Bug #467 » 0036-Correct-reenable-to-re-enable.patch
client/gui-gtk-3.22/action_dialog.c | ||
---|---|---|
const gchar *tooltip;
|
||
/* An action that just became impossible has its button disabled.
|
||
* An action that became possible again must be reenabled. */
|
||
* An action that became possible again must be re-enabled. */
|
||
choice_dialog_button_set_sensitive(act_sel_dialog,
|
||
action_button_map[act_id],
|
||
action_prob_possible(act_probs[act_id]));
|
client/gui-gtk-4.0/action_dialog.c | ||
---|---|---|
const gchar *tooltip;
|
||
/* An action that just became impossible has its button disabled.
|
||
* An action that became possible again must be reenabled. */
|
||
* An action that became possible again must be re-enabled. */
|
||
choice_dialog_button_set_sensitive(act_sel_dialog,
|
||
action_button_map[act_id],
|
||
action_prob_possible(act_probs[act_id]));
|
client/gui-qt/dialogs.cpp | ||
---|---|---|
QString tool_tip;
|
||
/* An action that just became impossible has its button disabled.
|
||
* An action that became possible again must be reenabled. */
|
||
* An action that became possible again must be re-enabled. */
|
||
button->setEnabled(action_prob_possible(act_probs[act]));
|
||
button->setData1(data1);
|
||
button->setData2(data2);
|
client/mapview_common.h | ||
---|---|---|
extern struct view mapview;
|
||
/* HACK: Callers can set this to FALSE to disable sliding. It should be
|
||
* reenabled afterwards. */
|
||
* re-enabled afterwards. */
|
||
extern bool can_slide;
|
||
#define BORDER_WIDTH 2
|
doc/README.governor | ||
---|---|---|
There are several situations where the Governor can't fulfill the
|
||
requirements just temporarily, e.g. when you move a ship from one city
|
||
to another, or when an enemy walks through your country. The Governor
|
||
passes back control in these cases, and you have to reenable it
|
||
passes back control in these cases, and you have to re-enable it
|
||
manually. A general approach to prevent this might be, to set the
|
||
minimal surpluses as low as possible (-20). Of course you must be
|
||
careful with the food and shield surpluses.
|