Bug #203 ยป 0023-sdl3-Correct-texture-bit-order.patch
client/gui-sdl3/graphics.c | ||
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}
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main_data.maintext = SDL_CreateTexture(main_data.renderer,
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SDL_PIXELFORMAT_ARGB8888,
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SDL_PIXELFORMAT_RGBA8888,
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SDL_TEXTUREACCESS_STREAMING,
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width, height);
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