Feature #658 » 0091-stdsounds-Add-w_generic-sound-effect.patch
data/stdsounds.soundspec | ||
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OpenQuartz - Frank Condello (pox@planetquake.com) [pox]\
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Warzone - Eidos Entertainment (GPL release) [warzone]\
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Eskapada - eskapada@o2.pl (Public Domain) [jt]\
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Spring Spring - https://opengameart.org/users/spring-spring [spring]"
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Spring Spring - https://opengameart.org/users/spring-spring [spring]\
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Trex0n - https://opengameart.org/users/trex0n [trex0n]"
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; For a list of tags used see README.sound, buildings.ruleset and
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; units.ruleset.
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... | ... | |
m_trireme = "stdsounds/inh2o.ogg" ; [pox]
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;m_warriors = ""
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;w_generic = ""
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w_generic = "stdsounds/fanfarehappy.ogg" ; [trex0n]
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;w_apollo_program = ""
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;w_asmiths_trading_co = ""
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;w_colossus = ""
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data/stdsounds/Makefile.am | ||
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pkgdata_DATA = \
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fanfare.ogg \
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fanfarehappy.ogg \
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foot3.ogg \
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illegal.ogg \
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inh2o.ogg \
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meson.build | ||
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install_dir : join_paths(get_option('datadir'), 'freeciv/stdmusic'))
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install_data('data/stdsounds/fanfare.ogg',
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'data/stdsounds/fanfarehappy.ogg',
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'data/stdsounds/foot3.ogg',
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'data/stdsounds/illegal.ogg',
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'data/stdsounds/inh2o.ogg',
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