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Feature #618 » 0037-Ruledit-Add-edit_gov-dialog.patch

S3_1 - Marko Lindqvist, 05/15/2024 02:17 PM

View differences:

common/government.c
requirement_vector_init(&pgovern->reqs);
pgovern->changed_to_times = 0;
pgovern->ruledit_disabled = FALSE;
pgovern->ruledit_dlg = NULL;
}
/**********************************************************************//**
common/government.h
Government_type_id item_number;
struct name_translation name;
bool ruledit_disabled;
void *ruledit_dlg;
char graphic_str[MAX_LEN_NAME];
char graphic_alt[MAX_LEN_NAME];
struct requirement_vector reqs;
meson.build
moc_headers: [
'tools/ruledit/conversion_log.h',
'tools/ruledit/edit_extra.h',
'tools/ruledit/edit_gov.h',
'tools/ruledit/edit_impr.h',
'tools/ruledit/edit_tech.h',
'tools/ruledit/edit_terrain.h',
......
executable('freeciv-ruledit',
'tools/ruledit/conversion_log.cpp',
'tools/ruledit/edit_extra.cpp',
'tools/ruledit/edit_gov.cpp',
'tools/ruledit/edit_impr.cpp',
'tools/ruledit/edit_tech.cpp',
'tools/ruledit/edit_terrain.cpp',
tools/ruledit/Makefile.am
MOC_FILES = \
meta_conversion_log.cpp \
meta_edit_extra.cpp \
meta_edit_gov.cpp \
meta_edit_impr.cpp \
meta_edit_tech.cpp \
meta_edit_terrain.cpp \
......
conversion_log.h \
edit_extra.cpp \
edit_extra.h \
edit_gov.cpp \
edit_gov.h \
edit_impr.cpp \
edit_impr.h \
edit_tech.cpp \
tools/ruledit/edit_gov.cpp
/***********************************************************************
Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
***********************************************************************/
#ifdef HAVE_CONFIG_H
#include <fc_config.h>
#endif
// Qt
#include <QGridLayout>
#include <QLineEdit>
#include <QPushButton>
// common
#include "government.h"
// ruledit
#include "helpeditor.h"
#include "ruledit.h"
#include "ruledit_qt.h"
#include "edit_gov.h"
/**********************************************************************//**
Setup edit_gov object
**************************************************************************/
edit_gov::edit_gov(ruledit_gui *ui_in, struct government *gov_in) : values_dlg()
{
QHBoxLayout *main_layout = new QHBoxLayout(this);
QGridLayout *gov_layout = new QGridLayout();
QLabel *label;
QPushButton *button;
int row;
ui = ui_in;
gov = gov_in;
setWindowTitle(QString::fromUtf8(government_rule_name(gov)));
row = 0;
label = new QLabel(QString::fromUtf8(R__("Graphics tag")));
label->setParent(this);
gfx_tag = new QLineEdit(this);
connect(gfx_tag, SIGNAL(returnPressed()), this, SLOT(gfx_tag_given()));
gov_layout->addWidget(label, row, 0);
gov_layout->addWidget(gfx_tag, row++, 1);
label = new QLabel(QString::fromUtf8(R__("Alt graphics tag")));
label->setParent(this);
gfx_tag_alt = new QLineEdit(this);
connect(gfx_tag_alt, SIGNAL(returnPressed()), this, SLOT(gfx_tag_alt_given()));
gov_layout->addWidget(label, row, 0);
gov_layout->addWidget(gfx_tag_alt, row++, 1);
button = new QPushButton(QString::fromUtf8(R__("Helptext")), this);
connect(button, SIGNAL(pressed()), this, SLOT(helptext()));
gov_layout->addWidget(button, row++, 1);
refresh();
main_layout->addLayout(gov_layout);
setLayout(main_layout);
}
/**********************************************************************//**
User is closing dialog.
**************************************************************************/
void edit_gov::closeEvent(QCloseEvent *cevent)
{
close_help();
// Save values from text fields.
gfx_tag_given();
gfx_tag_alt_given();
gov->ruledit_dlg = nullptr;
}
/**********************************************************************//**
Refresh the information.
**************************************************************************/
void edit_gov::refresh()
{
gfx_tag->setText(gov->graphic_str);
gfx_tag_alt->setText(gov->graphic_alt);
}
/**********************************************************************//**
User entered new graphics tag.
**************************************************************************/
void edit_gov::gfx_tag_given()
{
QByteArray tag_bytes = gfx_tag->text().toUtf8();
sz_strlcpy(gov->graphic_str, tag_bytes);
}
/**********************************************************************//**
User entered new alternative graphics tag.
**************************************************************************/
void edit_gov::gfx_tag_alt_given()
{
QByteArray tag_bytes = gfx_tag_alt->text().toUtf8();
sz_strlcpy(gov->graphic_alt, tag_bytes);
}
/**********************************************************************//**
User pressed helptext button
**************************************************************************/
void edit_gov::helptext()
{
open_help(&gov->helptext);
}
tools/ruledit/edit_gov.h
/***********************************************************************
Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
***********************************************************************/
#ifndef FC__EDIT_GOV_H
#define FC__EDIT_GOV_H
#ifdef HAVE_CONFIG_H
#include <fc_config.h>
#endif
// Qt
#include <QDialog>
// ruledit
#include "values_dlg.h"
class QGridLayout;
class QLineEdit;
class ruledit_gui;
class edit_gov : public values_dlg
{
Q_OBJECT
public:
explicit edit_gov(ruledit_gui *ui_in, struct government *gov_in);
void refresh();
private:
ruledit_gui *ui;
struct government *gov;
QLineEdit *gfx_tag;
QLineEdit *gfx_tag_alt;
protected:
void closeEvent(QCloseEvent *cevent);
private slots:
void gfx_tag_given();
void gfx_tag_alt_given();
void helptext();
};
#endif // FC__EDIT_GOV_H
tools/ruledit/tab_gov.cpp
#include "government.h"
// ruledit
#include "edit_gov.h"
#include "ruledit.h"
#include "ruledit_qt.h"
#include "validity.h"
......
QVBoxLayout *main_layout = new QVBoxLayout(this);
QGridLayout *gov_layout = new QGridLayout();
QLabel *label;
QPushButton *effects_button;
QPushButton *add_button;
QPushButton *delete_button;
QPushButton *reqs_button;
QPushButton *button;
int row = 0;
ui = ui_in;
selected = 0;
......
rname = new QLineEdit(this);
rname->setText(R__("None"));
connect(rname, SIGNAL(returnPressed()), this, SLOT(name_given()));
gov_layout->addWidget(label, 0, 0);
gov_layout->addWidget(rname, 0, 2);
gov_layout->addWidget(label, row, 0);
gov_layout->addWidget(rname, row++, 2);
label = new QLabel(QString::fromUtf8(R__("Name")));
label->setParent(this);
......
name = new QLineEdit(this);
name->setText(R__("None"));
connect(name, SIGNAL(returnPressed()), this, SLOT(name_given()));
gov_layout->addWidget(label, 1, 0);
gov_layout->addWidget(same_name, 1, 1);
gov_layout->addWidget(name, 1, 2);
gov_layout->addWidget(label, row, 0);
gov_layout->addWidget(same_name, row, 1);
gov_layout->addWidget(name, row++, 2);
reqs_button = new QPushButton(QString::fromUtf8(R__("Requirements")), this);
connect(reqs_button, SIGNAL(pressed()), this, SLOT(edit_reqs()));
gov_layout->addWidget(reqs_button, 2, 2);
button = new QPushButton(QString::fromUtf8(R__("Edit Values")), this);
connect(button, SIGNAL(pressed()), this, SLOT(edit_now()));
gov_layout->addWidget(button, row++, 2);
effects_button = new QPushButton(QString::fromUtf8(R__("Effects")), this);
connect(effects_button, SIGNAL(pressed()), this, SLOT(edit_effects()));
gov_layout->addWidget(effects_button, 3, 2);
button = new QPushButton(QString::fromUtf8(R__("Requirements")), this);
connect(button, SIGNAL(pressed()), this, SLOT(edit_reqs()));
gov_layout->addWidget(button, row++, 2);
add_button = new QPushButton(QString::fromUtf8(R__("Add Government")), this);
connect(add_button, SIGNAL(pressed()), this, SLOT(add_now()));
gov_layout->addWidget(add_button, 4, 0);
show_experimental(add_button);
button = new QPushButton(QString::fromUtf8(R__("Effects")), this);
connect(button, SIGNAL(pressed()), this, SLOT(edit_effects()));
gov_layout->addWidget(button, row++, 2);
delete_button = new QPushButton(QString::fromUtf8(R__("Remove this Government")), this);
connect(delete_button, SIGNAL(pressed()), this, SLOT(delete_now()));
gov_layout->addWidget(delete_button, 4, 2);
show_experimental(delete_button);
button = new QPushButton(QString::fromUtf8(R__("Add Government")), this);
connect(button, SIGNAL(pressed()), this, SLOT(add_now()));
gov_layout->addWidget(button, row, 0);
show_experimental(button);
button = new QPushButton(QString::fromUtf8(R__("Remove this Government")), this);
connect(button, SIGNAL(pressed()), this, SLOT(delete_now()));
gov_layout->addWidget(button, row++, 2);
show_experimental(button);
refresh();
update_gov_info(nullptr);
......
selected->ruledit_disabled = true;
if (selected->ruledit_dlg != nullptr) {
((edit_gov *)selected->ruledit_dlg)->done(0);
}
refresh();
update_gov_info(nullptr);
}
}
/**********************************************************************//**
User requested government edit dialog
**************************************************************************/
void tab_gov::edit_now()
{
if (selected != nullptr) {
if (selected->ruledit_dlg == nullptr) {
edit_gov *edit = new edit_gov(ui, selected);
edit->show();
selected->ruledit_dlg = edit;
} else {
((edit_gov *)selected->ruledit_dlg)->raise();
}
}
}
/**********************************************************************//**
Initialize new government for use.
**************************************************************************/
tools/ruledit/tab_gov.h
void select_gov();
void add_now();
void delete_now();
void edit_now();
void same_name_toggle(bool checked);
void edit_reqs();
void edit_effects();
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