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Bug #1039 ยป 0057-unit.rulesets-Update-CollectRansom-documentation.patch

Marko Lindqvist, 10/30/2024 04:03 AM

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data/alien/units.ruleset
; For class members which are transports, cargo cannot load/
; unload except in a city or native base, unless that unit
; explicitly lists this class in its 'embarks'/'disembarks'.
; "CollectRansom" = Unit can collect ransom when killing lone barbarian leader
; "CollectRansom" = Unit can collect ransom when killing undefended barbarian leader
; "ZOC" = Unit is subject to ZOC rules. Unit type flag "IgZOC" can
; override this
; "DoesntOccupyTile" = Even if this kind of enemy unit is on tile, cities can
data/civ1/units.ruleset
; For class members which are transports, cargo cannot load/
; unload except in a city or native base, unless that unit
; explicitly lists this class in its 'embarks'/'disembarks'.
; "CollectRansom" = Unit can collect ransom when killing lone barbarian leader
; "CollectRansom" = Unit can collect ransom when killing undefended barbarian leader
; "ZOC" = Unit is subject to ZOC rules. Unit type flag "IgZOC" can
; override this
; "DoesntOccupyTile" = Even if this kind of enemy unit is on tile, cities can
data/civ2/units.ruleset
; For class members which are transports, cargo cannot load/
; unload except in a city or native base, unless that unit
; explicitly lists this class in its 'embarks'/'disembarks'.
; "CollectRansom" = Unit can collect ransom when killing lone barbarian leader
; "CollectRansom" = Unit can collect ransom when killing undefended barbarian leader
; "ZOC" = Unit is subject to ZOC rules. Unit type flag "IgZOC" can
; override this
; "DoesntOccupyTile" = Even if this kind of enemy unit is on tile, cities can
data/civ2civ3/units.ruleset
; For class members which are transports, cargo cannot load/
; unload except in a city or native base, unless that unit
; explicitly lists this class in its 'embarks'/'disembarks'.
; "CollectRansom" = Unit can collect ransom when killing lone barbarian leader
; "CollectRansom" = Unit can collect ransom when killing undefended barbarian leader
; "ZOC" = Unit is subject to ZOC rules. Unit type flag "IgZOC" can
; override this
; "DoesntOccupyTile" = Even if this kind of enemy unit is on tile, cities can
data/classic/units.ruleset
; For class members which are transports, cargo cannot load/
; unload except in a city or native base, unless that unit
; explicitly lists this class in its 'embarks'/'disembarks'.
; "CollectRansom" = Unit can collect ransom when killing lone barbarian leader
; "CollectRansom" = Unit can collect ransom when killing undefended barbarian leader
; "ZOC" = Unit is subject to ZOC rules. Unit type flag "IgZOC" can
; override this
; "DoesntOccupyTile" = Even if this kind of enemy unit is on tile, cities can
data/goldkeep/units.ruleset
; For class members which are transports, cargo cannot load/
; unload except in a city or native base, unless that unit
; explicitly lists this class in its 'embarks'/'disembarks'.
; "CollectRansom" = Unit can collect ransom when killing lone barbarian leader
; "CollectRansom" = Unit can collect ransom when killing undefended barbarian leader
; "ZOC" = Unit is subject to ZOC rules. Unit type flag "IgZOC" can
; override this
; "DoesntOccupyTile" = Even if this kind of enemy unit is on tile, cities can
data/granularity/units.ruleset
; For class members which are transports, cargo cannot load/
; unload except in a city or native base, unless that unit
; explicitly lists this class in its 'embarks'/'disembarks'.
; "CollectRansom" = Unit can collect ransom when killing lone barbarian leader
; "CollectRansom" = Unit can collect ransom when killing undefended barbarian leader
; "ZOC" = Unit is subject to ZOC rules. Unit type flag "IgZOC" can
; override this
; "DoesntOccupyTile" = Even if this kind of enemy unit is on tile, cities can
data/multiplayer/units.ruleset
; For class members which are transports, cargo cannot load/
; unload except in a city or native base, unless that unit
; explicitly lists this class in its 'embarks'/'disembarks'.
; "CollectRansom" = Unit can collect ransom when killing lone barbarian leader
; "CollectRansom" = Unit can collect ransom when killing undefended barbarian leader
; "ZOC" = Unit is subject to ZOC rules. Unit type flag "IgZOC" can
; override this
; "DoesntOccupyTile" = Even if this kind of enemy unit is on tile, cities can
data/ruledit/comments-3.3.txt
; For class members which are transports, cargo cannot load/\n\
; unload except in a city or native base, unless that unit\n\
; explicitly lists this class in its \'embarks\'/\'disembarks\'.\n\
; \"CollectRansom\" = Unit can collect ransom when killing lone barbarian leader\n\
; \"CollectRansom\" = Unit can collect ransom when killing undefended barbarian leader\n\
; \"ZOC\" = Unit is subject to ZOC rules. Unit type flag \"IgZOC\" can\n\
; override this\n\
; \"DoesntOccupyTile\" = Even if this kind of enemy unit is on tile, cities can\n\
data/sandbox/units.ruleset
; For class members which are transports, cargo cannot load/
; unload except in a city or native base, unless that unit
; explicitly lists this class in its 'embarks'/'disembarks'.
; "CollectRansom" = Unit can collect ransom when killing lone barbarian leader
; "CollectRansom" = Unit can collect ransom when killing undefended barbarian leader
; "ZOC" = Unit is subject to ZOC rules. Unit type flag "IgZOC" can
; override this
; "DoesntOccupyTile" = Even if this kind of enemy unit is on tile, cities can
data/stub/units.ruleset
; For class members which are transports, cargo cannot load/
; unload except in a city or native base, unless that unit
; explicitly lists this class in its 'embarks'/'disembarks'.
; "CollectRansom" = Unit can collect ransom when killing lone barbarian leader
; "CollectRansom" = Unit can collect ransom when killing undefended barbarian leader
; "ZOC" = Unit is subject to ZOC rules. Unit type flag "IgZOC" can
; override this
; "DoesntOccupyTile" = Even if this kind of enemy unit is on tile, cities can
data/webperimental/units.ruleset
; For class members which are transports, cargo cannot load/
; unload except in a city or native base, unless that unit
; explicitly lists this class in its 'embarks'/'disembarks'.
; "CollectRansom" = Unit can collect ransom when killing lone barbarian leader
; "CollectRansom" = Unit can collect ransom when killing undefended barbarian leader
; "ZOC" = Unit is subject to ZOC rules. Unit type flag "IgZOC" can
; override this
; "DoesntOccupyTile" = Even if this kind of enemy unit is on tile, cities can
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