Bug #370 ยป 0040-sdl3-Update-to-new-SDL_PixelFormat-field-names.patch
| client/gui-sdl3/graphics.c | ||
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if (surf == NULL) {
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log_error(_("Unable to create Sprite (Surface) of size "
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"%d x %d %d Bits"),
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width, height, pf->BitsPerPixel);
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width, height, pf->bits_per_pixel);
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return NULL;
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}
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| ... | ... | |
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return 0x0;
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}
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switch (surf->format->BytesPerPixel) {
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switch (surf->format->bytes_per_pixel) {
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case 1:
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return *(Uint8 *) ((Uint8 *) surf->pixels + y * surf->pitch + x);
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| ... | ... | |
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return 0;
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}
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switch (surf->format->BytesPerPixel) {
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switch (surf->format->bytes_per_pixel) {
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case 1:
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return *((Uint8 *)surf->pixels);
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| ... | ... | |
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lock_surf(surf);
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switch (surf->format->BytesPerPixel) {
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switch (surf->format->bytes_per_pixel) {
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case 1:
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{
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Uint8 *pixel = (Uint8 *)surf->pixels;
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| dependencies/SDL3_gfx/SDL3_rotozoom.c | ||
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return NULL;
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}
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if ((src->format->BitsPerPixel % 8) != 0) {
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if ((src->format->bits_per_pixel % 8) != 0) {
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SDL_SetError("Invalid source surface bit depth");
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return NULL;
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}
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| ... | ... | |
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}
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/* Calculate byte-per-pixel */
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bpp = src->format->BitsPerPixel / 8;
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bpp = src->format->bits_per_pixel / 8;
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switch(normalizedClockwiseTurns) {
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case 0: /* Make a copy of the surface */
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| ... | ... | |
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/*
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* Determine if source surface is 32bit or 8bit
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*/
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if ((src->format->BitsPerPixel == 32) || (src->format->BitsPerPixel == 8)) {
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if ((src->format->bits_per_pixel == 32)
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|| (src->format->bits_per_pixel == 8)) {
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/*
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* Use source surface 'as is'
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*/
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| ... | ... | |
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/*
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* Determine if source surface is 32bit or 8bit
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*/
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if ((src->format->BitsPerPixel == 32) || (src->format->BitsPerPixel == 8)) {
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if ((src->format->bits_per_pixel == 32)
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|| (src->format->bits_per_pixel == 8)) {
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/*
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* Use source surface 'as is'
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*/
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| ... | ... | |
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/*
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* Determine if source surface is 32bit or 8bit
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*/
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if ((src->format->BitsPerPixel == 32) || (src->format->BitsPerPixel == 8)) {
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if ((src->format->bits_per_pixel == 32)
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|| (src->format->bits_per_pixel == 8)) {
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/*
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* Use source surface 'as is'
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*/
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