Feature #1189 ยป 0041-Graphic-tags-Use-as-separator-before-frame-number.patch
| client/tilespec.c | ||
|---|---|---|
|   int i; | ||
|   do { | ||
|     fc_snprintf(buf, sizeof(buf), "%s_%d", tag, frames++); | ||
|     fc_snprintf(buf, sizeof(buf), "%s:%d", tag, frames++); | ||
|   } while (sprite_exists(t, buf)); | ||
|   if (--frames == 0) { | ||
| ... | ... | |
|   ret = anim_new(frames, time_per_frame); | ||
|   for (i = 0; i < frames; i++) { | ||
|     fc_snprintf(buf, sizeof(buf), "%s_%d", tag, i); | ||
|     fc_snprintf(buf, sizeof(buf), "%s:%d", tag, i); | ||
|     ret->sprites[i] = load_sprite(t, buf, TRUE, TRUE, FALSE); | ||
|     if (ret->sprites[i] == nullptr) { | ||
|       tileset_error(LOG_FATAL, tileset_name_get(t), | ||
| data/alio/fortresses.spec | ||
|---|---|---|
| tiles = { "row", "column", "tag" | ||
|  0,  0, "base.force_fortress_bg_0" | ||
|  1,  0, "base.force_fortress_fg_0" | ||
|  0,  0, "base.force_fortress_bg:0" | ||
|  1,  0, "base.force_fortress_fg:0" | ||
|  0,  1, "base.tower_bg_0" | ||
|  1,  1, "base.tower_fg_0" | ||
|  0,  1, "base.tower_bg:0" | ||
|  1,  1, "base.tower_fg:0" | ||
| } | ||
| data/alio/terrain.spec | ||
|---|---|---|
| pixel_border = 1 | ||
| tiles = { "row", "column","tag" | ||
|   0,    0,  "ts.thermal_vent_0" | ||
|   1,    0,  "ts.glowing_rocks_0" | ||
|   2,    0,  "ts.huge_plant_0" | ||
|   3,    0,  "ts.alien_mine_0" | ||
|   0,    0,  "ts.thermal_vent:0" | ||
|   1,    0,  "ts.glowing_rocks:0" | ||
|   2,    0,  "ts.huge_plant:0" | ||
|   3,    0,  "ts.alien_mine:0" | ||
|   0,    1,  "t.l0.radiating_rocks1" | ||
|   5,    1,  "t.l1.radiating_rocks1" | ||
| data/amplio/moderncities.spec | ||
|---|---|---|
| ; used by all city styles | ||
|  0,  0, "city.disorder" | ||
|  0,  1, "base.airbase_mg_0" | ||
|  0,  1, "base.airbase_mg:0" | ||
|  0,  2, "tx.airbase_full" | ||
|  0,  4, "base.outpost_fg_0" | ||
|  0,  5, "base.outpost_bg_0" | ||
|  0,  4, "base.outpost_fg:0" | ||
|  0,  5, "base.outpost_bg:0" | ||
|  0,  6, "city.electricage_occupied_0" | ||
|  0,  6, "city.modern_occupied_0" | ||
|  0,  6, "city.postmodern_occupied_0" | ||
|  0,  8, "base.buoy_mg_0" | ||
|  0,  9, "extra.ruins_mg_0" | ||
|  0,  8, "base.buoy_mg:0" | ||
|  0,  9, "extra.ruins_mg:0" | ||
|  1,  1, "base.airstrip_mg_0" | ||
|  1,  4, "base.fortress_fg_0" | ||
|  1,  5, "base.fortress_bg_0" | ||
|  1,  1, "base.airstrip_mg:0" | ||
|  1,  4, "base.fortress_fg:0" | ||
|  1,  5, "base.fortress_bg:0" | ||
| ; | ||
| ; city tiles | ||
| ; | ||
| data/amplio/select.spec | ||
|---|---|---|
| pixel_border = 0 | ||
| tiles = { "row", "column", "tag" | ||
|   0, 0, "unit.select_0" | ||
|   0, 1, "unit.select_1" | ||
|   0, 2, "unit.select_2" | ||
|   0, 3, "unit.select_3" | ||
|   0, 0, "unit.select:0" | ||
|   0, 1, "unit.select:1" | ||
|   0, 2, "unit.select:2" | ||
|   0, 3, "unit.select:3" | ||
| } | ||
| data/amplio/terrain1.spec | ||
|---|---|---|
| ; Terrain special resources: | ||
|  0,  2, "ts.oasis_0" | ||
|  0,  4, "ts.oil_0" | ||
|  0,  2, "ts.oasis:0" | ||
|  0,  4, "ts.oil:0" | ||
|  1,  2, "ts.buffalo_0" | ||
|  1,  4, "ts.wheat_0" | ||
|  1,  2, "ts.buffalo:0" | ||
|  1,  4, "ts.wheat:0" | ||
|  2,  2, "ts.pheasant_0" | ||
|  2,  4, "ts.silk_0" | ||
|  2,  2, "ts.pheasant:0" | ||
|  2,  4, "ts.silk:0" | ||
|  3,  2, "ts.coal_0" | ||
|  3,  4, "ts.wine_0" | ||
|  3,  2, "ts.coal:0" | ||
|  3,  4, "ts.wine:0" | ||
|  4,  2, "ts.gold_0" | ||
|  4,  4, "ts.iron_0" | ||
|  4,  2, "ts.gold:0" | ||
|  4,  4, "ts.iron:0" | ||
|  5,  2, "ts.tundra_game_0" | ||
|  5,  4, "ts.furs_0" | ||
|  5,  2, "ts.tundra_game:0" | ||
|  5,  4, "ts.furs:0" | ||
|  6,  2, "ts.arctic_ivory_0" | ||
|  6,  4, "ts.arctic_oil_0" | ||
|  6,  2, "ts.arctic_ivory:0" | ||
|  6,  4, "ts.arctic_oil:0" | ||
|  7,  2, "ts.peat_0" | ||
|  7,  4, "ts.spice_0" | ||
|  7,  2, "ts.peat:0" | ||
|  7,  4, "ts.spice:0" | ||
|  8,  2, "ts.gems_0" | ||
|  8,  4, "ts.fruit_0" | ||
|  8,  2, "ts.gems:0" | ||
|  8,  4, "ts.fruit:0" | ||
|  9,  2, "ts.fish_0" | ||
|  9,  4, "ts.whales_0" | ||
|  9,  2, "ts.fish:0" | ||
|  9,  4, "ts.whales:0" | ||
|  10, 2, "ts.seals_0" | ||
|  10, 4, "ts.forest_game_0" | ||
|  10, 2, "ts.seals:0" | ||
|  10, 4, "ts.forest_game:0" | ||
|  11, 2, "ts.horses_0" | ||
|  11, 4, "ts.grassland_resources_0", "ts.river_resources_0" | ||
|  11, 2, "ts.horses:0" | ||
|  11, 4, "ts.grassland_resources:0", "ts.river_resources:0" | ||
| ; Roads | ||
|  12, 0, "road.road_isolated" | ||
| ... | ... | |
|  13, 8, "road.rail_nw" | ||
| ; Other extras | ||
|  0,  6, "tx.oil_mine_0" | ||
|  0,  6, "tx.oil_mine:0" | ||
|  1,  6, "tx.irrigation" | ||
|  2,  6, "tx.farmland" | ||
|  3,  6, "tx.mine_0" | ||
|  4,  6, "tx.pollution_0" | ||
|  5,  6, "tx.village_0" | ||
|  6,  6, "tx.fallout_0" | ||
|  7,  6, "tx.oil_rig_0" | ||
|  8,  6, "tx.nets_0" | ||
|  3,  6, "tx.mine:0" | ||
|  4,  6, "tx.pollution:0" | ||
|  5,  6, "tx.village:0" | ||
|  6,  6, "tx.fallout:0" | ||
|  7,  6, "tx.oil_rig:0" | ||
|  8,  6, "tx.nets:0" | ||
|  15,  0, "t.dither_tile" | ||
|  15,  0, "tx.darkness" | ||
| data/amplio/tiles.spec | ||
|---|---|---|
|   0, 18, "unit.auto_attack", | ||
|          "unit.auto_worker" | ||
|   0, 19, "unit.stack" | ||
|   0, 16, "unit.action_decision_want_1" | ||
|   1, 16, "unit.action_decision_want_0" | ||
|   0, 16, "unit.action_decision_want:1" | ||
|   1, 16, "unit.action_decision_want:0" | ||
|   1, 17, "unit.loaded" | ||
|   1, 18, "unit.connect" | ||
|   1, 19, "unit.auto_explore" | ||
| data/amplio2/activities.spec | ||
|---|---|---|
|   4, 0, "unit.goto" | ||
|   4, 1, "unit.convert" | ||
|   4, 2, "unit.auto_explore" | ||
|   4, 3, "unit.action_decision_want_0" | ||
|   4, 4, "unit.action_decision_want_1" | ||
|   4, 3, "unit.action_decision_want:0" | ||
|   4, 4, "unit.action_decision_want:1" | ||
| ; [GS] | ||
|   5,  0, "unit.irrigation" | ||
| data/amplio2/bases.spec | ||
|---|---|---|
| tiles = { "row", "column", "tag" | ||
| ;[HH][GS] | ||
|  0,  0, "base.airbase_mg_0" | ||
|  0,  0, "base.airbase_mg:0" | ||
|  0,  1, "tx.airbase_full" | ||
| ;[HH] | ||
|  0,  3, "base.fortress_fg_0" | ||
|  0,  4, "base.fortress_bg_0" | ||
|  0,  3, "base.fortress_fg:0" | ||
|  0,  4, "base.fortress_bg:0" | ||
| ;[HH][GS] | ||
|  1,  0, "base.airstrip_mg_0" | ||
|  1,  0, "base.airstrip_mg:0" | ||
| ;[El] | ||
|  1,  1, "base.buoy_mg_0" | ||
|  1,  1, "base.buoy_mg:0" | ||
| ;[VC] | ||
|  1,  2, "extra.ruins_mg_0" | ||
|  1,  2, "extra.ruins_mg:0" | ||
| ;[HH][GS] | ||
|  1,  3, "base.outpost_fg_0" | ||
|  1,  4, "base.outpost_bg_0" | ||
|  1,  3, "base.outpost_fg:0" | ||
|  1,  4, "base.outpost_bg:0" | ||
| ; [SK] | ||
|  1,  5, "extra.transport_hub_mg_0" | ||
|  1,  5, "extra.transport_hub_mg:0" | ||
|  ;[Lexxie] | ||
|  2,  2, "base.castle2_fg_0"      ; Alternate castle (larger 'closed' version which makes hidden units more plausible ... | ||
|  2,  3, "base.castle2_bg_0"      ; ... but also hides the terrain graphics) | ||
|  2,  4, "base.castle_fg_0" | ||
|  2,  5, "base.castle_bg_0" | ||
|  2,  2, "base.castle2_fg:0"      ; Alternate castle (larger 'closed' version which makes hidden units more plausible ... | ||
|  2,  3, "base.castle2_bg:0"      ; ... but also hides the terrain graphics) | ||
|  2,  4, "base.castle_fg:0" | ||
|  2,  5, "base.castle_bg:0" | ||
| ;[HH] | ||
|  0,  2, "cd.occupied", | ||
|       "city.european_occupied_0", | ||
| data/amplio2/select.spec | ||
|---|---|---|
| pixel_border = 0 | ||
| tiles = { "row", "column", "tag" | ||
|   0, 0, "unit.select_0" | ||
|   0, 1, "unit.select_1" | ||
|   0, 2, "unit.select_2" | ||
|   0, 3, "unit.select_3" | ||
|   0, 0, "unit.select:0" | ||
|   0, 1, "unit.select:1" | ||
|   0, 2, "unit.select:2" | ||
|   0, 3, "unit.select:3" | ||
| } | ||
| data/amplio2/terrain1.spec | ||
|---|---|---|
| ; Terrain special resources: | ||
|  0,  2, "ts.oasis_0" | ||
|  0,  4, "ts.oil_0" | ||
|  0,  2, "ts.oasis:0" | ||
|  0,  4, "ts.oil:0" | ||
|  1,  2, "ts.buffalo_0" | ||
|  1,  4, "ts.wheat_0" | ||
|  1,  2, "ts.buffalo:0" | ||
|  1,  4, "ts.wheat:0" | ||
|  2,  2, "ts.pheasant_0" | ||
|  2,  4, "ts.silk_0" | ||
|  2,  2, "ts.pheasant:0" | ||
|  2,  4, "ts.silk:0" | ||
|  3,  2, "ts.coal_0" | ||
|  3,  4, "ts.wine_0" | ||
|  3,  2, "ts.coal:0" | ||
|  3,  4, "ts.wine:0" | ||
|  4,  2, "ts.gold_0" | ||
|  4,  4, "ts.iron_0" | ||
|  4,  2, "ts.gold:0" | ||
|  4,  4, "ts.iron:0" | ||
|  5,  2, "ts.tundra_game_0" | ||
|  5,  4, "ts.furs_0" | ||
|  5,  2, "ts.tundra_game:0" | ||
|  5,  4, "ts.furs:0" | ||
|  6,  2, "ts.arctic_ivory_0" | ||
|  6,  4, "ts.arctic_oil_0" | ||
|  6,  2, "ts.arctic_ivory:0" | ||
|  6,  4, "ts.arctic_oil:0" | ||
|  7,  2, "ts.peat_0" | ||
|  7,  4, "ts.spice_0" | ||
|  7,  2, "ts.peat:0" | ||
|  7,  4, "ts.spice:0" | ||
|  8,  2, "ts.gems_0" | ||
|  8,  4, "ts.fruit_0" | ||
|  8,  2, "ts.gems:0" | ||
|  8,  4, "ts.fruit:0" | ||
|  9,  2, "ts.fish_0" | ||
|  9,  4, "ts.whales_0" | ||
|  9,  2, "ts.fish:0" | ||
|  9,  4, "ts.whales:0" | ||
|  10, 2, "ts.seals_0" | ||
|  10, 4, "ts.forest_game_0" | ||
|  10, 2, "ts.seals:0" | ||
|  10, 4, "ts.forest_game:0" | ||
|  11, 2, "ts.horses_0" | ||
|  11, 4, "ts.grassland_resources_0", "ts.river_resources_0" | ||
|  11, 2, "ts.horses:0" | ||
|  11, 4, "ts.grassland_resources:0", "ts.river_resources:0" | ||
| ; Roads | ||
|  12, 0, "road.road_isolated" | ||
| ... | ... | |
|  13, 8, "road.rail_nw" | ||
| ; Add-ons | ||
|  0,  6, "tx.oil_mine_0" | ||
|  0,  6, "tx.oil_mine:0" | ||
|  1,  6, "tx.irrigation" | ||
|  2,  6, "tx.farmland" | ||
|  3,  6, "tx.mine_0" | ||
|  4,  6, "tx.pollution_0" | ||
|  5,  6, "tx.village_0" | ||
|  6,  6, "tx.fallout_0" | ||
|  7,  6, "tx.oil_rig_0" | ||
|  8,  6, "tx.nets_0" | ||
|  3,  6, "tx.mine:0" | ||
|  4,  6, "tx.pollution:0" | ||
|  5,  6, "tx.village:0" | ||
|  6,  6, "tx.fallout:0" | ||
|  7,  6, "tx.oil_rig:0" | ||
|  8,  6, "tx.nets:0" | ||
|  15,  0, "t.dither_tile" | ||
|  15,  0, "tx.darkness" | ||
| data/hex2t/items.spec | ||
|---|---|---|
| ; used by all city styles | ||
|  1,  0, "city.disorder" | ||
|  1,  1, "base.airbase_mg_0" | ||
|  1,  1, "base.airbase_mg:0" | ||
|  1,  2, "tx.airbase_full" | ||
|  1,  3, "base.airstrip_mg_0" | ||
|  1,  5, "base.buoy_mg_0" | ||
|  1,  6, "extra.ruins_mg_0" | ||
|  3,  8, "base.outpost_fg_0" | ||
|  3,  9, "base.outpost_bg_0" | ||
|  4,  8, "base.fortress_fg_0" | ||
|  4,  9, "base.fortress_bg_0" | ||
|  1,  3, "base.airstrip_mg:0" | ||
|  1,  5, "base.buoy_mg:0" | ||
|  1,  6, "extra.ruins_mg:0" | ||
|  3,  8, "base.outpost_fg:0" | ||
|  3,  9, "base.outpost_bg:0" | ||
|  4,  8, "base.fortress_fg:0" | ||
|  4,  9, "base.fortress_bg:0" | ||
| ; default city tiles | ||
|  2,  2, "cd.city" | ||
| ... | ... | |
| ; Unit activity letters:  (note unit icons have just "u.") | ||
|   0, 11, "unit.action_decision_want_1" | ||
|   0, 12, "unit.action_decision_want_0" | ||
|   0, 11, "unit.action_decision_want:1" | ||
|   0, 12, "unit.action_decision_want:0" | ||
|   0, 13, "unit.convert" | ||
|   0, 14, "unit.auto_attack", | ||
|          "unit.auto_worker" | ||
| data/hex2t/select.spec | ||
|---|---|---|
| pixel_border = 0 | ||
| tiles = { "row", "column", "tag" | ||
|   0, 0, "unit.select_0" | ||
|   0, 1, "unit.select_1" | ||
|   0, 2, "unit.select_2" | ||
|   0, 3, "unit.select_3" | ||
|   0, 0, "unit.select:0" | ||
|   0, 1, "unit.select:1" | ||
|   0, 2, "unit.select:2" | ||
|   0, 3, "unit.select:3" | ||
| } | ||
| data/hex2t/tiles.spec | ||
|---|---|---|
| ; Terrain special resources: | ||
|   4, 0, "ts.oasis_0" | ||
|   5, 0, "ts.oil_0" | ||
|   4, 1, "ts.buffalo_0" | ||
|   5, 1, "ts.wheat_0" | ||
|   5, 2, "ts.grassland_resources_0", "ts.river_resources_0" | ||
|   4, 3, "ts.pheasant_0" | ||
|   5, 3, "ts.silk_0" | ||
|   4, 4, "ts.coal_0" | ||
|   5, 4, "ts.wine_0" | ||
|   4, 5, "ts.gold_0" | ||
|   5, 5, "ts.iron_0" | ||
|   4, 6, "ts.tundra_game_0" | ||
|   5, 6, "ts.furs_0" | ||
|   4, 7, "ts.arctic_ivory_0" | ||
|   5, 7, "ts.arctic_oil_0" | ||
|   4, 8, "ts.peat_0" | ||
|   5, 8, "ts.spice_0" | ||
|   4, 9, "ts.gems_0" | ||
|   5, 9, "ts.fruit_0" | ||
|   4, 10, "ts.fish_0" | ||
|   5, 10, "ts.whales_0" | ||
|   6, 7, "ts.seals_0" | ||
|   6, 8, "ts.forest_game_0" | ||
|   6, 9, "ts.horses_0" | ||
|   4, 0, "ts.oasis:0" | ||
|   5, 0, "ts.oil:0" | ||
|   4, 1, "ts.buffalo:0" | ||
|   5, 1, "ts.wheat:0" | ||
|   5, 2, "ts.grassland_resources:0", "ts.river_resources:0" | ||
|   4, 3, "ts.pheasant:0" | ||
|   5, 3, "ts.silk:0" | ||
|   4, 4, "ts.coal:0" | ||
|   5, 4, "ts.wine:0" | ||
|   4, 5, "ts.gold:0" | ||
|   5, 5, "ts.iron:0" | ||
|   4, 6, "ts.tundra_game:0" | ||
|   5, 6, "ts.furs:0" | ||
|   4, 7, "ts.arctic_ivory:0" | ||
|   5, 7, "ts.arctic_oil:0" | ||
|   4, 8, "ts.peat:0" | ||
|   5, 8, "ts.spice:0" | ||
|   4, 9, "ts.gems:0" | ||
|   5, 9, "ts.fruit:0" | ||
|   4, 10, "ts.fish:0" | ||
|   5, 10, "ts.whales:0" | ||
|   6, 7, "ts.seals:0" | ||
|   6, 8, "ts.forest_game:0" | ||
|   6, 9, "ts.horses:0" | ||
| ; Extras | ||
|   6, 0, "tx.oil_mine_0" | ||
|   6, 10, "tx.oil_rig_0" | ||
|   6, 1, "tx.mine_0" | ||
|   6, 0, "tx.oil_mine:0" | ||
|   6, 10, "tx.oil_rig:0" | ||
|   6, 1, "tx.mine:0" | ||
|   6, 2, "tx.irrigation" | ||
|   6, 3, "tx.farmland" | ||
|   6, 4, "tx.pollution_0" | ||
|   6, 5, "tx.fallout_0" | ||
|   6, 6, "tx.village_0" | ||
|   6, 4, "tx.pollution:0" | ||
|   6, 5, "tx.fallout:0" | ||
|   6, 6, "tx.village:0" | ||
|   7, 10, "tx.nets_0" | ||
|   7, 10, "tx.nets:0" | ||
| ; Random stuff | ||
| data/hexemplio/activities.spec | ||
|---|---|---|
|   3,  3, "unit.oil_mine"                ;[GS] | ||
|   3,  4, "unit.oil_rig"                 ;[GS] | ||
|   4,  0, "unit.action_decision_want_0" | ||
|   4,  1, "unit.action_decision_want_1" | ||
|   4,  0, "unit.action_decision_want:0" | ||
|   4,  1, "unit.action_decision_want:1" | ||
| } | ||
| data/hexemplio/bases.spec | ||
|---|---|---|
| tiles = { "row", "column", "tag" | ||
| ;[HH][GS] | ||
|  0,  0, "base.airstrip_mg_0" | ||
|  0,  0, "base.airstrip_mg:0" | ||
|  1,  0, "tx.airstrip_full" | ||
| ;[HH][GS] | ||
|  0,  1, "base.airbase_mg_0" | ||
|  0,  1, "base.airbase_mg:0" | ||
|  1,  1, "tx.airbase_full" | ||
| ;[HH][GS] | ||
|  1,  2, "base.outpost_fg_0" | ||
|  0,  2, "base.outpost_bg_0" | ||
|  1,  2, "base.outpost_fg:0" | ||
|  0,  2, "base.outpost_bg:0" | ||
| ;[HH] | ||
|  1,  3, "base.fortress_fg_0" | ||
|  0,  3, "base.fortress_bg_0" | ||
|  1,  3, "base.fortress_fg:0" | ||
|  0,  3, "base.fortress_bg:0" | ||
| ;[HH] | ||
|  0,  4, "city.disorder" | ||
| ;[El] | ||
|  1,  4, "base.buoy_mg_0" | ||
|  1,  4, "base.buoy_mg:0" | ||
| ;[VC] | ||
|  0,  5, "extra.ruins_mg_0" | ||
|  0,  5, "extra.ruins_mg:0" | ||
| ;[HH] | ||
|  1,  5, "city.european_occupied_0" | ||
|  1,  5, "city.classical_occupied_0" | ||
| data/hexemplio/select.spec | ||
|---|---|---|
| pixel_border = 1 | ||
| tiles = { "row", "column", "tag" | ||
|   0, 0, "unit.select_0" | ||
|   0, 1, "unit.select_1" | ||
|   0, 2, "unit.select_2" | ||
|   0, 3, "unit.select_3" | ||
|   0, 0, "unit.select:0" | ||
|   0, 1, "unit.select:1" | ||
|   0, 2, "unit.select:2" | ||
|   0, 3, "unit.select:3" | ||
| } | ||
| data/hexemplio/terrain.spec | ||
|---|---|---|
|   5,    0,  "t.l1.inaccessible1" | ||
| ; Terrain special resources: | ||
|  1,   0, "ts.oil_0"                             ;[?] | ||
|  1,   0, "ts.arctic_oil_0"                      ;[?] | ||
|  1,   1, "ts.buffalo_0"                         ;[?] | ||
|  1,   2, "ts.grassland_resources_0"             ;[?] | ||
|  1,   2, "ts.river_resources_0"                 ;[?] | ||
|  1,   3, "ts.tundra_game_0"                     ;[?] | ||
|  1,   4, "ts.arctic_ivory_0"                    ;[?] | ||
|  1,   5, "ts.peat_0"                            ;[?] | ||
|  1,   6, "ts.coal_0"                            ;[?] | ||
|  1,   7, "ts.forest_game_0"                     ;[?] | ||
|  1,   8, "ts.gold_0"                            ;[?] | ||
|  1,   0, "ts.oil:0"                             ;[?] | ||
|  1,   0, "ts.arctic_oil:0"                      ;[?] | ||
|  1,   1, "ts.buffalo:0"                         ;[?] | ||
|  1,   2, "ts.grassland_resources:0"             ;[?] | ||
|  1,   2, "ts.river_resources:0"                 ;[?] | ||
|  1,   3, "ts.tundra_game:0"                     ;[?] | ||
|  1,   4, "ts.arctic_ivory:0"                    ;[?] | ||
|  1,   5, "ts.peat:0"                            ;[?] | ||
|  1,   6, "ts.coal:0"                            ;[?] | ||
|  1,   7, "ts.forest_game:0"                     ;[?] | ||
|  1,   8, "ts.gold:0"                            ;[?] | ||
|  2,   0, "ts.oasis_0"                           ;[BFW] | ||
|  2,   1, "ts.wheat_0"                           ;[?] | ||
|  2,   2, "ts.pheasant_0"                        ;[?] | ||
|  2,   3, "ts.furs_0"                            ;[?] | ||
|  2,   4, "ts.seals_0"                           ;[?] | ||
|  2,   5, "ts.spice_0"                           ;[?] | ||
|  2,   6, "ts.wine_0"                            ;[?] | ||
|  2,   7, "ts.silk_0"                            ;[?] | ||
|  2,   8, "ts.iron_0"                            ;[?] | ||
|  2,   0, "ts.oasis:0"                           ;[BFW] | ||
|  2,   1, "ts.wheat:0"                           ;[?] | ||
|  2,   2, "ts.pheasant:0"                        ;[?] | ||
|  2,   3, "ts.furs:0"                            ;[?] | ||
|  2,   4, "ts.seals:0"                           ;[?] | ||
|  2,   5, "ts.spice:0"                           ;[?] | ||
|  2,   6, "ts.wine:0"                            ;[?] | ||
|  2,   7, "ts.silk:0"                            ;[?] | ||
|  2,   8, "ts.iron:0"                            ;[?] | ||
|  3,   6, "ts.fruit_0"                           ;[?] | ||
|  3,   7, "ts.gems_0"                            ;[?] | ||
|  3,   8, "ts.fish_0"                            ;[?] | ||
|  3,   6, "ts.fruit:0"                           ;[?] | ||
|  3,   7, "ts.gems:0"                            ;[?] | ||
|  3,   8, "ts.fish:0"                            ;[?] | ||
|  4,   8, "ts.whales_0"                          ;[?] | ||
|  4,   8, "ts.whales:0"                          ;[?] | ||
| ; Strategic Resources | ||
|  3,   0, "ts.saltpeter_0"                       ;[?] | ||
|  3,   1, "ts.aluminum_0"                        ;[?] | ||
|  3,   2, "ts.uranium_0"                         ;[?] | ||
|  3,   3, "ts.horses_0"                          ;[?] | ||
|  3,   4, "ts.elephant_0"                        ;[AF] | ||
|  3,   5, "ts.rubber_0"                          ;[GS] | ||
|  3,   0, "ts.saltpeter:0"                       ;[?] | ||
|  3,   1, "ts.aluminum:0"                        ;[?] | ||
|  3,   2, "ts.uranium:0"                         ;[?] | ||
|  3,   3, "ts.horses:0"                          ;[?] | ||
|  3,   4, "ts.elephant:0"                        ;[AF] | ||
|  3,   5, "ts.rubber:0"                          ;[GS] | ||
| ;add-ons | ||
|  4, 0, "tx.oil_mine_0"                          ;[?] | ||
|  4, 1, "tx.mine_0"                              ;[?] | ||
|  4, 2, "tx.oil_rig_0"                           ;[?][GS] | ||
|  4, 0, "tx.oil_mine:0"                          ;[?] | ||
|  4, 1, "tx.mine:0"                              ;[?] | ||
|  4, 2, "tx.oil_rig:0"                           ;[?][GS] | ||
|  4, 3, "tx.irrigation"                          ;[GS] | ||
|  4, 4, "tx.farmland"                            ;[GS] | ||
|  4, 5, "tx.fallout_0"                           ;[?][GS] | ||
|  4, 6, "tx.pollution_0"                         ;[?] | ||
|  4, 7, "tx.village_0"                           ;[BFW][GS] | ||
|  4, 5, "tx.fallout:0"                           ;[?][GS] | ||
|  4, 6, "tx.pollution:0"                         ;[?] | ||
|  4, 7, "tx.village:0"                           ;[BFW][GS] | ||
| ;misc | ||
|  5, 5, "mask.tile" | ||
| ... | ... | |
|  6, 2, "path.normal"          ; tip of path with MP remaining | ||
|  6, 3, "path.waypoint" | ||
|  6, 4, "tx.nets_0" | ||
|  6, 4, "tx.nets:0" | ||
| ; Irrigation (as special type), and whether north, south, east, west | ||
| data/isophex/terrain1.spec | ||
|---|---|---|
| ; Terrain special resources: | ||
|   1,    0, "ts.oil_0" | ||
|   2,    0, "ts.oasis_0" | ||
|   1,    1, "ts.buffalo_0" | ||
|   2,    1, "ts.wheat_0" | ||
|   1,    2, "ts.grassland_resources_0" | ||
|   1,    2, "ts.river_resources_0" | ||
|   2,    2, "ts.pheasant_0" | ||
|   1,    3, "ts.tundra_game_0" | ||
|   2,    3, "ts.furs_0" | ||
|   1,    4, "ts.arctic_ivory_0" | ||
|   2,    4, "ts.arctic_oil_0" | ||
|   1,    5, "ts.peat_0" | ||
|   2,    5, "ts.spice_0" | ||
|   1,    6, "ts.gems_0" | ||
|   2,    6, "ts.fruit_0" | ||
|   1,    7, "ts.forest_game_0" | ||
|   2,    7, "ts.silk_0" | ||
|   1,    8, "ts.coal_0" | ||
|   2,    8, "ts.wine_0" | ||
|   1,    9, "ts.gold_0" | ||
|   2,    9, "ts.iron_0" | ||
|   1,   10, "ts.fish_0" | ||
|   2,   10, "ts.whales_0" | ||
|   3,    6, "ts.seals_0" | ||
|   1,    0, "ts.oil:0" | ||
|   2,    0, "ts.oasis:0" | ||
|   1,    1, "ts.buffalo:0" | ||
|   2,    1, "ts.wheat:0" | ||
|   1,    2, "ts.grassland_resources:0" | ||
|   1,    2, "ts.river_resources:0" | ||
|   2,    2, "ts.pheasant:0" | ||
|   1,    3, "ts.tundra_game:0" | ||
|   2,    3, "ts.furs:0" | ||
|   1,    4, "ts.arctic_ivory:0" | ||
|   2,    4, "ts.arctic_oil:0" | ||
|   1,    5, "ts.peat:0" | ||
|   2,    5, "ts.spice:0" | ||
|   1,    6, "ts.gems:0" | ||
|   2,    6, "ts.fruit:0" | ||
|   1,    7, "ts.forest_game:0" | ||
|   2,    7, "ts.silk:0" | ||
|   1,    8, "ts.coal:0" | ||
|   2,    8, "ts.wine:0" | ||
|   1,    9, "ts.gold:0" | ||
|   2,    9, "ts.iron:0" | ||
|   1,   10, "ts.fish:0" | ||
|   2,   10, "ts.whales:0" | ||
|   3,    6, "ts.seals:0" | ||
| ; Strategic Resources | ||
|   3,    0, "ts.saltpeter_0" | ||
|   3,    1, "ts.aluminum_0" | ||
|   3,    2, "ts.uranium_0" | ||
|   3,    3, "ts.horses_0" | ||
|   3,    4, "ts.elephant_0" | ||
|   3,    5, "ts.rubber_0" | ||
|   3,    0, "ts.saltpeter:0" | ||
|   3,    1, "ts.aluminum:0" | ||
|   3,    2, "ts.uranium:0" | ||
|   3,    3, "ts.horses:0" | ||
|   3,    4, "ts.elephant:0" | ||
|   3,    5, "ts.rubber:0" | ||
| ; Roads | ||
| ... | ... | |
| ;add-ons | ||
|   4,    0, "tx.oil_mine_0" | ||
|   4,    1, "tx.oil_rig_0" | ||
|   4,    2, "tx.mine_0" | ||
|   4,    0, "tx.oil_mine:0" | ||
|   4,    1, "tx.oil_rig:0" | ||
|   4,    2, "tx.mine:0" | ||
|   4,    3, "tx.irrigation" | ||
|   4,    4, "tx.farmland" | ||
|   4,    5, "tx.fallout_0" | ||
|   4,    6, "tx.pollution_0" | ||
|   4,    7, "tx.village_0" | ||
|   4,    8, "tx.nets_0" | ||
|   4,    5, "tx.fallout:0" | ||
|   4,    6, "tx.pollution:0" | ||
|   4,    7, "tx.village:0" | ||
|   4,    8, "tx.nets:0" | ||
| ; misc | ||
| data/isotrident/cities.spec | ||
|---|---|---|
| ; used by all city styles | ||
|  0,  0, "city.disorder" | ||
|  0,  1, "base.airbase_mg_0" | ||
|  0,  1, "base.airbase_mg:0" | ||
|  0,  2, "tx.airbase_full" | ||
|  0,  3, "base.airstrip_mg_0" | ||
|  0,  4, "base.fortress_fg_0" | ||
|  0,  5, "base.fortress_bg_0" | ||
|  0,  6, "extra.ruins_mg_0" | ||
|  0,  7, "base.buoy_mg_0" | ||
|  0,  8, "base.outpost_fg_0" | ||
|  0,  9, "base.outpost_bg_0" | ||
|  0,  3, "base.airstrip_mg:0" | ||
|  0,  4, "base.fortress_fg:0" | ||
|  0,  5, "base.fortress_bg:0" | ||
|  0,  6, "extra.ruins_mg:0" | ||
|  0,  7, "base.buoy_mg:0" | ||
|  0,  8, "base.outpost_fg:0" | ||
|  0,  9, "base.outpost_bg:0" | ||
| ; | ||
| ; city tiles | ||
| data/isotrident/select.spec | ||
|---|---|---|
| pixel_border = 0 | ||
| tiles = { "row", "column", "tag" | ||
|   0, 0, "unit.select_0" | ||
|   0, 1, "unit.select_1" | ||
|   0, 2, "unit.select_2" | ||
|   0, 3, "unit.select_3" | ||
|   0, 0, "unit.select:0" | ||
|   0, 1, "unit.select:1" | ||
|   0, 2, "unit.select:2" | ||
|   0, 3, "unit.select:3" | ||
| } | ||
| data/isotrident/terrain1.spec | ||
|---|---|---|
| ; Terrain special resources: | ||
|  0,   2, "ts.oasis_0" | ||
|  0,   3, "ts.oil_0" | ||
|  0,   2, "ts.oasis:0" | ||
|  0,   3, "ts.oil:0" | ||
|  1,   2, "ts.buffalo_0" | ||
|  1,   3, "ts.wheat_0" | ||
|  1,   2, "ts.buffalo:0" | ||
|  1,   3, "ts.wheat:0" | ||
|  2,  2, "ts.fish_0" | ||
|  2,  3, "ts.whales_0" | ||
|  2,  2, "ts.fish:0" | ||
|  2,  3, "ts.whales:0" | ||
|  7,   7, "ts.grassland_resources_0", "ts.river_resources_0" | ||
|  7,   7, "ts.grassland_resources:0", "ts.river_resources:0" | ||
|  3,   2, "ts.pheasant_0" | ||
|  3,   3, "ts.silk_0" | ||
|  3,   2, "ts.pheasant:0" | ||
|  3,   3, "ts.silk:0" | ||
|  4,   2, "ts.coal_0" | ||
|  4,   3, "ts.wine_0" | ||
|  4,   2, "ts.coal:0" | ||
|  4,   3, "ts.wine:0" | ||
|  5,   2, "ts.gold_0" | ||
|  5,   3, "ts.iron_0" | ||
|  5,   2, "ts.gold:0" | ||
|  5,   3, "ts.iron:0" | ||
|  6,   2, "ts.tundra_game_0" | ||
|  6,   3, "ts.furs_0" | ||
|  6,   2, "ts.tundra_game:0" | ||
|  6,   3, "ts.furs:0" | ||
|  7,   2, "ts.arctic_ivory_0" | ||
|  7,   3, "ts.arctic_oil_0" | ||
|  7,   2, "ts.arctic_ivory:0" | ||
|  7,   3, "ts.arctic_oil:0" | ||
|  8,   2, "ts.peat_0" | ||
|  8,   3, "ts.spice_0" | ||
|  8,   2, "ts.peat:0" | ||
|  8,   3, "ts.spice:0" | ||
|  9,   2, "ts.gems_0" | ||
|  9,   3, "ts.fruit_0" | ||
|  9,   4, "ts.horses_0" | ||
|  9,   5, "ts.seals_0" | ||
|  9,   6, "ts.forest_game_0" | ||
|  9,   2, "ts.gems:0" | ||
|  9,   3, "ts.fruit:0" | ||
|  9,   4, "ts.horses:0" | ||
|  9,   5, "ts.seals:0" | ||
|  9,   6, "ts.forest_game:0" | ||
| ; Maglevs | ||
| ... | ... | |
|  12, 8, "road.rail_nw" | ||
| ; Add-ons | ||
|  2, 7, "tx.oil_mine_0" | ||
|  2, 8, "tx.oil_rig_0" | ||
|  2, 7, "tx.oil_mine:0" | ||
|  2, 8, "tx.oil_rig:0" | ||
|  3, 7, "tx.irrigation" | ||
|  4, 7, "tx.farmland" | ||
|  5, 7, "tx.mine_0" | ||
|  6, 7, "tx.pollution_0" | ||
|  8, 7, "tx.village_0" | ||
|  8, 8, "tx.nets_0" | ||
|  9, 7, "tx.fallout_0" | ||
|  5, 7, "tx.mine:0" | ||
|  6, 7, "tx.pollution:0" | ||
|  8, 7, "tx.village:0" | ||
|  8, 8, "tx.nets:0" | ||
|  9, 7, "tx.fallout:0" | ||
| } | ||
| data/trident/select.spec | ||
|---|---|---|
| pixel_border = 0 | ||
| tiles = { "row", "column", "tag" | ||
|   0, 0, "unit.select_0" | ||
|   0, 1, "unit.select_1" | ||
|   0, 2, "unit.select_2" | ||
|   0, 3, "unit.select_3" | ||
|   0, 0, "unit.select:0" | ||
|   0, 1, "unit.select:1" | ||
|   0, 2, "unit.select:2" | ||
|   0, 3, "unit.select:3" | ||
| } | ||
| data/trident/tiles.spec | ||
|---|---|---|
| ; Terrain special resources: | ||
|  14,  0, "ts.spice_0" | ||
|  14,  1, "ts.furs_0" | ||
|  14,  2, "ts.peat_0" | ||
|  14,  3, "ts.arctic_ivory_0" | ||
|  14,  4, "ts.fruit_0" | ||
|  14,  5, "ts.iron_0" | ||
|  14,  6, "ts.whales_0" | ||
|  14,  7, "ts.wheat_0" | ||
|  14,  8, "ts.pheasant_0" | ||
|  14,  9, "ts.buffalo_0" | ||
|  14, 10, "ts.silk_0" | ||
|  14, 11, "ts.wine_0" | ||
|  15,  0, "ts.seals_0" | ||
|  15,  1, "ts.oasis_0" | ||
|  15,  2, "ts.forest_game_0" | ||
|  15,  3, "ts.grassland_resources_0" | ||
|  15,  4, "ts.coal_0" | ||
|  15,  5, "ts.gems_0" | ||
|  15,  6, "ts.gold_0" | ||
|  15,  7, "ts.fish_0" | ||
|  15,  8, "ts.horses_0" | ||
|  15,  9, "ts.river_resources_0" | ||
|  15, 10, "ts.oil_0", "ts.arctic_oil_0" | ||
|  15, 11, "ts.tundra_game_0" | ||
|  14,  0, "ts.spice:0" | ||
|  14,  1, "ts.furs:0" | ||
|  14,  2, "ts.peat:0" | ||
|  14,  3, "ts.arctic_ivory:0" | ||
|  14,  4, "ts.fruit:0" | ||
|  14,  5, "ts.iron:0" | ||
|  14,  6, "ts.whales:0" | ||
|  14,  7, "ts.wheat:0" | ||
|  14,  8, "ts.pheasant:0" | ||
|  14,  9, "ts.buffalo:0" | ||
|  14, 10, "ts.silk:0" | ||
|  14, 11, "ts.wine:0" | ||
|  15,  0, "ts.seals:0" | ||
|  15,  1, "ts.oasis:0" | ||
|  15,  2, "ts.forest_game:0" | ||
|  15,  3, "ts.grassland_resources:0" | ||
|  15,  4, "ts.coal:0" | ||
|  15,  5, "ts.gems:0" | ||
|  15,  6, "ts.gold:0" | ||
|  15,  7, "ts.fish:0" | ||
|  15,  8, "ts.horses:0" | ||
|  15,  9, "ts.river_resources:0" | ||
|  15, 10, "ts.oil:0", "ts.arctic_oil:0" | ||
|  15, 11, "ts.tundra_game:0" | ||
| ; Terrain Strategic Resources | ||
|  15, 12, "ts.aluminum_0" | ||
|  15, 13, "ts.uranium_0" | ||
|  15, 14, "ts.saltpeter_0" | ||
|  15, 15, "ts.elephant_0" | ||
|  15, 12, "ts.aluminum:0" | ||
|  15, 13, "ts.uranium:0" | ||
|  15, 14, "ts.saltpeter:0" | ||
|  15, 15, "ts.elephant:0" | ||
| ; Terrain improvements and similar: | ||
|  16,  0, "tx.farmland" | ||
|  16,  1, "tx.irrigation" | ||
|  16,  2, "tx.mine_0" | ||
|  16,  3, "tx.oil_mine_0" | ||
|  16,  4, "tx.pollution_0" | ||
|  16,  5, "tx.fallout_0" | ||
|  16, 13, "tx.oil_rig_0" | ||
|  16, 14, "tx.nets_0" | ||
|  16,  2, "tx.mine:0" | ||
|  16,  3, "tx.oil_mine:0" | ||
|  16,  4, "tx.pollution:0" | ||
|  16,  5, "tx.fallout:0" | ||
|  16, 13, "tx.oil_rig:0" | ||
|  16, 14, "tx.nets:0" | ||
| ; Bases | ||
|  16,  6, "base.buoy_mg_0" | ||
|  16,  7, "extra.ruins_mg_0" | ||
|  16,  8, "tx.village_0" | ||
|  16,  9, "base.airstrip_mg_0" | ||
|  16, 10, "base.airbase_mg_0" | ||
|  16, 11, "base.outpost_mg_0" | ||
|  16, 12, "base.fortress_bg_0" | ||
|  16,  6, "base.buoy_mg:0" | ||
|  16,  7, "extra.ruins_mg:0" | ||
|  16,  8, "tx.village:0" | ||
|  16,  9, "base.airstrip_mg:0" | ||
|  16, 10, "base.airbase_mg:0" | ||
|  16, 11, "base.outpost_mg:0" | ||
|  16, 12, "base.fortress_bg:0" | ||
| ; Numbers: city size: (also used for goto) | ||