Feature #684 ยป 0077-Unhardcode-wld.map-from-action_prob_vs_extras.patch
| client/control.c | ||
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break;
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case ATK_EXTRAS:
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if ((ptile = unit_tile(punit))
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&& action_prob_possible(action_prob_vs_extras(punit, act,
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&& action_prob_possible(action_prob_vs_extras(nmap, punit, act,
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ptile, NULL))) {
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request_do_action(act, punit->id, ptile->index, 0, "");
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}
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| common/actions.c | ||
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Get the actor unit's probability of successfully performing the chosen
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action on the extras at the target tile.
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**************************************************************************/
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struct act_prob action_prob_vs_extras(const struct unit *actor_unit,
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struct act_prob action_prob_vs_extras(const struct civ_map *nmap,
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const struct unit *actor_unit,
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const action_id act_id,
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const struct tile *target_tile,
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const struct extra_type *target_extra)
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{
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const struct civ_map *nmap = &(wld.map);
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return action_prob_vs_extras_full(nmap, actor_unit,
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unit_home(actor_unit),
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unit_tile(actor_unit),
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| ... | ... | |
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break;
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case ATK_EXTRAS:
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if (tgt_tile) {
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prob = action_prob_vs_extras(act_unit, paction->id,
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prob = action_prob_vs_extras(nmap, act_unit, paction->id,
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tgt_tile, extra_tgt);
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}
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break;
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| common/actions.h | ||
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const struct tile *victims,
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const struct extra_type *target_extra);
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struct act_prob action_prob_vs_extras(const struct unit *actor,
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struct act_prob action_prob_vs_extras(const struct civ_map *nmap,
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const struct unit *actor,
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const action_id act_id,
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const struct tile *target,
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const struct extra_type *tgt_extra);
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| server/actiontools.c | ||
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prob = action_prob_vs_tile(nmap, actor, act, target, target_extra);
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break;
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case ATK_EXTRAS:
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prob = action_prob_vs_extras(actor, act, target, target_extra);
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prob = action_prob_vs_extras(nmap, actor, act, target, target_extra);
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break;
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case ATK_UNITS:
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prob = action_prob_vs_stack(nmap, actor, act, target);
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| ... | ... | |
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}
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break;
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case ATK_EXTRAS:
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if (action_prob_possible(action_prob_vs_extras(actor, act,
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if (action_prob_possible(action_prob_vs_extras(nmap, actor, act,
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tgt_tile,
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tgt_extra))) {
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/* The actor unit may be able to do this action to the target
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| ... | ... | |
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if (tgt_tile
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&& is_action_enabled_unit_on_extras(nmap, act, actor,
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tgt_tile, target_extra)) {
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current = action_prob_vs_extras(actor, act,
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current = action_prob_vs_extras(nmap, actor, act,
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tgt_tile, target_extra);
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}
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break;
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| server/unithand.c | ||
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case ATK_EXTRAS:
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if (target_tile) {
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/* Calculate the probabilities. */
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probabilities[act] = action_prob_vs_extras(actor_unit, act,
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probabilities[act] = action_prob_vs_extras(nmap, actor_unit, act,
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target_tile,
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target_extra);
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} else {
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| server/unittools.c | ||
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tgt_id = dst_tile->index;
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break;
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case ATK_EXTRAS:
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prob = action_prob_vs_extras(punit, order.action,
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prob = action_prob_vs_extras(nmap, punit, order.action,
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dst_tile, pextra);
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tgt_id = dst_tile->index;
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break;
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