Feature #1970 ยป 0021-AI-Enable-rampage-when-unit-can-do-Capture-Unit-atta.patch
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{
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enum gen_action selected;
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if ((selected = select_actres_action_unit_on_stack(nmap, ACTRES_ATTACK,
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if ((selected = select_actres_action_unit_on_stack(nmap, ACTRES_CAPTURE_UNITS,
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punit, ptile))
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== ACTION_NONE
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&& (selected = select_actres_action_unit_on_stack(nmap, ACTRES_COLLECT_RANSOM,
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| ... | ... | |
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== ACTION_NONE
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&& (selected = select_actres_action_unit_on_stack(nmap, ACTRES_BOMBARD,
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punit, ptile))
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== ACTION_NONE
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&& (selected = select_actres_action_unit_on_stack(nmap, ACTRES_ATTACK,
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punit, ptile))
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== ACTION_NONE) {
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return ACTION_NONE;
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}
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