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Bug #463 ยป 0050-savegame-Fix-loading-invalid-resources-on-FoW-map.patch

Marko Lindqvist, 04/17/2024 08:53 PM

View differences:

server/savegame/savegame3.c
struct player_tile *plrtile = map_get_player_tile(ptile, plr);
extra_type_by_cause_iterate(EC_RESOURCE, pres) {
if (BV_ISSET(plrtile->extras, extra_number(pres))
&& terrain_has_resource(plrtile->terrain, pres)) {
if (BV_ISSET(plrtile->extras, extra_number(pres))) {
plrtile->resource = pres;
if (!terrain_has_resource(plrtile->terrain, pres)) {
BV_CLR(plrtile->extras, extra_number(pres));
}
}
} extra_type_by_cause_iterate_end;
} whole_map_iterate_end;
    (1-1/1)