Feature #1096 » 0034-Support-animated-Single-sprite-extras.patch
client/tilespec.c | ||
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*rmact;
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enum extrastyle_id extrastyle;
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union {
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struct sprite *single;
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struct anim *single;
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struct sprite *cardinals[MAX_INDEX_CARDINAL];
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struct {
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struct sprite
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... | ... | |
TRUE); \
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} while (FALSE)
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#define SET_ANIM(field, tag) \
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do { \
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t->sprites.field = anim_load(t, tag, 3); \
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if (t->sprites.field == NULL) { \
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tileset_error(LOG_FATAL, tileset_name_get(t), \
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_("Animation for tag '%s' missing."), tag); \
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} \
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} while (FALSE)
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/************************************************************************//**
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Load an animation
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... | ... | |
case ESTYLE_SINGLE1:
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case ESTYLE_SINGLE2:
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SET_SPRITE(extras[id].u.single, tag);
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SET_ANIM(extras[id].u.single, tag);
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break;
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case ESTYLE_CARDINALS:
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... | ... | |
#define ADD_ANIM_SPRITE(s, draw_fog, x_offset, y_offset) \
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ADD_SPRITE(anim_get_current_frame(s), draw_fog, x_offset, y_offset)
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#define ADD_ANIM_SPRITE_SIMPLE(s) \
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ADD_SPRITE(anim_get_current_frame(s), TRUE, 0, 0)
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/************************************************************************//**
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Assemble some data that is used in building the tile sprite arrays.
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... | ... | |
}
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}
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#define ADD_FRAME0_SIMPLE(s) ADD_SPRITE_SIMPLE(s->sprites[0])
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/************************************************************************//**
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Fill in the sprite array for the unit type.
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****************************************************************************/
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... | ... | |
} extra_type_list_iterate_end;
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if (!hidden) {
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ADD_SPRITE_SIMPLE(t->sprites.extras[extra_index(pextra)].u.single);
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ADD_ANIM_SPRITE_SIMPLE(t->sprites.extras[extra_index(pextra)].u.single);
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}
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}
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} extra_type_list_iterate_end;
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... | ... | |
} extra_type_list_iterate_end;
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if (!hidden) {
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ADD_SPRITE_SIMPLE(t->sprites.extras[extra_index(pextra)].u.single);
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ADD_ANIM_SPRITE_SIMPLE(t->sprites.extras[extra_index(pextra)].u.single);
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}
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}
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} extra_type_list_iterate_end;
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... | ... | |
switch (t->sprites.extras[idx].extrastyle) {
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case ESTYLE_SINGLE1:
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case ESTYLE_SINGLE2:
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ADD_SPRITE_SIMPLE(t->sprites.extras[idx].u.single);
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ADD_FRAME0_SIMPLE(t->sprites.extras[idx].u.single);
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break;
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case ESTYLE_CARDINALS:
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ADD_SPRITE_SIMPLE(t->sprites.extras[idx].u.cardinals[0]);
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data/alio/terrain.spec | ||
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pixel_border = 1
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tiles = { "row", "column","tag"
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0, 0, "ts.thermal_vent"
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1, 0, "ts.glowing_rocks"
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2, 0, "ts.huge_plant"
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3, 0, "ts.alien_mine"
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0, 0, "ts.thermal_vent0"
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1, 0, "ts.glowing_rocks0"
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2, 0, "ts.huge_plant0"
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3, 0, "ts.alien_mine0"
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0, 1, "t.l0.radiating_rocks1"
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5, 1, "t.l1.radiating_rocks1"
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data/amplio/terrain1.spec | ||
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; Terrain special resources:
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0, 2, "ts.oasis"
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0, 4, "ts.oil"
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0, 2, "ts.oasis0"
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0, 4, "ts.oil0"
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1, 2, "ts.buffalo"
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1, 4, "ts.wheat"
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1, 2, "ts.buffalo0"
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1, 4, "ts.wheat0"
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2, 2, "ts.pheasant"
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2, 4, "ts.silk"
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2, 2, "ts.pheasant0"
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2, 4, "ts.silk0"
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3, 2, "ts.coal"
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3, 4, "ts.wine"
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3, 2, "ts.coal0"
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3, 4, "ts.wine0"
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4, 2, "ts.gold"
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4, 4, "ts.iron"
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4, 2, "ts.gold0"
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4, 4, "ts.iron0"
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5, 2, "ts.tundra_game"
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5, 4, "ts.furs"
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5, 2, "ts.tundra_game0"
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5, 4, "ts.furs0"
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6, 2, "ts.arctic_ivory"
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6, 4, "ts.arctic_oil"
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6, 2, "ts.arctic_ivory0"
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6, 4, "ts.arctic_oil0"
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7, 2, "ts.peat"
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7, 4, "ts.spice"
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7, 2, "ts.peat0"
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7, 4, "ts.spice0"
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8, 2, "ts.gems"
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8, 4, "ts.fruit"
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8, 2, "ts.gems0"
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8, 4, "ts.fruit0"
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9, 2, "ts.fish"
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9, 4, "ts.whales"
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9, 2, "ts.fish0"
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9, 4, "ts.whales0"
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10, 2, "ts.seals"
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10, 4, "ts.forest_game"
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10, 2, "ts.seals0"
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10, 4, "ts.forest_game0"
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11, 2, "ts.horses"
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11, 4, "ts.grassland_resources", "ts.river_resources"
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11, 2, "ts.horses0"
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11, 4, "ts.grassland_resources0", "ts.river_resources0"
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; Roads
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12, 0, "road.road_isolated"
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... | ... | |
13, 8, "road.rail_nw"
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; Other extras
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0, 6, "tx.oil_mine"
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0, 6, "tx.oil_mine0"
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1, 6, "tx.irrigation"
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2, 6, "tx.farmland"
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3, 6, "tx.mine"
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4, 6, "tx.pollution"
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5, 6, "tx.village"
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6, 6, "tx.fallout"
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7, 6, "tx.oil_rig"
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8, 6, "tx.nets"
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3, 6, "tx.mine0"
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4, 6, "tx.pollution0"
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5, 6, "tx.village0"
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6, 6, "tx.fallout0"
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7, 6, "tx.oil_rig0"
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8, 6, "tx.nets0"
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15, 0, "t.dither_tile"
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15, 0, "tx.darkness"
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data/amplio2/terrain1.spec | ||
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; Terrain special resources:
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0, 2, "ts.oasis"
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0, 4, "ts.oil"
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0, 2, "ts.oasis0"
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0, 4, "ts.oil0"
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1, 2, "ts.buffalo"
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1, 4, "ts.wheat"
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1, 2, "ts.buffalo0"
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1, 4, "ts.wheat0"
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2, 2, "ts.pheasant"
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2, 4, "ts.silk"
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2, 2, "ts.pheasant0"
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2, 4, "ts.silk0"
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3, 2, "ts.coal"
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3, 4, "ts.wine"
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3, 2, "ts.coal0"
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3, 4, "ts.wine0"
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4, 2, "ts.gold"
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4, 4, "ts.iron"
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4, 2, "ts.gold0"
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4, 4, "ts.iron0"
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5, 2, "ts.tundra_game"
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5, 4, "ts.furs"
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5, 2, "ts.tundra_game0"
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5, 4, "ts.furs0"
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6, 2, "ts.arctic_ivory"
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6, 4, "ts.arctic_oil"
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6, 2, "ts.arctic_ivory0"
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6, 4, "ts.arctic_oil0"
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7, 2, "ts.peat"
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7, 4, "ts.spice"
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7, 2, "ts.peat0"
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7, 4, "ts.spice0"
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8, 2, "ts.gems"
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8, 4, "ts.fruit"
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8, 2, "ts.gems0"
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8, 4, "ts.fruit0"
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9, 2, "ts.fish"
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9, 4, "ts.whales"
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9, 2, "ts.fish0"
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9, 4, "ts.whales0"
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10, 2, "ts.seals"
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10, 4, "ts.forest_game"
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10, 2, "ts.seals0"
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10, 4, "ts.forest_game0"
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11, 2, "ts.horses"
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11, 4, "ts.grassland_resources", "ts.river_resources"
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11, 2, "ts.horses0"
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11, 4, "ts.grassland_resources0", "ts.river_resources0"
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;roads
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; Roads
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12, 0, "road.road_isolated"
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12, 1, "road.road_n"
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12, 2, "road.road_ne"
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... | ... | |
12, 7, "road.road_w"
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12, 8, "road.road_nw"
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;rails
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; Rails
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13, 0, "road.rail_isolated"
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13, 1, "road.rail_n"
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13, 2, "road.rail_ne"
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... | ... | |
13, 7, "road.rail_w"
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13, 8, "road.rail_nw"
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;add-ons
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0, 6, "tx.oil_mine"
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; Add-ons
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0, 6, "tx.oil_mine0"
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1, 6, "tx.irrigation"
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2, 6, "tx.farmland"
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3, 6, "tx.mine"
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4, 6, "tx.pollution"
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5, 6, "tx.village"
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6, 6, "tx.fallout"
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7, 6, "tx.oil_rig"
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8, 6, "tx.nets"
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3, 6, "tx.mine0"
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4, 6, "tx.pollution0"
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5, 6, "tx.village0"
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6, 6, "tx.fallout0"
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7, 6, "tx.oil_rig0"
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8, 6, "tx.nets0"
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15, 0, "t.dither_tile"
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15, 0, "tx.darkness"
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15, 2, "mask.tile"
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15, 2, "t.unknown1"
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7, 0, "t.blend.arctic" ;ice over neighbors
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7, 0, "t.blend.arctic" ; Ice over neighbors
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15, 3, "t.blend.coast"
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15, 3, "t.blend.lake"
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15, 4, "user.attention"
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15, 5, "tx.fog"
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15, 6, "user.infratile"
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;goto path sprites
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14, 7, "path.step" ; turn boundary within path
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14, 8, "path.exhausted_mp" ; tip of path, no MP left
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15, 7, "path.normal" ; tip of path with MP remaining
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; Goto path sprites
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14, 7, "path.step" ; Turn boundary within path
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14, 8, "path.exhausted_mp" ; Tip of path, no MP left
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15, 7, "path.normal" ; Tip of path with MP remaining
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15, 8, "path.waypoint"
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}
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data/hex2t/tiles.spec | ||
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; Terrain special resources:
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4, 0, "ts.oasis"
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5, 0, "ts.oil"
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4, 1, "ts.buffalo"
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5, 1, "ts.wheat"
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5, 2, "ts.grassland_resources", "ts.river_resources"
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4, 3, "ts.pheasant"
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5, 3, "ts.silk"
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4, 4, "ts.coal"
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5, 4, "ts.wine"
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4, 5, "ts.gold"
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5, 5, "ts.iron"
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4, 6, "ts.tundra_game"
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5, 6, "ts.furs"
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4, 7, "ts.arctic_ivory"
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5, 7, "ts.arctic_oil"
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4, 8, "ts.peat"
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5, 8, "ts.spice"
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4, 9, "ts.gems"
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5, 9, "ts.fruit"
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4, 10, "ts.fish"
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5, 10, "ts.whales"
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6, 7, "ts.seals"
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6, 8, "ts.forest_game"
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6, 9, "ts.horses"
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4, 0, "ts.oasis0"
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5, 0, "ts.oil0"
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4, 1, "ts.buffalo0"
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5, 1, "ts.wheat0"
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5, 2, "ts.grassland_resources0", "ts.river_resources0"
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4, 3, "ts.pheasant0"
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5, 3, "ts.silk0"
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4, 4, "ts.coal0"
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5, 4, "ts.wine0"
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4, 5, "ts.gold0"
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5, 5, "ts.iron0"
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4, 6, "ts.tundra_game0"
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5, 6, "ts.furs0"
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4, 7, "ts.arctic_ivory0"
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5, 7, "ts.arctic_oil0"
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4, 8, "ts.peat0"
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5, 8, "ts.spice0"
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4, 9, "ts.gems0"
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5, 9, "ts.fruit0"
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4, 10, "ts.fish0"
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5, 10, "ts.whales0"
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6, 7, "ts.seals0"
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6, 8, "ts.forest_game0"
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6, 9, "ts.horses0"
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; Extras
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6, 0, "tx.oil_mine"
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6, 10, "tx.oil_rig"
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6, 1, "tx.mine"
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6, 0, "tx.oil_mine0"
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6, 10, "tx.oil_rig0"
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6, 1, "tx.mine0"
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6, 2, "tx.irrigation"
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6, 3, "tx.farmland"
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6, 4, "tx.pollution"
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6, 5, "tx.fallout"
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6, 6, "tx.village"
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6, 4, "tx.pollution0"
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6, 5, "tx.fallout0"
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6, 6, "tx.village0"
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7, 10, "tx.nets"
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7, 10, "tx.nets0"
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; Random stuff
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data/hexemplio/terrain.spec | ||
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5, 0, "t.l1.inaccessible1"
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; Terrain special resources:
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1, 0, "ts.oil" ;[?]
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1, 0, "ts.arctic_oil" ;[?]
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1, 1, "ts.buffalo" ;[?]
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1, 2, "ts.grassland_resources" ;[?]
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1, 2, "ts.river_resources" ;[?]
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1, 3, "ts.tundra_game" ;[?]
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1, 4, "ts.arctic_ivory" ;[?]
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1, 5, "ts.peat" ;[?]
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1, 6, "ts.coal" ;[?]
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1, 7, "ts.forest_game" ;[?]
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1, 8, "ts.gold" ;[?]
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1, 0, "ts.oil0" ;[?]
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1, 0, "ts.arctic_oil0" ;[?]
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1, 1, "ts.buffalo0" ;[?]
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1, 2, "ts.grassland_resources0" ;[?]
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1, 2, "ts.river_resources0" ;[?]
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1, 3, "ts.tundra_game0" ;[?]
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1, 4, "ts.arctic_ivory0" ;[?]
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1, 5, "ts.peat0" ;[?]
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1, 6, "ts.coal0" ;[?]
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1, 7, "ts.forest_game0" ;[?]
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1, 8, "ts.gold0" ;[?]
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2, 0, "ts.oasis" ;[BFW]
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2, 1, "ts.wheat" ;[?]
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2, 2, "ts.pheasant" ;[?]
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||
2, 3, "ts.furs" ;[?]
|
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2, 4, "ts.seals" ;[?]
|
||
2, 5, "ts.spice" ;[?]
|
||
2, 6, "ts.wine" ;[?]
|
||
2, 7, "ts.silk" ;[?]
|
||
2, 8, "ts.iron" ;[?]
|
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2, 0, "ts.oasis0" ;[BFW]
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2, 1, "ts.wheat0" ;[?]
|
||
2, 2, "ts.pheasant0" ;[?]
|
||
2, 3, "ts.furs0" ;[?]
|
||
2, 4, "ts.seals0" ;[?]
|
||
2, 5, "ts.spice0" ;[?]
|
||
2, 6, "ts.wine0" ;[?]
|
||
2, 7, "ts.silk0" ;[?]
|
||
2, 8, "ts.iron0" ;[?]
|
||
3, 6, "ts.fruit" ;[?]
|
||
3, 7, "ts.gems" ;[?]
|
||
3, 8, "ts.fish" ;[?]
|
||
3, 6, "ts.fruit0" ;[?]
|
||
3, 7, "ts.gems0" ;[?]
|
||
3, 8, "ts.fish0" ;[?]
|
||
4, 8, "ts.whales" ;[?]
|
||
4, 8, "ts.whales0" ;[?]
|
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; Strategic Resources
|
||
3, 0, "ts.saltpeter" ;[?]
|
||
3, 1, "ts.aluminum" ;[?]
|
||
3, 2, "ts.uranium" ;[?]
|
||
3, 3, "ts.horses" ;[?]
|
||
3, 4, "ts.elephant" ;[AF]
|
||
3, 5, "ts.rubber" ;[GS]
|
||
3, 0, "ts.saltpeter0" ;[?]
|
||
3, 1, "ts.aluminum0" ;[?]
|
||
3, 2, "ts.uranium0" ;[?]
|
||
3, 3, "ts.horses0" ;[?]
|
||
3, 4, "ts.elephant0" ;[AF]
|
||
3, 5, "ts.rubber0" ;[GS]
|
||
;add-ons
|
||
4, 0, "tx.oil_mine" ;[?]
|
||
4, 1, "tx.mine" ;[?]
|
||
4, 2, "tx.oil_rig" ;[?][GS]
|
||
4, 3, "tx.irrigation" ;[GS]
|
||
4, 4, "tx.farmland" ;[GS]
|
||
4, 5, "tx.fallout" ;[?][GS]
|
||
4, 6, "tx.pollution" ;[?]
|
||
4, 7, "tx.village" ;[BFW][GS]
|
||
4, 0, "tx.oil_mine0" ;[?]
|
||
4, 1, "tx.mine0" ;[?]
|
||
4, 2, "tx.oil_rig0" ;[?][GS]
|
||
4, 3, "tx.irrigation" ;[GS]
|
||
4, 4, "tx.farmland" ;[GS]
|
||
4, 5, "tx.fallout0" ;[?][GS]
|
||
4, 6, "tx.pollution0" ;[?]
|
||
4, 7, "tx.village0" ;[BFW][GS]
|
||
;misc
|
||
5, 5, "mask.tile"
|
||
... | ... | |
6, 2, "path.normal" ; tip of path with MP remaining
|
||
6, 3, "path.waypoint"
|
||
6, 4, "tx.nets"
|
||
6, 4, "tx.nets0"
|
||
; Irrigation (as special type), and whether north, south, east, west
|
||
data/isophex/terrain1.spec | ||
---|---|---|
; Terrain special resources:
|
||
1, 0, "ts.oil"
|
||
2, 0, "ts.oasis"
|
||
1, 1, "ts.buffalo"
|
||
2, 1, "ts.wheat"
|
||
1, 2, "ts.grassland_resources"
|
||
1, 2, "ts.river_resources"
|
||
2, 2, "ts.pheasant"
|
||
1, 3, "ts.tundra_game"
|
||
2, 3, "ts.furs"
|
||
1, 4, "ts.arctic_ivory"
|
||
2, 4, "ts.arctic_oil"
|
||
1, 5, "ts.peat"
|
||
2, 5, "ts.spice"
|
||
1, 6, "ts.gems"
|
||
2, 6, "ts.fruit"
|
||
1, 7, "ts.forest_game"
|
||
2, 7, "ts.silk"
|
||
1, 8, "ts.coal"
|
||
2, 8, "ts.wine"
|
||
1, 9, "ts.gold"
|
||
2, 9, "ts.iron"
|
||
1, 10, "ts.fish"
|
||
2, 10, "ts.whales"
|
||
3, 6, "ts.seals"
|
||
1, 0, "ts.oil0"
|
||
2, 0, "ts.oasis0"
|
||
1, 1, "ts.buffalo0"
|
||
2, 1, "ts.wheat0"
|
||
1, 2, "ts.grassland_resources0"
|
||
1, 2, "ts.river_resources0"
|
||
2, 2, "ts.pheasant0"
|
||
1, 3, "ts.tundra_game0"
|
||
2, 3, "ts.furs0"
|
||
1, 4, "ts.arctic_ivory0"
|
||
2, 4, "ts.arctic_oil0"
|
||
1, 5, "ts.peat0"
|
||
2, 5, "ts.spice0"
|
||
1, 6, "ts.gems0"
|
||
2, 6, "ts.fruit0"
|
||
1, 7, "ts.forest_game0"
|
||
2, 7, "ts.silk0"
|
||
1, 8, "ts.coal0"
|
||
2, 8, "ts.wine0"
|
||
1, 9, "ts.gold0"
|
||
2, 9, "ts.iron0"
|
||
1, 10, "ts.fish0"
|
||
2, 10, "ts.whales0"
|
||
3, 6, "ts.seals0"
|
||
; Strategic Resources
|
||
3, 0, "ts.saltpeter"
|
||
3, 1, "ts.aluminum"
|
||
3, 2, "ts.uranium"
|
||
3, 3, "ts.horses"
|
||
3, 4, "ts.elephant"
|
||
3, 5, "ts.rubber"
|
||
3, 0, "ts.saltpeter0"
|
||
3, 1, "ts.aluminum0"
|
||
3, 2, "ts.uranium0"
|
||
3, 3, "ts.horses0"
|
||
3, 4, "ts.elephant0"
|
||
3, 5, "ts.rubber0"
|
||
; Roads
|
||
... | ... | |
;add-ons
|
||
4, 0, "tx.oil_mine"
|
||
4, 1, "tx.oil_rig"
|
||
4, 2, "tx.mine"
|
||
4, 0, "tx.oil_mine0"
|
||
4, 1, "tx.oil_rig0"
|
||
4, 2, "tx.mine0"
|
||
4, 3, "tx.irrigation"
|
||
4, 4, "tx.farmland"
|
||
4, 5, "tx.fallout"
|
||
4, 6, "tx.pollution"
|
||
4, 7, "tx.village"
|
||
4, 8, "tx.nets"
|
||
4, 5, "tx.fallout0"
|
||
4, 6, "tx.pollution0"
|
||
4, 7, "tx.village0"
|
||
4, 8, "tx.nets0"
|
||
; misc
|
||
data/isotrident/terrain1.spec | ||
---|---|---|
; Terrain special resources:
|
||
0, 2, "ts.oasis"
|
||
0, 3, "ts.oil"
|
||
0, 2, "ts.oasis0"
|
||
0, 3, "ts.oil0"
|
||
1, 2, "ts.buffalo"
|
||
1, 3, "ts.wheat"
|
||
1, 2, "ts.buffalo0"
|
||
1, 3, "ts.wheat0"
|
||
2, 2, "ts.fish"
|
||
2, 3, "ts.whales"
|
||
2, 2, "ts.fish0"
|
||
2, 3, "ts.whales0"
|
||
7, 7, "ts.grassland_resources", "ts.river_resources"
|
||
7, 7, "ts.grassland_resources0", "ts.river_resources0"
|
||
3, 2, "ts.pheasant"
|
||
3, 3, "ts.silk"
|
||
3, 2, "ts.pheasant0"
|
||
3, 3, "ts.silk0"
|
||
4, 2, "ts.coal"
|
||
4, 3, "ts.wine"
|
||
4, 2, "ts.coal0"
|
||
4, 3, "ts.wine0"
|
||
5, 2, "ts.gold"
|
||
5, 3, "ts.iron"
|
||
5, 2, "ts.gold0"
|
||
5, 3, "ts.iron0"
|
||
6, 2, "ts.tundra_game"
|
||
6, 3, "ts.furs"
|
||
6, 2, "ts.tundra_game0"
|
||
6, 3, "ts.furs0"
|
||
7, 2, "ts.arctic_ivory"
|
||
7, 3, "ts.arctic_oil"
|
||
7, 2, "ts.arctic_ivory0"
|
||
7, 3, "ts.arctic_oil0"
|
||
8, 2, "ts.peat"
|
||
8, 3, "ts.spice"
|
||
8, 2, "ts.peat0"
|
||
8, 3, "ts.spice0"
|
||
9, 2, "ts.gems"
|
||
9, 3, "ts.fruit"
|
||
9, 4, "ts.horses"
|
||
9, 5, "ts.seals"
|
||
9, 6, "ts.forest_game"
|
||
9, 2, "ts.gems0"
|
||
9, 3, "ts.fruit0"
|
||
9, 4, "ts.horses0"
|
||
9, 5, "ts.seals0"
|
||
9, 6, "ts.forest_game0"
|
||
; Maglevs
|
||
... | ... | |
12, 8, "road.rail_nw"
|
||
; Add-ons
|
||
2, 7, "tx.oil_mine"
|
||
2, 8, "tx.oil_rig"
|
||
2, 7, "tx.oil_mine0"
|
||
2, 8, "tx.oil_rig0"
|
||
3, 7, "tx.irrigation"
|
||
4, 7, "tx.farmland"
|
||
5, 7, "tx.mine"
|
||
6, 7, "tx.pollution"
|
||
8, 7, "tx.village"
|
||
8, 8, "tx.nets"
|
||
9, 7, "tx.fallout"
|
||
5, 7, "tx.mine0"
|
||
6, 7, "tx.pollution0"
|
||
8, 7, "tx.village0"
|
||
8, 8, "tx.nets0"
|
||
9, 7, "tx.fallout0"
|
||
}
|
||
data/trident/tiles.spec | ||
---|---|---|
; Terrain special resources:
|
||
14, 0, "ts.spice"
|
||
14, 1, "ts.furs"
|
||
14, 2, "ts.peat"
|
||
14, 3, "ts.arctic_ivory"
|
||
14, 4, "ts.fruit"
|
||
14, 5, "ts.iron"
|
||
14, 6, "ts.whales"
|
||
14, 7, "ts.wheat"
|
||
14, 8, "ts.pheasant"
|
||
14, 9, "ts.buffalo"
|
||
14, 10, "ts.silk"
|
||
14, 11, "ts.wine"
|
||
15, 0, "ts.seals"
|
||
15, 1, "ts.oasis"
|
||
15, 2, "ts.forest_game"
|
||
15, 3, "ts.grassland_resources"
|
||
15, 4, "ts.coal"
|
||
15, 5, "ts.gems"
|
||
15, 6, "ts.gold"
|
||
15, 7, "ts.fish"
|
||
15, 8, "ts.horses"
|
||
15, 9, "ts.river_resources"
|
||
15, 10, "ts.oil", "ts.arctic_oil"
|
||
15, 11, "ts.tundra_game"
|
||
14, 0, "ts.spice0"
|
||
14, 1, "ts.furs0"
|
||
14, 2, "ts.peat0"
|
||
14, 3, "ts.arctic_ivory0"
|
||
14, 4, "ts.fruit0"
|
||
14, 5, "ts.iron0"
|
||
14, 6, "ts.whales0"
|
||
14, 7, "ts.wheat0"
|
||
14, 8, "ts.pheasant0"
|
||
14, 9, "ts.buffalo0"
|
||
14, 10, "ts.silk0"
|
||
14, 11, "ts.wine0"
|
||
15, 0, "ts.seals0"
|
||
15, 1, "ts.oasis0"
|
||
15, 2, "ts.forest_game0"
|
||
15, 3, "ts.grassland_resources0"
|
||
15, 4, "ts.coal0"
|
||
15, 5, "ts.gems0"
|
||
15, 6, "ts.gold0"
|
||
15, 7, "ts.fish0"
|
||
15, 8, "ts.horses0"
|
||
15, 9, "ts.river_resources0"
|
||
15, 10, "ts.oil0", "ts.arctic_oil0"
|
||
15, 11, "ts.tundra_game0"
|
||
; Terrain Strategic Resources
|
||
15, 12, "ts.aluminum"
|
||
15, 13, "ts.uranium"
|
||
15, 14, "ts.saltpeter"
|
||
15, 15, "ts.elephant"
|
||
15, 12, "ts.aluminum0"
|
||
15, 13, "ts.uranium0"
|
||
15, 14, "ts.saltpeter0"
|
||
15, 15, "ts.elephant0"
|
||
; Terrain improvements and similar:
|
||
16, 0, "tx.farmland"
|
||
16, 1, "tx.irrigation"
|
||
16, 2, "tx.mine"
|
||
16, 3, "tx.oil_mine"
|
||
16, 4, "tx.pollution"
|
||
16, 5, "tx.fallout"
|
||
16, 13, "tx.oil_rig"
|
||
16, 14, "tx.nets"
|
||
16, 2, "tx.mine0"
|
||
16, 3, "tx.oil_mine0"
|
||
16, 4, "tx.pollution0"
|
||
16, 5, "tx.fallout0"
|
||
16, 13, "tx.oil_rig0"
|
||
16, 14, "tx.nets0"
|
||
; Bases
|
||
16, 6, "base.buoy_mg"
|
||
16, 7, "extra.ruins_mg"
|
||
16, 8, "tx.village"
|
||
16, 8, "tx.village0"
|
||
16, 9, "base.airstrip_mg"
|
||
16, 10, "base.airbase_mg"
|
||
16, 11, "base.outpost_mg"
|
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