Bug #1770 ยป 0047-gamehand.c-Clear-trailing-tab.patch
| server/gamehand.c | ||
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{
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if (current_turn_timeout() > 0 && game.server.timeoutaddenemymove > 0) {
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double maxsec = (timer_read_seconds(game.server.phase_timer)
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+ (double) game.server.timeoutaddenemymove);
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+ (double) game.server.timeoutaddenemymove);
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if (maxsec > game.tinfo.seconds_to_phasedone) {
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game.tinfo.seconds_to_phasedone = maxsec;
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send_game_info(NULL);
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}
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}
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}
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}
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