Feature #316 » 0015-Ruledit-Add-extra-native_to-editing.patch
tools/ruledit/edit_extra.cpp | ||
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#endif
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// Qt
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#include <QCheckBox>
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#include <QGridLayout>
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#include <QLineEdit>
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#include <QToolButton>
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// common
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#include "extras.h"
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#include "game.h"
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// ruledit
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#include "ruledit.h"
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... | ... | |
edit_extra::edit_extra(ruledit_gui *ui_in, struct extra_type *extra_in)
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: QDialog()
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{
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QVBoxLayout *main_layout = new QVBoxLayout(this);
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QHBoxLayout *main_layout = new QHBoxLayout(this);
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QGridLayout *extra_layout = new QGridLayout();
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QLabel *label;
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int row = 0;
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... | ... | |
ui = ui_in;
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extra = extra_in;
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natives_layout = new QGridLayout();
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setWindowTitle(QString::fromUtf8(extra_rule_name(extra)));
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label = new QLabel(QString::fromUtf8(R__("Graphics tag")));
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... | ... | |
extra_layout->addWidget(label, row, 0);
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extra_layout->addWidget(rmact_gfx_alt, row++, 1);
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label = new QLabel(QString::fromUtf8(R__("Native to")));
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natives_layout->addWidget(label, 0, 0);
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for (int i = 0; i < game.control.num_unit_classes; i++) {
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QCheckBox *check = new QCheckBox();
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label = new QLabel(uclass_rule_name(uclass_by_number(i)));
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natives_layout->addWidget(label, i + 1, 0);
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check->setChecked(BV_ISSET(extra->native_to, i));
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natives_layout->addWidget(check, i + 1, 1);
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}
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refresh();
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main_layout->addLayout(extra_layout);
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main_layout->addLayout(natives_layout);
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setLayout(main_layout);
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}
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... | ... | |
rmact_gfx_given();
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rmact_gfx_alt_given();
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BV_CLR_ALL(extra->native_to);
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for (int i = 0; i < game.control.num_unit_classes; i++) {
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QCheckBox *check = static_cast<QCheckBox *>(natives_layout->itemAtPosition(i + 1, 1)->widget());
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if (check->isChecked()) {
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BV_SET(extra->native_to, i);
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}
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}
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extra->ruledit_dlg = nullptr;
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}
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tools/ruledit/edit_extra.h | ||
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// Qt
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#include <QDialog>
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class QGridLayout;
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class QLineEdit;
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class QSpinBox;
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... | ... | |
QLineEdit *rmact_gfx;
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QLineEdit *rmact_gfx_alt;
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QGridLayout *natives_layout;
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protected:
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void closeEvent(QCloseEvent *cevent);
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