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Feature #1304 ยป 0024-savegame-Remove-trailing-spaces.patch

Marko Lindqvist, 04/17/2025 03:01 PM

View differences:

server/savegame/savecompat.c
}
/* Renamed 'capital' to 'got_first_city'. */
if (secfile_lookup_bool(loading->file, &got_first_city,
if (secfile_lookup_bool(loading->file, &got_first_city,
"player%d.capital", plrno)) {
secfile_insert_bool(loading->file, got_first_city,
"player%d.got_first_city", plrno);
server/savegame/savegame3.c
fc_snprintf(token, sizeof(token), "%d",
ptile->infra_turns);
} else {
fc_snprintf(token, sizeof(token), "0");
fc_snprintf(token, sizeof(token), "0");
}
strcat(line, token);
if (x + 1 < MAP_NATIVE_WIDTH) {
......
p = player_index(pplayer);
l = p / 32;
known[l * MAP_INDEX_SIZE + tile_index(ptile)]
|= (1u << (p % 32)); /* "p % 32" = "p - l * 32" */
|= (1u << (p % 32)); /* "p % 32" = "p - l * 32" */
}
} players_iterate_end;
} whole_map_iterate_end;
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