Project

General

Profile

Feature #2054 ยป 0036-Initialize-access_info-at-the-client-side.patch

Marko Lindqvist, 06/18/2026 02:39 AM

View differences:

client/packhand.c
void handle_ruleset_terrain_control
(const struct packet_ruleset_terrain_control *p)
{
struct unit_type *access_unit = nullptr;
/* Since terrain_control is the same as packet_ruleset_terrain_control
* we can just copy the data directly. */
terrain_control = *p;
/* terrain_control.move_fragments likely changed */
init_move_fragments();
if (p->access_unit >= 0) {
access_unit = utype_by_number(p->access_unit);
}
access_info_init(access_unit);
}
/************************************************************************//**
common/networking/packets.def
BOOL infrapoints;
STRING gui_type_base0[MAX_LEN_NAME];
STRING gui_type_base1[MAX_LEN_NAME];
SINT16 access_unit;
end
PACKET_RULESETS_READY = 225; sc, lsend
server/ruleset/ruleload.c
int *res_freq;
bool ok = TRUE;
/* parameters */
/* Parameters */
terrain_control.ocean_reclaim_requirement_pct
= secfile_lookup_int_default(file, 101,
......
"aarea.access_unit");
const struct unit_type *access_unit = nullptr;
terrain_control.access_unit = -1;
if (uname != nullptr && uname[0] != '\0') {
access_unit = unit_type_by_rule_name(uname);
......
ruleset_error(nullptr, LOG_ERROR, "%s: access unit %s unknown.",
filename, uname);
ok = FALSE;
} else {
terrain_control.access_unit = utype_number(access_unit);
}
}
    (1-1/1)