Feature #476 » 0039-Granularity-Add-Engineering.patch
data/granularity/README.granularity | ||
---|---|---|
* Units with zero defense value can be captured by any military unit
|
||
* In the beginning cities can grow up to size 4. Various techs increase
|
||
the maximum size.
|
||
* Units cannot be upgraded before Engineering is known
|
data/granularity/actions.ruleset | ||
---|---|---|
"Activity", "Fortified", "Local", FALSE
|
||
}
|
||
[actionenabler_upgrade_unit]
|
||
action = "Upgrade Unit"
|
||
actor_reqs =
|
||
{ "type", "name", "range", "present"
|
||
"Tech", "Engineering", "Player", TRUE
|
||
"DiplRel", "Foreign", "Local", FALSE
|
||
}
|
||
[actionenabler_conquer_city]
|
||
action = "Conquer City"
|
||
actor_reqs =
|
data/granularity/techs.ruleset | ||
---|---|---|
graphic_alt = "-"
|
||
;helptext =
|
||
[advance_engineering]
|
||
name = _("Engineering")
|
||
req1 = "Siege Engines"
|
||
req2 = "Military Constructs"
|
||
flags = ""
|
||
graphic = "a.engineering"
|
||
graphic_alt = "-"
|
||
helptext = _("\
|
||
Makes it possible to upgrade units in cities.\
|
||
")
|
||
[advance_fire]
|
||
name = _("Fire")
|
||
req1 = "None"
|
||
... | ... | |
[advance_flight]
|
||
name = _("Flight")
|
||
req1 = "Strategies"
|
||
req2 = "Sailing"
|
||
req2 = "Engineering"
|
||
flags = ""
|
||
graphic = "a.flight"
|
||
graphic_alt = "-"
|
- « Previous
- 1
- 2
- Next »