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Feature #2444 ยป 0071-voting.c-Replace-NULL-with-nullptr.patch

Marko Lindqvist, 11/04/2026 01:06 AM

View differences:

server/voting.c
#include "voting.h"
struct vote_list *vote_list = NULL;
struct vote_list *vote_list = nullptr;
int vote_number_sequence = 0;
......
struct packet_vote_new packet;
struct connection *pconn;
if (pvote == NULL) {
if (pvote == nullptr) {
return;
}
pconn = conn_by_number(pvote->caller_id);
if (pconn == NULL) {
if (pconn == nullptr) {
return;
}
......
packet.percent_required = 100 * pvote->need_pc;
packet.flags = pvote->flags;
if (dest == NULL) {
if (dest == nullptr) {
dest = game.est_connections;
}
......
struct packet_vote_update packet;
struct connection *pconn;
if (pvote == NULL) {
if (pvote == nullptr) {
return;
}
pconn = conn_by_number(pvote->caller_id);
if (pconn == NULL) {
if (pconn == nullptr) {
return;
}
......
packet.abstain = pvote->abstain;
packet.num_voters = num_voters;
if (dest == NULL) {
if (dest == nullptr) {
dest = game.est_connections;
}
......
packet.vote_no = pvote->vote_no;
if (dest == NULL) {
if (dest == nullptr) {
dest = game.est_connections;
}
......
packet.vote_no = pvote->vote_no;
packet.passed = passed;
if (dest == NULL) {
if (dest == nullptr) {
dest = game.est_connections;
}
......
}
vote_list_remove(vote_list, pvote);
lsend_vote_remove(NULL, pvote);
lsend_vote_remove(nullptr, pvote);
free_vote(pvote);
}
......
}
vote_list_iterate(vote_list, pvote) {
lsend_vote_remove(NULL, pvote);
lsend_vote_remove(nullptr, pvote);
free_vote(pvote);
} vote_list_iterate_end;
vote_list_clear(vote_list);
......
* access level < basic
* isn't a player
* the vote is a team vote and not on the caller's team
NB: If 'pvote' is NULL, then the team condition is not checked.
NB: If 'pvote' is nullptr, then the team condition is not checked.
**************************************************************************/
bool conn_can_vote(const struct connection *pconn, const struct vote *pvote)
{
......
}
/**********************************************************************//**
Returns the vote with vote number 'vote_no', or NULL.
Returns the vote with vote number 'vote_no', or nullptr.
**************************************************************************/
struct vote *get_vote_by_no(int vote_no)
{
if (!vote_list) {
return NULL;
return nullptr;
}
vote_list_iterate(vote_list, pvote) {
......
}
} vote_list_iterate_end;
return NULL;
return nullptr;
}
/**********************************************************************//**
Returns the vote called by 'caller', or NULL if none exists.
Returns the vote called by 'caller', or nullptr if none exists.
**************************************************************************/
struct vote *get_vote_by_caller(const struct connection *caller)
{
if (caller == NULL || !vote_list) {
return NULL;
if (caller == nullptr || !vote_list) {
return nullptr;
}
vote_list_iterate(vote_list, pvote) {
......
}
} vote_list_iterate_end;
return NULL;
return nullptr;
}
/**********************************************************************//**
......
struct vote *pvote;
const struct command *pcmd;
if (!conn_can_vote(caller, NULL)) {
return NULL;
if (!conn_can_vote(caller, nullptr)) {
return nullptr;
}
/* Cancel previous vote */
......
pcmd = command_by_number(command_id);
sz_strlcpy(pvote->cmdline, command_name(pcmd));
if (allargs != NULL && allargs[0] != '\0') {
if (allargs != nullptr && allargs[0] != '\0') {
sz_strlcat(pvote->cmdline, " ");
sz_strlcat(pvote->cmdline, allargs);
}
......
}
}
lsend_vote_new(NULL, pvote);
lsend_vote_new(nullptr, pvote);
return pvote;
}
......
struct vote virtual_vote;
const struct command *pcmd;
if (!conn_can_vote(caller, NULL)) {
if (!conn_can_vote(caller, nullptr)) {
return FALSE;
}
pcmd = command_by_number(command_id);
fc_assert(pcmd != NULL);
fc_assert(pcmd != nullptr);
memset(&virtual_vote, 0, sizeof(virtual_vote));
virtual_vote.flags = command_vote_flags(pcmd);
......
{
int num_cast = 0, num_voters = 0;
bool resolve = FALSE, passed = FALSE;
struct connection *pconn = NULL;
struct connection *pconn = nullptr;
double yes_pc = 0.0, no_pc = 0.0, rem_pc = 0.0, base = 0.0;
int flags;
double need_pc;
......
"no_pc=%0.2f rem_pc=%0.2f base=%0.2f resolve=%d",
flags, need_pc, yes_pc, no_pc, rem_pc, base, resolve);
lsend_vote_update(NULL, pvote, num_voters);
lsend_vote_update(nullptr, pvote, num_voters);
if (!resolve) {
return;
......
} else {
/* TRANS: "Vote" as a process. Used as part of a sentence. */
title = _("Vote");
callplr = NULL;
callplr = nullptr;
}
if (passed) {
notify_team(callplr, NULL, E_VOTE_RESOLVED, ftc_vote_passed,
notify_team(callplr, nullptr, E_VOTE_RESOLVED, ftc_vote_passed,
/* TRANS: "[Vote|Teamvote] 3 \"proposed change\" is ..." */
_("%s %d \"%s\" is passed %d to %d with "
"%d abstentions and %d who did not vote."),
title, pvote->vote_no, pvote->cmdline, pvote->yes,
pvote->no, pvote->abstain, num_voters - num_cast);
} else {
notify_team(callplr, NULL, E_VOTE_RESOLVED, ftc_vote_failed,
notify_team(callplr, nullptr, E_VOTE_RESOLVED, ftc_vote_failed,
/* TRANS: "[Vote|Teamvote] 3 \"proposed change\" failed ..." */
_("%s %d \"%s\" failed with %d against, %d for, "
"%d abstentions and %d who did not vote."),
......
pvote->yes, pvote->abstain, num_voters - num_cast);
}
lsend_vote_resolve(NULL, pvote, passed);
lsend_vote_resolve(nullptr, pvote, passed);
vote_cast_list_iterate(pvote->votes_cast, pvc) {
if (!(pconn = conn_by_number(pvc->conn_id))) {
......
switch (pvc->vote_cast) {
case VOTE_YES:
notify_team(callplr, NULL, E_VOTE_RESOLVED, ftc_vote_yes,
notify_team(callplr, nullptr, E_VOTE_RESOLVED, ftc_vote_yes,
_("%s %d: %s voted yes."),
title, pvote->vote_no, pconn->username);
break;
case VOTE_NO:
notify_team(callplr, NULL, E_VOTE_RESOLVED, ftc_vote_no,
notify_team(callplr, nullptr, E_VOTE_RESOLVED, ftc_vote_no,
_("%s %d: %s voted no."),
title, pvote->vote_no, pconn->username);
break;
case VOTE_ABSTAIN:
notify_team(callplr, NULL, E_VOTE_RESOLVED, ftc_vote_abstain,
notify_team(callplr, nullptr, E_VOTE_RESOLVED, ftc_vote_abstain,
_("%s %d: %s chose to abstain."),
title, pvote->vote_no, pconn->username);
break;
......
remove_vote(pvote);
if (passed) {
handle_stdin_input(NULL, cmdline);
handle_stdin_input(nullptr, cmdline);
}
}
......
static struct vote_cast *vote_cast_find(struct vote *pvote, int conn_id)
{
if (!pvote) {
return NULL;
return nullptr;
}
vote_cast_list_iterate(pvote->votes_cast, pvc) {
......
}
} vote_cast_list_iterate_end;
return NULL;
return nullptr;
}
/**********************************************************************//**
......
struct vote_cast *pvc;
if (!pvote) {
return NULL;
return nullptr;
}
pvc = fc_malloc(sizeof(struct vote_cast));
......
clear_all_votes();
if (vote_list) {
vote_list_destroy(vote_list);
vote_list = NULL;
vote_list = nullptr;
}
}
......
vote_no, value, conn_description(pconn));
pvote = get_vote_by_no(vote_no);
if (pvote == NULL) {
if (pvote == nullptr) {
/* The client is out of synchronization: this vote is probably just
* resolved or cancelled. Not an error, let's just ignore the packet. */
log_verbose("Submit request for unknown vote_no %d from %s ignored.",
......
**************************************************************************/
void send_running_votes(struct connection *pconn, bool only_team_votes)
{
if (NULL == vote_list
if (vote_list == nullptr
|| vote_list_size(vote_list) < 1
|| NULL == pconn
|| (only_team_votes && NULL == conn_get_player(pconn))) {
|| pconn == nullptr
|| (only_team_votes && conn_get_player(pconn) == nullptr)) {
return;
}
......
**************************************************************************/
void send_remove_team_votes(struct connection *pconn)
{
if (NULL == vote_list
if (vote_list == nullptr
|| vote_list_size(vote_list) < 1
|| NULL == pconn
|| NULL == conn_get_player(pconn)) {
|| pconn == nullptr
|| conn_get_player(pconn) == nullptr) {
return;
}
......
}
/**********************************************************************//**
Sends a packet_vote_update to every conn in dest. If dest is NULL, then
sends to all established connections.
Sends a packet_vote_update to every conn in dest. If dest is nullptr,
then sends to all established connections.
**************************************************************************/
void send_updated_vote_totals(struct conn_list *dest)
{
int num_voters;
if (vote_list == NULL || vote_list_size(vote_list) <= 0) {
if (vote_list == nullptr || vote_list_size(vote_list) <= 0) {
return;
}
log_debug("Sending updated vote totals to conn_list %p", dest);
if (dest == NULL) {
if (dest == nullptr) {
dest = game.est_connections;
}
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