Bug #545 » 0042-savegame-Correct-loading-last-turn-change-time.patch
server/savegame/savegame2.c | ||
---|---|---|
= !secfile_lookup_bool_default(loading->file, TRUE, "game.save_players");
|
||
game.server.turn_change_time
|
||
= secfile_lookup_int_default(loading->file, 0, "game.last_turn_change_time") / 100;
|
||
= secfile_lookup_int_default(loading->file, 0, "game.last_turn_change_time") / 100.0;
|
||
}
|
||
/* =======================================================================
|
server/savegame/savegame3.c | ||
---|---|---|
= !secfile_lookup_bool_default(loading->file, TRUE, "game.save_players");
|
||
game.server.turn_change_time
|
||
= secfile_lookup_int_default(loading->file, 0, "game.last_turn_change_time") / 100;
|
||
= secfile_lookup_int_default(loading->file, 0, "game.last_turn_change_time") / 100.0;
|
||
}
|
||
/************************************************************************//**
|