Bug #2319 » 2319_Main_Part1.patch
| server/fcdb.c | ||
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{
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struct section_file *secfile;
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const char *val;
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struct stat buf;
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fc_assert_ret_val(filename != nullptr, FALSE);
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/* does file exist? */
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if (fc_stat(filename, &buf) != 0) {
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log_error(_("Cannot load fcdb config file '%s':\n%s"), filename,
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fc_strerror(fc_get_errno()));
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return FALSE;
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}
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if (!(secfile = secfile_load(filename, FALSE))) {
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log_error(_("Cannot load fcdb config file '%s':\n%s"), filename,
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secfile_error());
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| server/stdinhand.c | ||
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}
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}
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/* Attempt to parse the file */
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{
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struct stat buf;
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/* does file exist? */
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if (fc_stat(arg, &buf) != 0) {
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log_error("Error loading savefile '%s': %s", arg,
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fc_strerror(fc_get_errno()));
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cmd_reply(CMD_LOAD, caller, C_FAIL, _("Could not load savefile: %s"),
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arg);
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dlsend_packet_game_load(game.est_connections, FALSE, arg);
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return FALSE;
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}
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}
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/* Attempt to parse the file */
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if (!(file = secfile_load(arg, FALSE))) {
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log_error("Error loading savefile '%s': %s", arg, secfile_error());
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cmd_reply(CMD_LOAD, caller, C_FAIL, _("Could not load savefile: %s"),
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