Bug #100 » 0021-Correct-unit-escape-message.patch
server/unittools.c | ||
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for (i = 0; i < slots; i++) {
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if (0 < num_escaped[i]) {
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if (flagless_killer) {
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notify_player(player_by_number(i), deftile,
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notify_player(player_by_number(i), deftile,
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E_UNIT_ESCAPED, ftc_server,
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PL_("%d unit escaped from attack by %s",
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"%d units escaped from attack by %s",
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... | ... | |
"%d units escaped from attack by %s %s",
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num_escaped[i]),
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num_escaped[i],
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pkiller_link,
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nation_adjective_for_player(pkiller->nationality));
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nation_adjective_for_player(pvictor),
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pkiller_link);
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}
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}
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}
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