Feature #141 ยป 0029-Add-Robbery-disaster-to-most-rulesets.patch
| data/alien/game.ruleset | ||
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[disaster_rebels]
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name = _("Rebels")
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frequency = 10
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effects = "EmptyfoodStock", "EmptyProdStock", "Fallout"
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effects = "EmptyFoodStock", "EmptyProdStock", "Fallout"
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[disaster_alien_microbes]
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name = _("Alien Microbes")
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| data/civ2civ3/game.ruleset | ||
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frequency = 100
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effects = "ReducePopulation", "Fallout"
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[disaster_robbery]
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name = _("Robbery")
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frequency = 100
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effects = "Robbery"
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; /* <-- avoid gettext warnings
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;
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; Achievement types:
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| data/classic/game.ruleset | ||
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frequency = 10
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effects = "ReducePopulation", "Fallout"
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[disaster_robbery]
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name = _("Robbery")
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frequency = 10
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effects = "Robbery"
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; /* <-- avoid gettext warnings
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;
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; Achievement types:
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| data/goldkeep/game.ruleset | ||
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frequency = 10
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effects = "ReducePopulation", "Pollution"
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[disaster_robbery]
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name = _("Robbery")
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frequency = 10
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effects = "Robbery"
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; /* <-- avoid gettext warnings
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;
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; Achievement types:
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| data/sandbox/game.ruleset | ||
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frequency = 100
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effects = "ReducePopulation", "Fallout"
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[disaster_robbery]
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name = _("Robbery")
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frequency = 100
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effects = "Robbery"
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; /* <-- avoid gettext warnings
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;
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; Achievement types:
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| data/webperimental/game.ruleset | ||
|---|---|---|
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frequency = 10
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effects = "ReducePopulation", "Fallout"
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[disaster_robbery]
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name = _("Robbery")
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frequency = 10
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effects = "Robbery"
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; /* <-- avoid gettext warnings
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;
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; Achievement types:
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