Feature #115 ยป 0022-Move-action_-min-max-_range_default-to-actres.c-as-a.patch
common/actions.c | ||
---|---|---|
return NULL;
|
||
}
|
||
/**********************************************************************//**
|
||
Return default min range for the action if it is ruleset settable.
|
||
**************************************************************************/
|
||
int action_min_range_default(enum action_result result)
|
||
{
|
||
switch (result) {
|
||
case ACTRES_ESTABLISH_EMBASSY:
|
||
case ACTRES_SPY_INVESTIGATE_CITY:
|
||
case ACTRES_SPY_POISON:
|
||
case ACTRES_SPY_STEAL_GOLD:
|
||
case ACTRES_SPY_SABOTAGE_CITY:
|
||
case ACTRES_SPY_TARGETED_SABOTAGE_CITY:
|
||
case ACTRES_SPY_SABOTAGE_CITY_PRODUCTION:
|
||
case ACTRES_SPY_STEAL_TECH:
|
||
case ACTRES_SPY_TARGETED_STEAL_TECH:
|
||
case ACTRES_SPY_INCITE_CITY:
|
||
case ACTRES_TRADE_ROUTE:
|
||
case ACTRES_MARKETPLACE:
|
||
case ACTRES_HELP_WONDER:
|
||
case ACTRES_SPY_BRIBE_UNIT:
|
||
case ACTRES_SPY_SABOTAGE_UNIT:
|
||
case ACTRES_CAPTURE_UNITS:
|
||
case ACTRES_FOUND_CITY:
|
||
case ACTRES_JOIN_CITY:
|
||
case ACTRES_STEAL_MAPS:
|
||
case ACTRES_BOMBARD:
|
||
case ACTRES_SPY_NUKE:
|
||
case ACTRES_DESTROY_CITY:
|
||
case ACTRES_EXPEL_UNIT:
|
||
case ACTRES_DISBAND_UNIT_RECOVER:
|
||
case ACTRES_DISBAND_UNIT:
|
||
case ACTRES_HOME_CITY:
|
||
case ACTRES_HOMELESS:
|
||
case ACTRES_UPGRADE_UNIT:
|
||
case ACTRES_PARADROP:
|
||
case ACTRES_PARADROP_CONQUER:
|
||
case ACTRES_AIRLIFT:
|
||
case ACTRES_STRIKE_BUILDING:
|
||
case ACTRES_STRIKE_PRODUCTION:
|
||
case ACTRES_ATTACK:
|
||
case ACTRES_WIPE_UNITS:
|
||
case ACTRES_COLLECT_RANSOM:
|
||
case ACTRES_CONQUER_CITY:
|
||
case ACTRES_HEAL_UNIT:
|
||
case ACTRES_TRANSFORM_TERRAIN:
|
||
case ACTRES_CULTIVATE:
|
||
case ACTRES_PLANT:
|
||
case ACTRES_PILLAGE:
|
||
case ACTRES_CLEAN:
|
||
case ACTRES_FORTIFY:
|
||
case ACTRES_ROAD:
|
||
case ACTRES_CONVERT:
|
||
case ACTRES_BASE:
|
||
case ACTRES_MINE:
|
||
case ACTRES_IRRIGATE:
|
||
case ACTRES_TRANSPORT_DEBOARD:
|
||
case ACTRES_TRANSPORT_UNLOAD:
|
||
case ACTRES_TRANSPORT_LOAD:
|
||
case ACTRES_TRANSPORT_DISEMBARK:
|
||
case ACTRES_TRANSPORT_BOARD:
|
||
case ACTRES_TRANSPORT_EMBARK:
|
||
case ACTRES_SPY_ATTACK:
|
||
case ACTRES_SPY_SPREAD_PLAGUE:
|
||
case ACTRES_CONQUER_EXTRAS:
|
||
case ACTRES_HUT_ENTER:
|
||
case ACTRES_HUT_FRIGHTEN:
|
||
case ACTRES_UNIT_MOVE:
|
||
case ACTRES_SPY_ESCAPE:
|
||
case ACTRES_ENABLER_CHECK:
|
||
/* Non ruleset defined action min range not supported here */
|
||
fc_assert_msg(FALSE, "Probably wrong value.");
|
||
return RS_DEFAULT_ACTION_MIN_RANGE;
|
||
case ACTRES_NUKE:
|
||
case ACTRES_NUKE_UNITS:
|
||
return RS_DEFAULT_ACTION_MIN_RANGE;
|
||
case ACTRES_TELEPORT:
|
||
case ACTRES_TELEPORT_CONQUER:
|
||
return RS_DEFAULT_MOVE_MIN_RANGE;
|
||
case ACTRES_NONE:
|
||
return RS_DEFAULT_ACTION_MIN_RANGE;
|
||
ASSERT_UNUSED_ACTRES_CASES;
|
||
}
|
||
fc_assert(action_result_is_valid(result) || result == ACTRES_NONE);
|
||
return 0;
|
||
}
|
||
/**********************************************************************//**
|
||
Return max range ruleset variable name for the action or NULL if max
|
||
range can't be set in the ruleset.
|
||
... | ... | |
return NULL;
|
||
}
|
||
/**********************************************************************//**
|
||
Return default max range for the action if it is ruleset settable.
|
||
**************************************************************************/
|
||
int action_max_range_default(enum action_result result)
|
||
{
|
||
switch (result) {
|
||
case ACTRES_ESTABLISH_EMBASSY:
|
||
case ACTRES_SPY_INVESTIGATE_CITY:
|
||
case ACTRES_SPY_POISON:
|
||
case ACTRES_SPY_STEAL_GOLD:
|
||
case ACTRES_SPY_SABOTAGE_CITY:
|
||
case ACTRES_SPY_TARGETED_SABOTAGE_CITY:
|
||
case ACTRES_SPY_SABOTAGE_CITY_PRODUCTION:
|
||
case ACTRES_SPY_STEAL_TECH:
|
||
case ACTRES_SPY_TARGETED_STEAL_TECH:
|
||
case ACTRES_SPY_INCITE_CITY:
|
||
case ACTRES_TRADE_ROUTE:
|
||
case ACTRES_MARKETPLACE:
|
||
case ACTRES_SPY_BRIBE_UNIT:
|
||
case ACTRES_SPY_SABOTAGE_UNIT:
|
||
case ACTRES_CAPTURE_UNITS:
|
||
case ACTRES_FOUND_CITY:
|
||
case ACTRES_JOIN_CITY:
|
||
case ACTRES_STEAL_MAPS:
|
||
case ACTRES_SPY_NUKE:
|
||
case ACTRES_DESTROY_CITY:
|
||
case ACTRES_EXPEL_UNIT:
|
||
case ACTRES_DISBAND_UNIT:
|
||
case ACTRES_HOME_CITY:
|
||
case ACTRES_HOMELESS:
|
||
case ACTRES_UPGRADE_UNIT:
|
||
case ACTRES_PARADROP:
|
||
case ACTRES_PARADROP_CONQUER:
|
||
case ACTRES_STRIKE_BUILDING:
|
||
case ACTRES_STRIKE_PRODUCTION:
|
||
case ACTRES_ATTACK:
|
||
case ACTRES_WIPE_UNITS:
|
||
case ACTRES_COLLECT_RANSOM:
|
||
case ACTRES_CONQUER_CITY:
|
||
case ACTRES_HEAL_UNIT:
|
||
case ACTRES_TRANSFORM_TERRAIN:
|
||
case ACTRES_CULTIVATE:
|
||
case ACTRES_PLANT:
|
||
case ACTRES_PILLAGE:
|
||
case ACTRES_CLEAN:
|
||
case ACTRES_FORTIFY:
|
||
case ACTRES_ROAD:
|
||
case ACTRES_CONVERT:
|
||
case ACTRES_BASE:
|
||
case ACTRES_MINE:
|
||
case ACTRES_IRRIGATE:
|
||
case ACTRES_TRANSPORT_DEBOARD:
|
||
case ACTRES_TRANSPORT_UNLOAD:
|
||
case ACTRES_TRANSPORT_LOAD:
|
||
case ACTRES_TRANSPORT_DISEMBARK:
|
||
case ACTRES_TRANSPORT_BOARD:
|
||
case ACTRES_TRANSPORT_EMBARK:
|
||
case ACTRES_SPY_ATTACK:
|
||
case ACTRES_SPY_SPREAD_PLAGUE:
|
||
case ACTRES_CONQUER_EXTRAS:
|
||
case ACTRES_HUT_ENTER:
|
||
case ACTRES_HUT_FRIGHTEN:
|
||
case ACTRES_UNIT_MOVE:
|
||
case ACTRES_SPY_ESCAPE:
|
||
case ACTRES_ENABLER_CHECK:
|
||
/* Non ruleset defined action max range not supported here */
|
||
fc_assert_msg(FALSE, "Probably wrong value.");
|
||
return RS_DEFAULT_ACTION_MAX_RANGE;
|
||
case ACTRES_HELP_WONDER:
|
||
case ACTRES_DISBAND_UNIT_RECOVER:
|
||
return RS_DEFAULT_ACTION_MAX_RANGE;
|
||
case ACTRES_BOMBARD:
|
||
return RS_DEFAULT_ACTION_MAX_RANGE;
|
||
case ACTRES_NUKE:
|
||
return RS_DEFAULT_EXPLODE_NUCLEAR_MAX_RANGE;
|
||
case ACTRES_NUKE_UNITS:
|
||
return RS_DEFAULT_ACTION_MAX_RANGE;
|
||
case ACTRES_AIRLIFT:
|
||
case ACTRES_TELEPORT:
|
||
case ACTRES_TELEPORT_CONQUER:
|
||
return ACTION_DISTANCE_UNLIMITED;
|
||
case ACTRES_NONE:
|
||
return RS_DEFAULT_ACTION_MAX_RANGE;
|
||
ASSERT_UNUSED_ACTRES_CASES;
|
||
}
|
||
fc_assert(action_result_is_valid(result) || result == ACTRES_NONE);
|
||
return 0;
|
||
}
|
||
/**********************************************************************//**
|
||
Return target kind ruleset variable name for the action or NULL if
|
||
target kind can't be set in the ruleset.
|
common/actions.h | ||
---|---|---|
const char *action_ui_name_default(int act);
|
||
const char *action_min_range_ruleset_var_name(int act);
|
||
int action_min_range_default(enum action_result result);
|
||
const char *action_max_range_ruleset_var_name(int act);
|
||
int action_max_range_default(enum action_result result);
|
||
const char *action_target_kind_ruleset_var_name(int act);
|
||
enum action_target_kind
|
common/actres.c | ||
---|---|---|
return act_results[result].dice;
|
||
}
|
||
/**********************************************************************//**
|
||
Return default min range for the action if it is ruleset settable.
|
||
**************************************************************************/
|
||
int actres_min_range_default(enum action_result result)
|
||
{
|
||
switch (result) {
|
||
case ACTRES_ESTABLISH_EMBASSY:
|
||
case ACTRES_SPY_INVESTIGATE_CITY:
|
||
case ACTRES_SPY_POISON:
|
||
case ACTRES_SPY_STEAL_GOLD:
|
||
case ACTRES_SPY_SABOTAGE_CITY:
|
||
case ACTRES_SPY_TARGETED_SABOTAGE_CITY:
|
||
case ACTRES_SPY_SABOTAGE_CITY_PRODUCTION:
|
||
case ACTRES_SPY_STEAL_TECH:
|
||
case ACTRES_SPY_TARGETED_STEAL_TECH:
|
||
case ACTRES_SPY_INCITE_CITY:
|
||
case ACTRES_TRADE_ROUTE:
|
||
case ACTRES_MARKETPLACE:
|
||
case ACTRES_HELP_WONDER:
|
||
case ACTRES_SPY_BRIBE_UNIT:
|
||
case ACTRES_SPY_SABOTAGE_UNIT:
|
||
case ACTRES_CAPTURE_UNITS:
|
||
case ACTRES_FOUND_CITY:
|
||
case ACTRES_JOIN_CITY:
|
||
case ACTRES_STEAL_MAPS:
|
||
case ACTRES_BOMBARD:
|
||
case ACTRES_SPY_NUKE:
|
||
case ACTRES_DESTROY_CITY:
|
||
case ACTRES_EXPEL_UNIT:
|
||
case ACTRES_DISBAND_UNIT_RECOVER:
|
||
case ACTRES_DISBAND_UNIT:
|
||
case ACTRES_HOME_CITY:
|
||
case ACTRES_HOMELESS:
|
||
case ACTRES_UPGRADE_UNIT:
|
||
case ACTRES_PARADROP:
|
||
case ACTRES_PARADROP_CONQUER:
|
||
case ACTRES_AIRLIFT:
|
||
case ACTRES_STRIKE_BUILDING:
|
||
case ACTRES_STRIKE_PRODUCTION:
|
||
case ACTRES_ATTACK:
|
||
case ACTRES_WIPE_UNITS:
|
||
case ACTRES_COLLECT_RANSOM:
|
||
case ACTRES_CONQUER_CITY:
|
||
case ACTRES_HEAL_UNIT:
|
||
case ACTRES_TRANSFORM_TERRAIN:
|
||
case ACTRES_CULTIVATE:
|
||
case ACTRES_PLANT:
|
||
case ACTRES_PILLAGE:
|
||
case ACTRES_CLEAN:
|
||
case ACTRES_FORTIFY:
|
||
case ACTRES_ROAD:
|
||
case ACTRES_CONVERT:
|
||
case ACTRES_BASE:
|
||
case ACTRES_MINE:
|
||
case ACTRES_IRRIGATE:
|
||
case ACTRES_TRANSPORT_DEBOARD:
|
||
case ACTRES_TRANSPORT_UNLOAD:
|
||
case ACTRES_TRANSPORT_LOAD:
|
||
case ACTRES_TRANSPORT_DISEMBARK:
|
||
case ACTRES_TRANSPORT_BOARD:
|
||
case ACTRES_TRANSPORT_EMBARK:
|
||
case ACTRES_SPY_ATTACK:
|
||
case ACTRES_SPY_SPREAD_PLAGUE:
|
||
case ACTRES_CONQUER_EXTRAS:
|
||
case ACTRES_HUT_ENTER:
|
||
case ACTRES_HUT_FRIGHTEN:
|
||
case ACTRES_UNIT_MOVE:
|
||
case ACTRES_SPY_ESCAPE:
|
||
case ACTRES_ENABLER_CHECK:
|
||
/* Non ruleset defined action min range not supported here */
|
||
fc_assert_msg(FALSE, "Probably wrong value.");
|
||
return RS_DEFAULT_ACTION_MIN_RANGE;
|
||
case ACTRES_NUKE:
|
||
case ACTRES_NUKE_UNITS:
|
||
return RS_DEFAULT_ACTION_MIN_RANGE;
|
||
case ACTRES_TELEPORT:
|
||
case ACTRES_TELEPORT_CONQUER:
|
||
return RS_DEFAULT_MOVE_MIN_RANGE;
|
||
case ACTRES_NONE:
|
||
return RS_DEFAULT_ACTION_MIN_RANGE;
|
||
ASSERT_UNUSED_ACTRES_CASES;
|
||
}
|
||
fc_assert(action_result_is_valid(result) || result == ACTRES_NONE);
|
||
return 0;
|
||
}
|
||
/**********************************************************************//**
|
||
Return default max range for the action if it is ruleset settable.
|
||
**************************************************************************/
|
||
int actres_max_range_default(enum action_result result)
|
||
{
|
||
switch (result) {
|
||
case ACTRES_ESTABLISH_EMBASSY:
|
||
case ACTRES_SPY_INVESTIGATE_CITY:
|
||
case ACTRES_SPY_POISON:
|
||
case ACTRES_SPY_STEAL_GOLD:
|
||
case ACTRES_SPY_SABOTAGE_CITY:
|
||
case ACTRES_SPY_TARGETED_SABOTAGE_CITY:
|
||
case ACTRES_SPY_SABOTAGE_CITY_PRODUCTION:
|
||
case ACTRES_SPY_STEAL_TECH:
|
||
case ACTRES_SPY_TARGETED_STEAL_TECH:
|
||
case ACTRES_SPY_INCITE_CITY:
|
||
case ACTRES_TRADE_ROUTE:
|
||
case ACTRES_MARKETPLACE:
|
||
case ACTRES_SPY_BRIBE_UNIT:
|
||
case ACTRES_SPY_SABOTAGE_UNIT:
|
||
case ACTRES_CAPTURE_UNITS:
|
||
case ACTRES_FOUND_CITY:
|
||
case ACTRES_JOIN_CITY:
|
||
case ACTRES_STEAL_MAPS:
|
||
case ACTRES_SPY_NUKE:
|
||
case ACTRES_DESTROY_CITY:
|
||
case ACTRES_EXPEL_UNIT:
|
||
case ACTRES_DISBAND_UNIT:
|
||
case ACTRES_HOME_CITY:
|
||
case ACTRES_HOMELESS:
|
||
case ACTRES_UPGRADE_UNIT:
|
||
case ACTRES_PARADROP:
|
||
case ACTRES_PARADROP_CONQUER:
|
||
case ACTRES_STRIKE_BUILDING:
|
||
case ACTRES_STRIKE_PRODUCTION:
|
||
case ACTRES_ATTACK:
|
||
case ACTRES_WIPE_UNITS:
|
||
case ACTRES_COLLECT_RANSOM:
|
||
case ACTRES_CONQUER_CITY:
|
||
case ACTRES_HEAL_UNIT:
|
||
case ACTRES_TRANSFORM_TERRAIN:
|
||
case ACTRES_CULTIVATE:
|
||
case ACTRES_PLANT:
|
||
case ACTRES_PILLAGE:
|
||
case ACTRES_CLEAN:
|
||
case ACTRES_FORTIFY:
|
||
case ACTRES_ROAD:
|
||
case ACTRES_CONVERT:
|
||
case ACTRES_BASE:
|
||
case ACTRES_MINE:
|
||
case ACTRES_IRRIGATE:
|
||
case ACTRES_TRANSPORT_DEBOARD:
|
||
case ACTRES_TRANSPORT_UNLOAD:
|
||
case ACTRES_TRANSPORT_LOAD:
|
||
case ACTRES_TRANSPORT_DISEMBARK:
|
||
case ACTRES_TRANSPORT_BOARD:
|
||
case ACTRES_TRANSPORT_EMBARK:
|
||
case ACTRES_SPY_ATTACK:
|
||
case ACTRES_SPY_SPREAD_PLAGUE:
|
||
case ACTRES_CONQUER_EXTRAS:
|
||
case ACTRES_HUT_ENTER:
|
||
case ACTRES_HUT_FRIGHTEN:
|
||
case ACTRES_UNIT_MOVE:
|
||
case ACTRES_SPY_ESCAPE:
|
||
case ACTRES_ENABLER_CHECK:
|
||
/* Non ruleset defined action max range not supported here */
|
||
fc_assert_msg(FALSE, "Probably wrong value.");
|
||
return RS_DEFAULT_ACTION_MAX_RANGE;
|
||
case ACTRES_HELP_WONDER:
|
||
case ACTRES_DISBAND_UNIT_RECOVER:
|
||
return RS_DEFAULT_ACTION_MAX_RANGE;
|
||
case ACTRES_BOMBARD:
|
||
return RS_DEFAULT_ACTION_MAX_RANGE;
|
||
case ACTRES_NUKE:
|
||
return RS_DEFAULT_EXPLODE_NUCLEAR_MAX_RANGE;
|
||
case ACTRES_NUKE_UNITS:
|
||
return RS_DEFAULT_ACTION_MAX_RANGE;
|
||
case ACTRES_AIRLIFT:
|
||
case ACTRES_TELEPORT:
|
||
case ACTRES_TELEPORT_CONQUER:
|
||
return ACTION_DISTANCE_UNLIMITED;
|
||
case ACTRES_NONE:
|
||
return RS_DEFAULT_ACTION_MAX_RANGE;
|
||
ASSERT_UNUSED_ACTRES_CASES;
|
||
}
|
||
fc_assert(action_result_is_valid(result) || result == ACTRES_NONE);
|
||
return 0;
|
||
}
|
||
/**********************************************************************//**
|
||
Does action with the result create the extra
|
||
common/actres.h | ||
---|---|---|
bool omniscient,
|
||
const struct city *homecity);
|
||
int actres_min_range_default(enum action_result result);
|
||
int actres_max_range_default(enum action_result result);
|
||
#ifdef __cplusplus
|
||
}
|
||
#endif /* __cplusplus */
|
server/ruleset/ruleload.c | ||
---|---|---|
pentry = secfile_entry_lookup(file, "actions.%s", vname);
|
||
if (pentry == NULL) {
|
||
max_range = action_max_range_default(paction->result);
|
||
max_range = actres_max_range_default(paction->result);
|
||
} else {
|
||
const char *custom;
|
||
... | ... | |
} else {
|
||
ruleset_error(NULL, LOG_ERROR, "Bad actions.%s",
|
||
action_max_range_ruleset_var_name(act));
|
||
action_by_number(act)->max_distance = action_max_range_default(paction->result);
|
||
action_by_number(act)->max_distance = actres_max_range_default(paction->result);
|
||
return FALSE;
|
||
}
|
||
... | ... | |
/* Min range can be loaded from the ruleset. */
|
||
action_by_number(act)->min_distance
|
||
= secfile_lookup_int_default(file,
|
||
action_min_range_default(paction->result),
|
||
actres_min_range_default(paction->result),
|
||
"actions.%s",
|
||
vname);
|
||
}
|
tools/ruleutil/rulesave.c | ||
---|---|---|
action_max_range_ruleset_var_name(act)) != NULL;
|
||
} else {
|
||
return save_default_int(sfile, action_by_number(act)->max_distance,
|
||
action_max_range_default(paction->result),
|
||
actres_max_range_default(paction->result),
|
||
"actions",
|
||
action_max_range_ruleset_var_name(act));
|
||
}
|
||
... | ... | |
/* Min range can be loaded from the ruleset. */
|
||
save_default_int(sfile,
|
||
paction->min_distance,
|
||
action_min_range_default(paction->result),
|
||
actres_min_range_default(paction->result),
|
||
"actions",
|
||
action_min_range_ruleset_var_name(act));
|
||
}
|