Feature #1088 ยป 0078-Granularity-Add-Arhictecture-tech-and-Palace-buildin.patch
data/granularity/buildings.ruleset | ||
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graphic_alt = "b.palace"
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graphic_alt2 = "-"
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obsolete_by =
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{ "type", "name", "range"
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{ "type", "name", "range"
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}
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build_cost = 1000
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upkeep = 0
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... | ... | |
City with your throne is your capital city.\
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")
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[building_palace]
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name = _("Palace")
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genus = "SmallWonder"
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reqs =
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{ "type", "name", "range"
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"Tech", "Architecture", "Player"
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"Building", "Throne", "City"
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}
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graphic = "b.palace"
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graphic_alt = "-"
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graphic_alt2 = "-"
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obsolete_by =
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{ "type", "name", "range"
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}
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build_cost = 3000
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upkeep = 0
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sabotage = 100
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sound = "b_palace"
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sound_alt = "b_generic"
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sound_alt2 = "-"
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helptext = _("\
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Palace reduces corruption in the empire and gives +3 history each turn.\
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")
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[building_quarry]
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name = _("Quarry")
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data/granularity/effects.ruleset | ||
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"Building", "Stone Circle", "City"
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}
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[effect_palace_culture]
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type = "History"
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value = 3
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reqs =
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{ "type", "name", "range"
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"Building", "Palace", "City"
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}
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[effect_center_trade_village]
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type = "Output_Add_Tile"
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value = 25
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... | ... | |
[effect_throne_capital]
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type = "Capital_City"
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value = 1
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value = 2
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reqs =
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{ "type", "name", "range"
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{ "type", "name", "range"
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"Building", "Throne", "City"
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}
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... | ... | |
type = "Gov_Center"
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value = 1
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reqs =
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{ "type", "name", "range"
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{ "type", "name", "range"
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"Building", "Throne", "City"
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}
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... | ... | |
type = "Output_Waste_By_Distance"
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value = 400
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reqs =
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{ "type", "name", "range"
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{ "type", "name", "range"
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"OutputType", "Trade", "Local"
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}
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[effect_corruption_palace]
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type = "Output_Waste_By_Distance"
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value = -50
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reqs =
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{ "type", "name", "range"
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"Building", "Palace", "Player"
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"OutputType", "Trade", "Local"
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}
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[effect_courthouse]
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type = "Output_Waste_Pct"
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value = 30
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... | ... | |
type = "Infra_Points"
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value = 200
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reqs =
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{ "type", "name", "range"
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{ "type", "name", "range"
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"Building", "Throne", "City"
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}
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data/granularity/techs.ruleset | ||
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graphic_alt = "-"
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;helptext =
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[advance_architecture]
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name = _("Architecture")
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req1 = "Construction"
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req2 = "Art"
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flags = ""
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graphic = "a.architecture"
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graphic_alt = "-"
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;helptext =
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[advance_art]
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name = _("Art")
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req1 = "Pottery"
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