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Feature #441 ยป 0053-Granularity-Add-Legion.patch

Marko Lindqvist, 04/11/2024 07:37 PM

View differences:

data/granularity/techs.ruleset
[advance_flight]
name = _("Flight")
req1 = "Deception"
req1 = "Strategies"
req2 = "Sailing"
flags = ""
graphic = "a.flight"
......
Belief in natural spirits is the first step in Religious \
tech tree branch.")
[advance_strategies]
name = _("Strategies")
req1 = "Archery"
req2 = "Iron Working"
flags = ""
graphic = "a.strategies"
graphic_alt = "-"
;helptext =
[advance_the_wheel]
name = _("The Wheel")
req1 = "Masonry"
data/granularity/units.ruleset
name = _("Nomad")
class = "Land"
;reqs
obsolete_by = "None"
obsolete_by = "Settlers"
graphic = "u.nomad"
graphic_alt = "u.worker"
sound_move = "m_nomad"
......
{ "type", "name", "range"
"Tech", "Cave Painting", "Player"
}
obsolete_by = "None"
obsolete_by = "Archers"
graphic = "u.warriors"
graphic_alt = "-"
sound_move = "m_warriors"
......
{ "type", "name", "range"
"Tech", "Bronze Weapons", "Player"
}
obsolete_by = "None"
obsolete_by = "Legion"
graphic = "u.phalanx"
graphic_alt = "-"
sound_move = "m_phalanx"
......
Phalanx is a good defender for your early cities.\
")
[unit_legion]
name = _("Legion")
class = "Land"
reqs =
{ "type", "name", "range"
"Tech", "Strategies", "Player"
}
obsolete_by = "None"
graphic = "u.legion"
graphic_alt = "-"
sound_move = "m_legion"
sound_move_alt = "m_generic"
sound_fight = "f_legion"
sound_fight_alt = "f_generic"
build_cost = 2500
pop_cost = 0
attack = 25
defense = 25
hitpoints = 10
firepower = 1
move_rate = 100
vision_radius_sq = 2
transport_cap = 0
fuel = 0
uk_happy = 0
uk_shield = 100
uk_food = 0
uk_gold = 0
tp_defense = "Alight"
;flags =
roles = "Firstbuild"
helptext = _("\
Legion is fairly good both at defending and attacking. \
")
[unit_hunters]
name = _("Hunters")
class = "Land"
    (1-1/1)