transport Board","Transport Board 2","Transport Board_3","Transport Deboard","Transport Embark","Transport Embark 2","Transport Embark 3","Transport Embark 4","Transport Disembark","Transport Disembark 2","Transport Disembark 3","Transport Disembark 4","Transport Load","Transport Load 2","Transport Load 3","Transport Unload","Spread Plague","Spy Attack","Conquer Extras","Conquer Extras 2","Conquer Extras 3","Conquer Extras 4","Enter Hut","Enter Hut 2","Enter Hut 3","Enter Hut 4","Frighten Hut","Frighten Hut 2","Frighten Hut 3","Frighten Hut 4","Heal Unit","Heal Unit 2","Paradrop Unit","Paradrop Unit Conquer","Paradrop Unit Frighten","Paradrop Unit Frighten Conquer","Paradrop Unit Enter","Paradrop Unit Enter Conquer","Wipe Units","Spy Escape","Unit Move","Unit Move 2","Unit Move 3","Teleport","Teleport2","Teleport3","Teleport Conquer","Teleport Frighten","Teleport Frighten Conquer","Teleport Enter","Teleport Enter Conquer","Clean","Clean 2","Collect Ransom","Fortify","Fortify 2","Cultivate","Cultivate 2","Plant","Plant 2","Transform Terrain","Transform Terrain 2","Gain Veterancy","Escape","Civil War","User Action 1","User Action 2","User Action 3","User Action 4"
 action_decision_size=3
 action_decision_vector="nothing","passive","active"
 server_side_agent_size=3
-server_side_agent_list="None","Autosettlers","Autoexplore"
+server_side_agent_list="None","AutoWorker","Autoexplore"
 terrident={"name","identifier"
 "Inaccessible","i"
 "Lake","+"
@@ -77,6 +77,7 @@ timeoutincmult=1
 timeoutcounter=1
 turn=0
 year=-4000
+world_peace_start=0
 year_0_hack=FALSE
 globalwarming=0
 heating=0
@@ -84,7 +85,7 @@ warminglevel=8
 nuclearwinter=0
 cooling=0
 coolinglevel=8
-random_seed=332678192
+random_seed=131564830
 global_advances="1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000"
 save_players=FALSE
 save_known=FALSE
@@ -141,6 +142,7 @@ government={"name","changes"
 [map]
 have_huts=TRUE
 have_resources=FALSE
+altitude=FALSE
 t0000="aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
 t0001="    a  aa       a  aa   a  aaa  a  a    aaaa    aa   aaa   a   a a   a  a    a  "
 t0002=":::                                  ::      ::    :     :   :     :      ::   :"
-- 
2.53.0

