Feature #532 » 0035-Generate-enum-impr_flag_id-by-generate_enums.py.patch
common/fc_types.h | ||
---|---|---|
#define SPECENUM_COUNT IG_COUNT
|
||
#include "specenum_gen.h"
|
||
/* Used in the network protocol. */
|
||
#define SPECENUM_NAME impr_flag_id
|
||
/* Improvement should be visible to others without spying */
|
||
#define SPECENUM_VALUE0 IF_VISIBLE_BY_OTHERS
|
||
#define SPECENUM_VALUE0NAME "VisibleByOthers"
|
||
/* This small wonder is moved to another city if game.savepalace is on. */
|
||
#define SPECENUM_VALUE1 IF_SAVE_SMALL_WONDER
|
||
#define SPECENUM_VALUE1NAME "SaveSmallWonder"
|
||
/* When built, gives gold */
|
||
#define SPECENUM_VALUE2 IF_GOLD
|
||
#define SPECENUM_VALUE2NAME "Gold"
|
||
/* Never destroyed by disasters */
|
||
#define SPECENUM_VALUE3 IF_DISASTER_PROOF
|
||
#define SPECENUM_VALUE3NAME "DisasterProof"
|
||
/* Never destroyed by a surgical strike */
|
||
#define SPECENUM_VALUE4 IF_INDESTRUCTIBLE
|
||
#define SPECENUM_VALUE4NAME "Indestructible"
|
||
#define SPECENUM_VALUE5 IF_USER_FLAG_1
|
||
#define SPECENUM_VALUE6 IF_USER_FLAG_2
|
||
#define SPECENUM_VALUE7 IF_USER_FLAG_3
|
||
#define SPECENUM_VALUE8 IF_USER_FLAG_4
|
||
#define SPECENUM_VALUE9 IF_USER_FLAG_5
|
||
#define SPECENUM_VALUE10 IF_USER_FLAG_6
|
||
#define SPECENUM_VALUE11 IF_USER_FLAG_7
|
||
#define SPECENUM_VALUE12 IF_USER_FLAG_8
|
||
#define SPECENUM_COUNT IF_COUNT
|
||
#define SPECENUM_NAMEOVERRIDE
|
||
#define SPECENUM_BITVECTOR bv_impr_flags
|
||
#include "specenum_gen.h"
|
||
#include "fc_types_enums_gen.h"
|
||
#define IF_LAST_USER_FLAG IF_USER_FLAG_8
|
||
#define MAX_NUM_USER_BUILDING_FLAGS (IF_LAST_USER_FLAG - IF_USER_FLAG_1 + 1)
|
gen_headers/enums/Makefile.am | ||
---|---|---|
ENUMS_GEN = \
|
||
actions_enums_gen.h \
|
||
effects_enums_gen.h \
|
||
fc_types_enums_gen.h \
|
||
manual_enums_gen.h \
|
||
terrain_enums_gen.h
|
||
EXTRA_DIST = \
|
||
actions_enums.def \
|
||
effects_enums.def \
|
||
fc_types_enums.def \
|
||
manual_enums.def \
|
||
terrain_enums.def \
|
||
$(ENUMS_GEN)
|
gen_headers/enums/fc_types_enums.def | ||
---|---|---|
# Specenum definitions for common/fc_types.h
|
||
# See gen_headers/generate_enums.py for syntax
|
||
/* Used in the network protocol. */
|
||
enum impr_flag_id
|
||
prefix IF_
|
||
name-override
|
||
bitvector bv_impr_flags
|
||
count
|
||
values
|
||
VISIBLE_BY_OTHERS "VisibleByOthers"
|
||
SAVE_SMALL_WONDER "SaveSmallWonder"
|
||
/* When built, gives gold */
|
||
GOLD "Gold"
|
||
/* Never destroyed by disasters */
|
||
DISASTER_PROOF "DisasterProof"
|
||
/* Never destroyed by a surgical strike */
|
||
INDESTRUCTIBLE "Indestructible"
|
||
USER_FLAG_1
|
||
USER_FLAG_2
|
||
USER_FLAG_3
|
||
USER_FLAG_4
|
||
USER_FLAG_5
|
||
USER_FLAG_6
|
||
USER_FLAG_7
|
||
USER_FLAG_8
|
||
end
|
meson.build | ||
---|---|---|
'common': {
|
||
'actions_enums': ['actions_enums.def', 'actions_enums_gen.h'],
|
||
'effects_enums': ['effects_enums.def', 'effects_enums_gen.h'],
|
||
'fc_types_enums': ['fc_types_enums.def', 'fc_types_enums_gen.h'],
|
||
'terrain_enums': ['terrain_enums.def', 'terrain_enums_gen.h'],
|
||
},
|
||
'manual': {
|
- « Previous
- 1
- 2
- Next »