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Feature #1294 ยป 0038-cm.c-Replace-NULL-with-nullptr.patch

Marko Lindqvist, 04/15/2025 03:16 AM

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common/aicore/cm.c
{
struct cm_result *result;
/* initialise all values */
/* Initialise all values */
result = fc_calloc(1, sizeof(*result));
result->city_radius_sq = pcity ? city_map_radius_sq_get(pcity)
: CITY_MAP_MAX_RADIUS_SQ;
......
= fc_calloc(city_map_tiles(result->city_radius_sq),
sizeof(*result->worker_positions));
/* test if the city pointer is valid; the cm_result struct can be
/* Test if the city pointer is valid; the cm_result struct can be
* returned as it uses the maximal possible value for the size of
* 'worker_positions' (= city_map_tiles(CITY_MAP_MAX_RADIUS_SQ))*/
fc_assert_ret_val(pcity != NULL, result);
fc_assert_ret_val(pcity != nullptr, result);
return result;
}
......
****************************************************************************/
void cm_result_destroy(struct cm_result *result)
{
if (result != NULL) {
if (result->worker_positions != NULL) {
if (result != nullptr) {
if (result->worker_positions != nullptr) {
FC_FREE(result->worker_positions);
}
FC_FREE(result);
......
int type)
{
/* Sanity check the index. */
fc_assert_ret_val(0 <= type, NULL);
fc_assert_ret_val(state->lattice.size > type, NULL);
fc_assert_ret_val(0 <= type, nullptr);
fc_assert_ret_val(state->lattice.size > type, nullptr);
return state->lattice.p[type];
}
......
Retrieve a tile of a particular type by index. For a given tile type
there are a certain number of tiles (1 or more), which may be iterated
over using this function for index. Don't call this for is_specialist
types. See also tile_type_num_tiles().
types.
See also tile_type_num_tiles().
****************************************************************************/
static const struct cm_tile *tile_get(const struct cm_tile_type *ptype, int j)
{
fc_assert_ret_val(!ptype->is_specialist, NULL);
fc_assert_ret_val(0 <= j, NULL);
fc_assert_ret_val(j < ptype->tiles.size, NULL);
fc_assert_ret_val(!ptype->is_specialist, nullptr);
fc_assert_ret_val(0 <= j, nullptr);
fc_assert_ret_val(j < ptype->tiles.size, nullptr);
return &ptype->tiles.p[j];
}
......
print_performance(performance.current);
#endif /* PRINT_TIME_STATS_EVERY_QUERY */
performance.current = NULL;
performance.current = nullptr;
#endif /* GATHER_TIME_STATS */
}
......
/* Refresh the city. Otherwise the CM can give wrong results or just be
* slower than necessary. Note that cities are often passed in in an
* unrefreshed state (which should probably be fixed). */
city_refresh_from_main_map(nmap, pcity, NULL);
city_refresh_from_main_map(nmap, pcity, nullptr);
cm_find_best_solution(state, param, result, negative_ok);
cm_state_free(state);
......
void cm_result_from_main_map(struct cm_result *result,
const struct city *pcity)
{
cm_result_copy(result, pcity, NULL);
cm_result_copy(result, pcity, nullptr);
}
/************************************************************************//**
......
* city_map_tiles(result->city_radius_sq));
city_tile_iterate_index(nmap, result->city_radius_sq, pcenter, ptile, ctindex) {
if (workers_map == NULL) {
if (workers_map == nullptr) {
/* Use the main map */
struct city *pwork = tile_worked(ptile);
result->worker_positions[ctindex] = (NULL != pwork && pwork == pcity);
result->worker_positions[ctindex] = (pwork != nullptr && pwork == pcity);
} else {
result->worker_positions[ctindex] = workers_map[ctindex];
}
......
cindex) {
struct city *pwork = tile_worked(ptile);
if (NULL != pwork && pwork == pcity) {
if (pwork != nullptr && pwork == pcity) {
int cx, cy;
city_tile_index_to_xy(&cx, &cy, cindex,
    (1-1/1)