Bug #840 ยป 0033-Lua-Move-tile-known-and-seen-to-Tile-module.patch
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@ link_text(lua_State *L, City *self);
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const char *api_methods_city_tile_link
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@ tile_link_text(lua_State *L, City *self);
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bool api_methods_tile_known
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@ known(lua_State *L, Tile *self, Player *watcher);
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bool api_methods_tile_seen
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@ seen(lua_State *L, Tile *self, Player *watcher);
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}
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$[
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| ... | ... | |
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@ sq_distance (lua_State *L, Tile *self, Tile *other);
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const char *api_methods_tile_link
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@ link_text(lua_State *L, Tile *self);
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bool api_methods_tile_known
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@ known(lua_State *L, Tile *self, Player *watcher);
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bool api_methods_tile_seen
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@ seen(lua_State *L, Tile *self, Player *watcher);
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}
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$[
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