Feature #866 ยป 0037-sdl3-Update-SDL_MapRGB-calls.patch
client/gui-sdl3/graphics.c | ||
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if (pcolor->a == 255) {
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return SDL_FillSurfaceRect(surf, prect,
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SDL_MapRGB(surf->format,
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SDL_MapRGB(SDL_GetPixelFormatDetails(surf->format),
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NULL,
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pcolor->r, pcolor->g, pcolor->b));
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}
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... | ... | |
colorbar = create_surf(surf->w, surf->h);
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SDL_FillSurfaceRect(colorbar, prect,
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SDL_MapRGB(surf->format,
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SDL_MapRGB(SDL_GetPixelFormatDetails(surf->format),
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NULL,
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pcolor->r, pcolor->g, pcolor->b));
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return alphablit(colorbar, NULL, surf, NULL, pcolor->a);
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client/gui-sdl3/gui_tilespec.c | ||
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/* ================================================================= */
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icons->worklist = create_surf(9, 9);
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SDL_FillSurfaceRect(icons->worklist, NULL,
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SDL_MapRGB(icons->worklist->format, 255, 255,255));
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SDL_MapRGB(SDL_GetPixelFormatDetails(icons->worklist->format),
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NULL, 255, 255,255));
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create_frame(icons->worklist,
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0, 0, icons->worklist->w - 1, icons->worklist->h - 1,
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