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Feature #2168 ยป 0061-srv_-.-ch-Replace-NULL-with-nullptr.patch

Marko Lindqvist, 08/25/2026 10:34 PM

View differences:

server/srv_entrypoint.c
int inx;
bool showhelp = FALSE;
bool showvers = FALSE;
char *option = NULL;
char *option = nullptr;
executable_init();
setup_interrupt_handlers();
......
con_write(C_VERSION, _("This is the server for %s"), freeciv_name_version());
/* TRANS: No full stop after the URL, could cause confusion. */
con_write(C_COMMENT, _("You can learn a lot about Freeciv at %s"),
HOMEPAGE_URL);
HOMEPAGE_URL);
if (showhelp) {
struct cmdhelp *help = cmdhelp_new(argv[0]);
......
/* TRANS: "saves" is exactly what user must type, do not translate. */
_("saves DIR"),
_("Save games to directory DIR"));
cmdhelp_add(help, NULL,
cmdhelp_add(help, nullptr,
/* TRANS: "scenarios" is exactly what user must type, do not translate. */
_("scenarios DIR"),
_("Save scenarios to directory DIR"));
......
/* TRANS: "Ranklog" is exactly what user must type, do not translate. */
_("Ranklog FILE"),
_("Use FILE as ranking logfile"));
cmdhelp_add(help, NULL,
cmdhelp_add(help, nullptr,
/* TRANS: "ruleset" is exactly what user must type, do not translate. */
_("ruleset RULESET"),
_("Load ruleset RULESET"));
server/srv_log.c
cat_snprintf(buffer, sizeof(buffer), "%s", buffer2);
if (notify) {
notify_conn(NULL, NULL, E_AI_DEBUG, ftc_log, "%s", buffer);
notify_conn(nullptr, nullptr, E_AI_DEBUG, ftc_log, "%s", buffer);
}
do_log(file, function, line, FALSE, level, "%s", buffer);
}
......
cat_snprintf(buffer, sizeof(buffer), "%s", buffer2);
if (notify) {
notify_conn(NULL, NULL, E_AI_DEBUG, ftc_log, "%s", buffer);
notify_conn(nullptr, nullptr, E_AI_DEBUG, ftc_log, "%s", buffer);
}
do_log(file, function, line, FALSE, level, "%s", buffer);
}
......
timer_read_seconds(aitimer[which][0]), \
timer_read_seconds(aitimer[which][1])); \
log_test("%s", buf); \
notify_conn(NULL, NULL, E_AI_DEBUG, ftc_log, "%s", buf);
notify_conn(nullptr, nullptr, E_AI_DEBUG, ftc_log, "%s", buf);
log_test(" --- AI timing results ---");
......
fc_snprintf(buf, sizeof(buf), " %s: %g sec turn, %g sec game", text, \
timer_read_seconds(aitimer[which][0]), \
timer_read_seconds(aitimer[which][1])); \
notify_conn(NULL, NULL, E_AI_DEBUG, ftc_log, "%s", buf);
notify_conn(nullptr, nullptr, E_AI_DEBUG, ftc_log, "%s", buf);
#endif /* LOG_TIMERS */
notify_conn(NULL, NULL, E_AI_DEBUG, ftc_log,
notify_conn(nullptr, nullptr, E_AI_DEBUG, ftc_log,
" --- AI timing results ---");
AILOG_OUT("Total AI time", AIT_ALL);
AILOG_OUT("Movemap", AIT_MOVEMAP);
server/srv_main.h
bool metaconnection_persistent;
char identity_name[256];
unsigned short int metaserver_port;
/* Address this server is to listen on (NULL => INADDR_ANY) */
/* Address this server is to listen on (nullptr => INADDR_ANY) */
char *bind_addr;
/* This server's listen port */
int port;
/* Address to bind when connecting to the metaserver (NULL => bind_addr) */
/* Address to bind when connecting to the metaserver (nullptr => bind_addr) */
char *bind_meta_addr;
/* The log level */
enum log_level loglevel;
server/srv_signal.c
} \
exit(EXIT_SUCCESS);
static struct timer *signal_timer = NULL;
static struct timer *signal_timer = nullptr;
/**********************************************************************//**
This function is called when a SIGINT (ctrl-c) is received. It will exit
......
{
switch (sig) {
case SIGINT:
if (signal_timer != NULL && timer_read_seconds(signal_timer) <= 1.0) {
if (signal_timer != nullptr && timer_read_seconds(signal_timer) <= 1.0) {
save_and_exit(SIGINT);
} else {
if (game.info.timeout == -1) {
log_normal(_("Setting timeout to 0. Autogame will stop."));
game.info.timeout = 0;
}
if (signal_timer == NULL) {
if (signal_timer == nullptr) {
log_normal(_("You must interrupt Freeciv twice "
"within one second to make it exit."));
}
}
signal_timer = timer_renew(signal_timer, TIMER_USER, TIMER_ACTIVE,
signal_timer != NULL ? NULL : "ctrlc");
signal_timer != nullptr ? nullptr : "ctrlc");
timer_start(signal_timer);
break;
......
**************************************************************************/
void signal_timer_free(void)
{
if (signal_timer != NULL) {
if (signal_timer != nullptr) {
timer_destroy(signal_timer);
signal_timer = NULL;
signal_timer = nullptr;
}
}
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