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Feature #1627 ยป 0068-granularity-Add-Explorer.patch

Marko Lindqvist, 07/22/2025 06:09 AM

View differences:

data/granularity/techs.ruleset
leak per tech per player each turn.\
")
[advance_magnetism]
name = _("Magnetism")
req1 = "Iron Working"
req2 = "Astronomy"
flags = ""
graphic = "a.magnetism"
graphic_alt = "-"
;helptext =
[advance_maps]
name = _("Maps")
req1 = "Alphabet"
data/granularity/units.ruleset
Diplomatic unit.\
")
[unit_explorer]
name = _("Explorer")
class = "Land"
reqs =
{ "type", "name", "range"
"Tech", "Magnetism", "Player"
}
obsolete_by = "None"
graphic = "u.explorer"
graphic_alt = "-"
sound_move = "m_explorer"
sound_move_alt = "m_generic"
sound_fight = "f_explorer"
sound_fight_alt = "f_generic"
build_cost = 1800
pop_cost = 0
attack = 0
defense = 10
hitpoints = 10
firepower = 1
move_rate = 50
vision_radius_sq = 5
transport_cap = 0
fuel = 0
uk_happy = 0
uk_shield = 50
uk_food = 0
uk_gold = 0
tp_defense = "Alight"
;flags =
;roles =
helptext = _("\
Explorers constantly track their surroundings, providing them most \
of the upkeep they need, and giving them high vision radius.\
")
    (1-1/1)