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Bug #2463 ยป 0065-README.effects-Unlist-Pollution-and-Fallout-from-val.patch

Marko Lindqvist, 11/08/2026 09:13 AM

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doc/README.effects
MaxUnitsOnTile is about the number of units present on a tile.
UnitState is "Transported", "Transporting", "OnNativeTile", "OnLivableTile",
"InNativeExtra", "MovedThisTurn" or "HasHomeCity".
Activity is "Idle", "Pollution", "Mine", "Irrigate", "Fortified",
"Pillage", "Transform", "Fortifying", "Fallout", "Clean",
Activity is "Idle", "Mine", "Irrigate", "Fortified",
"Pillage", "Transform", "Fortifying", "Clean",
"Base", "Road", "Convert", "Cultivate", or "Plant".
MinMoveFrags is the minimum move fragments the unit must have left.
MinCalFrag is the minimum sub-year division the calendar must have reached,
    (1-1/1)