Feature #220 ยป 0036-Unhardcode-wld.map-from-pft_fill_reverse_parameter.patch
common/aicore/path_finding.c | ||
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struct pf_reverse_map *pf_reverse_map_new(const struct player *pplayer,
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struct tile *target_tile,
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int max_turns, bool omniscient,
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const struct civ_map *map)
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const struct civ_map *nmap)
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{
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struct pf_reverse_map *pfrm = fc_malloc(sizeof(struct pf_reverse_map));
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struct pf_parameter *param = &pfrm->template;
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... | ... | |
pfrm->max_turns = max_turns;
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/* Initialize the parameter. */
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pft_fill_reverse_parameter(param, target_tile);
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pft_fill_reverse_parameter(nmap, param, target_tile);
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param->owner = pplayer;
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param->omniscience = omniscient;
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param->map = map;
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param->map = nmap;
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/* Initialize the map hash. */
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pfrm->hash = pf_pos_hash_new();
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... | ... | |
struct pf_reverse_map *pf_reverse_map_new_for_city(const struct city *pcity,
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const struct player *attacker,
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int max_turns, bool omniscient,
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const struct civ_map *map)
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const struct civ_map *nmap)
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{
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return pf_reverse_map_new(attacker, city_tile(pcity), max_turns, omniscient,
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map);
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nmap);
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}
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/************************************************************************//**
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common/aicore/path_finding.h | ||
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struct pf_reverse_map *pf_reverse_map_new(const struct player *pplayer,
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struct tile *start_tile,
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int max_turns, bool omniscient,
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const struct civ_map *map)
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const struct civ_map *nmap)
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fc__warn_unused_result;
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struct pf_reverse_map *pf_reverse_map_new_for_city(const struct city *pcity,
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const struct player *attacker,
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int max_turns, bool omniscient,
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const struct civ_map *map)
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const struct civ_map *nmap)
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fc__warn_unused_result;
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void pf_reverse_map_destroy(struct pf_reverse_map *prfm);
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common/aicore/pf_tools.c | ||
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/************************************************************************//**
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Fill default parameters for reverse map.
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****************************************************************************/
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void pft_fill_reverse_parameter(struct pf_parameter *parameter,
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void pft_fill_reverse_parameter(const struct civ_map *nmap,
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struct pf_parameter *parameter,
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struct tile *target_tile)
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{
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memset(parameter, 0, sizeof(*parameter));
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parameter->map = &(wld.map);
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parameter->map = nmap;
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/* We ignore refuel bases in reverse mode. */
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parameter->fuel = 1;
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common/aicore/pf_tools.h | ||
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const struct unit_type *punittype,
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struct tile *pstart_tile,
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struct player *pplayer);
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void pft_fill_reverse_parameter(struct pf_parameter *parameter,
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void pft_fill_reverse_parameter(const struct civ_map *nmap,
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struct pf_parameter *parameter,
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struct tile *target_tile);
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void pft_fill_amphibious_parameter(struct pft_amphibious *parameter);
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