Bug #371 » 0041-Correct-fullfilled-to-fulfilled.patch
common/research.c | ||
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/************************************************************************//**
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Mark as TECH_PREREQS_KNOWN each tech which is available, not known and
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which has all requirements fullfiled.
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which has all requirements fulfilled.
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Recalculate presearch->num_known_tech_with_flag
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Should always be called after research_invention_set().
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data/alien/game.ruleset | ||
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; goods any more. Bidirectional routes gets cancelled if either
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; one of the involved cities cannot provide goods.
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; - "Self-Provided" = Good requirement (in requirement lists of other rules)
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; is fullfilled also for the city exporting, or capable of exporting,
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; is fulfilled also for the city exporting, or capable of exporting,
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; the good. Otherwise it would be true only for cities importing the
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; good from elsewhere.
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; helptext = Optional help text string; should escape all raw
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data/civ1/game.ruleset | ||
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; goods any more. Bidirectional routes gets cancelled if either
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; one of the involved cities cannot provide goods.
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; - "Self-Provided" = Good requirement (in requirement lists of other rules)
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; is fullfilled also for the city exporting, or capable of exporting,
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; is fulfilled also for the city exporting, or capable of exporting,
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; the good. Otherwise it would be true only for cities importing the
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; good from elsewhere.
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; helptext = Optional help text string; should escape all raw
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data/civ2/game.ruleset | ||
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; goods any more. Bidirectional routes gets cancelled if either
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; one of the involved cities cannot provide goods.
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; - "Self-Provided" = Good requirement (in requirement lists of other rules)
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; is fullfilled also for the city exporting, or capable of exporting,
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; is fulfilled also for the city exporting, or capable of exporting,
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; the good. Otherwise it would be true only for cities importing the
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; good from elsewhere.
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; helptext = Optional help text string; should escape all raw
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data/classic/game.ruleset | ||
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; goods any more. Bidirectional routes gets cancelled if either
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; one of the involved cities cannot provide goods.
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; - "Self-Provided" = Good requirement (in requirement lists of other rules)
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; is fullfilled also for the city exporting, or capable of exporting,
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; is fulfilled also for the city exporting, or capable of exporting,
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; the good. Otherwise it would be true only for cities importing the
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; good from elsewhere.
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; helptext = Optional help text string; should escape all raw
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data/goldkeep/game.ruleset | ||
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; goods any more. Bidirectional routes gets cancelled if either
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; one of the involved cities cannot provide goods.
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; - "Self-Provided" = Good requirement (in requirement lists of other rules)
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; is fullfilled also for the city exporting, or capable of exporting,
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; is fulfilled also for the city exporting, or capable of exporting,
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; the good. Otherwise it would be true only for cities importing the
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; good from elsewhere.
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; helptext = Optional help text string; should escape all raw
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data/granularity/game.ruleset | ||
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; goods any more. Bidirectional routes gets cancelled if either
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; one of the involved cities cannot provide goods.
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; - "Self-Provided" = Good requirement (in requirement lists of other rules)
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; is fullfilled also for the city exporting, or capable of exporting,
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; is fulfilled also for the city exporting, or capable of exporting,
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; the good. Otherwise it would be true only for cities importing the
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; good from elsewhere.
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; helptext = Optional help text string; should escape all raw
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data/multiplayer/game.ruleset | ||
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; goods any more. Bidirectional routes gets cancelled if either
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; one of the involved cities cannot provide goods.
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; - "Self-Provided" = Good requirement (in requirement lists of other rules)
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; is fullfilled also for the city exporting, or capable of exporting,
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; is fulfilled also for the city exporting, or capable of exporting,
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; the good. Otherwise it would be true only for cities importing the
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; good from elsewhere.
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; helptext = Optional help text string; should escape all raw
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data/ruledit/comments-3.3.txt | ||
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; goods any more. Bidirectional routes gets cancelled if either\n\
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; one of the involved cities cannot provide goods.\n\
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; - \"Self-Provided\" = Good requirement (in requirement lists of other rules)\n\
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; is fullfilled also for the city exporting, or capable of exporting,\n\
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; is fulfilled also for the city exporting, or capable of exporting,\n\
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; the good. Otherwise it would be true only for cities importing the\n\
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; good from elsewhere.\n\
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; helptext = Optional help text string; should escape all raw\n\
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data/sandbox/game.ruleset | ||
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; goods any more. Bidirectional routes gets cancelled if either
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; one of the involved cities cannot provide goods.
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; - "Self-Provided" = Good requirement (in requirement lists of other rules)
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; is fullfilled also for the city exporting, or capable of exporting,
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; is fulfilled also for the city exporting, or capable of exporting,
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; the good. Otherwise it would be true only for cities importing the
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; good from elsewhere.
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; helptext = Optional help text string; should escape all raw
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data/stub/game.ruleset | ||
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; goods any more. Bidirectional routes gets cancelled if either
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; one of the involved cities cannot provide goods.
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; - "Self-Provided" = Good requirement (in requirement lists of other rules)
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; is fullfilled also for the city exporting, or capable of exporting,
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; is fulfilled also for the city exporting, or capable of exporting,
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; the good. Otherwise it would be true only for cities importing the
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; good from elsewhere.
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; helptext = Optional help text string; should escape all raw
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data/webperimental/game.ruleset | ||
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; goods any more. Bidirectional routes gets cancelled if either
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; one of the involved cities cannot provide goods.
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; - "Self-Provided" = Good requirement (in requirement lists of other rules)
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; is fullfilled also for the city exporting, or capable of exporting,
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; is fulfilled also for the city exporting, or capable of exporting,
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; the good. Otherwise it would be true only for cities importing the
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; good from elsewhere.
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; helptext = Optional help text string; should escape all raw
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doc/README.effects | ||
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CityStatus is "OwnedByOriginal", "Transferred", "Starved",
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"Disorder", or "Celebration"
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The difference between "OwnedByOriginal" and "Transferred" is that
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former is fullfilled also for liberated cities.
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former is fulfilled also for liberated cities.
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DiplRel is a diplomatic relationship.
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MaxUnitsOnTile is about the number of units present on a tile.
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UnitState is "Transported", "Transporting", "OnNativeTile", "OnLivableTile",
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server/diplhand.c | ||
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&(info->giver_reqs), RPT_POSSIBLE)
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|| !are_reqs_active(&other_ctxt, pplayer,
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&(info->receiver_reqs), RPT_POSSIBLE)) {
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log_error("Requirements of a clause between %s and %s not fullfilled",
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log_error("Requirements of a clause between %s and %s not fulfilled",
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player_name(pplayer), player_name(pother));
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return;
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}
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