Bug #100 » 0021-Correct-unit-escape-message.patch
| server/unittools.c | ||
|---|---|---|
|
for (i = 0; i < slots; i++) {
|
||
|
if (0 < num_escaped[i]) {
|
||
|
if (flagless_killer) {
|
||
|
notify_player(player_by_number(i), deftile,
|
||
|
notify_player(player_by_number(i), deftile,
|
||
|
E_UNIT_ESCAPED, ftc_server,
|
||
|
PL_("%d unit escaped from attack by %s",
|
||
|
"%d units escaped from attack by %s",
|
||
| ... | ... | |
|
"%d units escaped from attack by %s %s",
|
||
|
num_escaped[i]),
|
||
|
num_escaped[i],
|
||
|
pkiller_link,
|
||
|
nation_adjective_for_player(pkiller->nationality));
|
||
|
nation_adjective_for_player(pvictor),
|
||
|
pkiller_link);
|
||
|
}
|
||
|
}
|
||
|
}
|
||