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Feature #608 » 0086-savegame-Set-ACTION_NONE-problems-logging-correct-wr.patch

main - Marko Lindqvist, 05/23/2024 04:05 AM

View differences:

server/savegame/savegame3.c
order->action = loading->action.order[unconverted];
} else {
if (order->order == ORDER_PERFORM_ACTION) {
log_sg("Invalid action id in order for city rally point %d",
pcity->id);
sg_regr(3020000, "Invalid action id in order for city rally point %d",
pcity->id);
}
order->action = ACTION_NONE;
......
"%s", secfile_error());
if (ei == -1) {
action = ACTION_NONE;
} else {
} else if (ei >= 0 && ei < loading->action.size) {
action = loading->action.order[ei];
} else {
log_sg("Invalid action id for unit %d", punit->id);
action = ACTION_NONE;
}
punit->birth_turn
......
order->action = loading->action.order[unconverted];
} else {
if (order->order == ORDER_PERFORM_ACTION) {
log_sg("Invalid action id in order for unit %d", punit->id);
sg_regr(3020000, "Invalid action id in order for unit %d", punit->id);
}
order->action = ACTION_NONE;
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