Bug #282 ยป 0021-Fix-seperate-typos.patch
common/networking/packets.def | ||
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Fields:
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-------
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Comma seperated list of names. Each name can have zero, one or
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Comma separated list of names. Each name can have zero, one or
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two array declarations. So "x", "x[10]" and "x[20][10]" is
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possible. The array size in the "[]" can be specified plain as a
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term. In this case all elements will be transmitted. If this is
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doc/README.delta | ||
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Each of these combinations is called a variant. If n is the number of
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capabilities used by the packet the number of variants is 2^n.
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For each of these variant a seperate send and receive function will be
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For each of these variant a separate send and receive function will be
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generated. The variant for a packet and a connection are calculated
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once and then saved in the connection struct.
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doc/README.scorelog | ||
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Empty lines and lines starting with '#' are comments. Each non-comment
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line starts with a command. The parameter are supplied on that line
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and are seperated by a space. Strings which may contain whitespaces
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and are separated by a space. Strings which may contain whitespaces
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are always the last parameter and so extend till the end of line.
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The following commands exists:
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server/savegame/savegame2.c | ||
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}
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/************************************************************************//**
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Load the transport status of all units. This is seperated from the other
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Load the transport status of all units. This is separated from the other
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code as all units must be known.
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****************************************************************************/
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static void sg_load_player_units_transport(struct loaddata *loading,
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server/savegame/savegame3.c | ||
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}
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/************************************************************************//**
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Load the transport status of all units. This is seperated from the other
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Load the transport status of all units. This is separated from the other
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code as all units must be known.
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****************************************************************************/
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static void sg_load_player_units_transport(struct loaddata *loading,
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