Feature #311 ยป 0030-Granularity-Add-Farming-Time-policy.patch
data/granularity/effects.ruleset | ||
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"Building", "Quarry", "City"
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}
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[effect_farming_time_food]
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type = "Output_Bonus"
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value = 10
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multiplier = "Farming Time"
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reqs =
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{ "type", "name", "range"
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"OutputType", "Food", "Local"
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}
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[effect_farming_time_shield]
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type = "Output_Bonus"
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value = -10
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multiplier = "Farming Time"
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reqs =
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{ "type", "name", "range"
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"OutputType", "Shield", "Local"
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}
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[effect_sacred_grove]
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type = "Make_Content"
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value = 1
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data/granularity/governments.ruleset | ||
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; newlines so that xgettext parsing works
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;
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; */ <-- avoid gettext warnings
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[multiplier_farming_time]
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name = _("Farming Time")
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start = 0
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stop = 5
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step = 1
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default = 0
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; /* xgettext:no-c-format */
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helptext = _("\
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People take time from the production work to the farming work. \
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Each step increases food output by 10%, and reduces shields output by 10%.\
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")
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