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Feature #125 ยป 0030-Granularity-Adjust-and-extend-tech-tree.patch

Marko Lindqvist, 01/04/2024 04:31 AM

View differences:

data/granularity/effects.ruleset
"Tech", "Fire", "Player"
}
[effect_max_rates_government]
[effect_max_rates_alphabet]
type = "Max_Rates"
value = 20
reqs =
{ "type", "name", "range"
"Tech", "Government", "Player"
"Tech", "Alphabet", "Player"
}
[effect_base_granary_shrink]
data/granularity/techs.ruleset
flags = ""
graphic = "a.alphabet"
graphic_alt = "-"
helptext = _("First abstract symbols")
helptext = _("\
Abstract symbols to mark things make it possible to adjust tax/science/lux \
rates more freely.\
")
[advance_animal_taming]
name = _("Animal Taming")
......
graphic_alt = "-"
;helptext =
[advance_art]
name = _("Art")
req1 = "Pottery"
req2 = "Alphabet"
flags = ""
graphic = "a.art"
graphic_alt = "-"
;helptext =
[advance_carving]
name = _("Carving")
req1 = "Tools"
......
[advance_flight]
name = _("Flight")
req1 = "Masonry"
req2 = "Carving"
req1 = "Maps"
req2 = "Mining"
flags = ""
graphic = "a.flight"
graphic_alt = "-"
......
[advance_government]
name = _("Government")
req1 = "Cave Painting"
req2 = "None"
req1 = "Alphabet"
req2 = "Masonry"
flags = ""
graphic = "a.government"
graphic_alt = "-"
helptext = _("Knowing basics of governing your people lets you\
adjust tax/science/luxury rates more freely.\
")
;helptext =
[advance_horseback_riding]
name = _("Horseback Riding")
......
graphic_alt = "-"
;helptext =
[advance_mining]
name = _("Mining")
req1 = "Carving"
req2 = "Masonry"
flags = ""
graphic = "a.mining"
graphic_alt = "-"
;helptext
[advance_pottery]
name = _("Pottery")
req1 = "Fire"
    (1-1/1)