Project

General

Profile

Bug #730 ยป 0001-Threaded-AI-Correct-dai_assess_danger_player-call-pa.patch

Marko Lindqvist, 06/27/2024 08:25 AM

View differences:

ai/threaded/threadedai.c
struct player *created)
{
TAI_AIT;
TAI_DFUNC(dai_assess_danger_player, original, &(wld.map));
TAI_DFUNC(dai_assess_danger_player, &(wld.map), original);
}
/**********************************************************************//**
    (1-1/1)