Feature #82 ยป 0016-Copy-SDL2_gfx-as-SDL3_gfx-baseline.patch
dependencies/SDL3_gfx/SDL3_rotozoom.c | ||
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/*
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SDL2_rotozoom.c: rotozoomer, zoomer and shrinker for 32bit or 8bit surfaces
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Copyright (C) 2012-2014 Andreas Schiffler
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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Andreas Schiffler -- aschiffler at ferzkopp dot net
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---
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Adopted to freeciv usage as SDL3_rotozoom.c
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*/
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#ifdef WIN32
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#include <windows.h>
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#endif
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#include <stdlib.h>
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#include <string.h>
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#include "SDL3_rotozoom.h"
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/* ---- Internally used structures */
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/*!
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\brief A 32 bit RGBA pixel.
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*/
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typedef struct tColorRGBA {
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Uint8 r;
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Uint8 g;
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Uint8 b;
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Uint8 a;
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} tColorRGBA;
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/*!
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\brief A 8bit Y/palette pixel.
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*/
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typedef struct tColorY {
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Uint8 y;
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} tColorY;
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/*!
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\brief Returns maximum of two numbers a and b.
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*/
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#define MAX(a,b) (((a) > (b)) ? (a) : (b))
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/*!
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\brief Number of guard rows added to destination surfaces.
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This is a simple but effective workaround for observed issues.
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These rows allocate extra memory and are then hidden from the surface.
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Rows are added to the end of destination surfaces when they are allocated.
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This catches any potential overflows which seem to happen with
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just the right src image dimensions and scale/rotation and can lead
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to a situation where the program can segfault.
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*/
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#define GUARD_ROWS (2)
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/*!
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\brief Lower limit of absolute zoom factor or rotation degrees.
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*/
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#define VALUE_LIMIT 0.001
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/*!
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\brief Returns colorkey info for a surface
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*/
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Uint32 _colorkey(SDL_Surface *src)
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{
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Uint32 key = 0;
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SDL_GetColorKey(src, &key);
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return key;
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}
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/*!
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\brief Internal 32 bit integer-factor averaging Shrinker.
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Shrinks 32 bit RGBA/ABGR 'src' surface to 'dst' surface.
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Averages color and alpha values values of src pixels to calculate dst pixels.
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Assumes src and dst surfaces are of 32 bit depth.
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Assumes dst surface was allocated with the correct dimensions.
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\param src The surface to shrink (input).
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\param dst The shrunken surface (output).
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\param factorx The horizontal shrinking ratio.
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\param factory The vertical shrinking ratio.
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\return 0 for success or -1 for error.
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*/
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int _shrinkSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int factorx, int factory)
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{
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int x, y, dx, dy, dgap, ra, ga, ba, aa;
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int n_average;
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tColorRGBA *sp, *osp, *oosp;
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tColorRGBA *dp;
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/*
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* Averaging integer shrink
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*/
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/* Precalculate division factor */
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n_average = factorx*factory;
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/*
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* Scan destination
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*/
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sp = (tColorRGBA *) src->pixels;
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dp = (tColorRGBA *) dst->pixels;
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dgap = dst->pitch - dst->w * 4;
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for (y = 0; y < dst->h; y++) {
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osp=sp;
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for (x = 0; x < dst->w; x++) {
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/* Trace out source box and accumulate */
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oosp=sp;
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ra=ga=ba=aa=0;
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for (dy=0; dy < factory; dy++) {
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for (dx=0; dx < factorx; dx++) {
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ra += sp->r;
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ga += sp->g;
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ba += sp->b;
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aa += sp->a;
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sp++;
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}
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/* src dx loop */
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sp = (tColorRGBA *)((Uint8*)sp + (src->pitch - 4*factorx)); // next y
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}
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/* src dy loop */
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/* next box-x */
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sp = (tColorRGBA *)((Uint8*)oosp + 4*factorx);
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/* Store result in destination */
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dp->r = ra/n_average;
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dp->g = ga/n_average;
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dp->b = ba/n_average;
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dp->a = aa/n_average;
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/*
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* Advance destination pointer
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*/
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dp++;
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}
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/* dst x loop */
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/* next box-y */
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sp = (tColorRGBA *)((Uint8*)osp + src->pitch*factory);
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/*
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* Advance destination pointers
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*/
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dp = (tColorRGBA *) ((Uint8 *) dp + dgap);
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}
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/* dst y loop */
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return (0);
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}
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/*!
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\brief Internal 8 bit integer-factor averaging shrinker.
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Shrinks 8bit Y 'src' surface to 'dst' surface.
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Averages color (brightness) values values of src pixels to calculate dst pixels.
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Assumes src and dst surfaces are of 8 bit depth.
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Assumes dst surface was allocated with the correct dimensions.
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\param src The surface to shrink (input).
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\param dst The shrunken surface (output).
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\param factorx The horizontal shrinking ratio.
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\param factory The vertical shrinking ratio.
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\return 0 for success or -1 for error.
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*/
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int _shrinkSurfaceY(SDL_Surface * src, SDL_Surface * dst, int factorx, int factory)
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{
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int x, y, dx, dy, dgap, a;
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int n_average;
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Uint8 *sp, *osp, *oosp;
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Uint8 *dp;
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/*
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* Averaging integer shrink
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*/
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/* Precalculate division factor */
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n_average = factorx*factory;
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/*
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* Scan destination
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*/
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sp = (Uint8 *) src->pixels;
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dp = (Uint8 *) dst->pixels;
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dgap = dst->pitch - dst->w;
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for (y = 0; y < dst->h; y++) {
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osp=sp;
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for (x = 0; x < dst->w; x++) {
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/* Trace out source box and accumulate */
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oosp=sp;
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a=0;
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for (dy=0; dy < factory; dy++) {
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for (dx=0; dx < factorx; dx++) {
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a += (*sp);
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/* next x */
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sp++;
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}
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/* end src dx loop */
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/* next y */
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sp = (Uint8 *)((Uint8*)sp + (src->pitch - factorx));
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}
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/* end src dy loop */
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/* next box-x */
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sp = (Uint8 *)((Uint8*)oosp + factorx);
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/* Store result in destination */
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*dp = a/n_average;
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/*
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* Advance destination pointer
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*/
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dp++;
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}
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/* end dst x loop */
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/* next box-y */
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sp = (Uint8 *)((Uint8*)osp + src->pitch*factory);
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/*
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* Advance destination pointers
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*/
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dp = (Uint8 *)((Uint8 *)dp + dgap);
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}
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/* end dst y loop */
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return (0);
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}
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/*!
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\brief Internal 32 bit Zoomer with optional anti-aliasing by bilinear interpolation.
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Zooms 32 bit RGBA/ABGR 'src' surface to 'dst' surface.
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Assumes src and dst surfaces are of 32 bit depth.
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Assumes dst surface was allocated with the correct dimensions.
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\param src The surface to zoom (input).
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\param dst The zoomed surface (output).
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\param flipx Flag indicating if the image should be horizontally flipped.
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\param flipy Flag indicating if the image should be vertically flipped.
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\param smooth Antialiasing flag; set to SMOOTHING_ON to enable.
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\return 0 for success or -1 for error.
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*/
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int _zoomSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int flipx, int flipy, int smooth)
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{
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int x, y, sx, sy, ssx, ssy, *sax, *say, *csax, *csay, *salast, csx, csy, ex, ey, cx, cy, sstep, sstepx, sstepy;
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tColorRGBA *c00, *c01, *c10, *c11;
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tColorRGBA *sp, *csp, *dp;
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int spixelgap, spixelw, spixelh, dgap, t1, t2;
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/*
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* Allocate memory for row/column increments
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*/
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if ((sax = (int *) malloc((dst->w + 1) * sizeof(Uint32))) == NULL) {
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return (-1);
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}
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if ((say = (int *) malloc((dst->h + 1) * sizeof(Uint32))) == NULL) {
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free(sax);
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return (-1);
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}
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/*
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* Precalculate row increments
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*/
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spixelw = (src->w - 1);
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spixelh = (src->h - 1);
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if (smooth) {
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sx = (int) (65536.0 * (float) spixelw / (float) (dst->w - 1));
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sy = (int) (65536.0 * (float) spixelh / (float) (dst->h - 1));
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} else {
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sx = (int) (65536.0 * (float) (src->w) / (float) (dst->w));
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sy = (int) (65536.0 * (float) (src->h) / (float) (dst->h));
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}
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/* Maximum scaled source size */
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ssx = (src->w << 16) - 1;
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ssy = (src->h << 16) - 1;
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/* Precalculate horizontal row increments */
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csx = 0;
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csax = sax;
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for (x = 0; x <= dst->w; x++) {
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*csax = csx;
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csax++;
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csx += sx;
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/* Guard from overflows */
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if (csx > ssx) {
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csx = ssx;
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}
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}
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/* Precalculate vertical row increments */
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csy = 0;
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csay = say;
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for (y = 0; y <= dst->h; y++) {
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*csay = csy;
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csay++;
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csy += sy;
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/* Guard from overflows */
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if (csy > ssy) {
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csy = ssy;
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}
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}
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sp = (tColorRGBA *) src->pixels;
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dp = (tColorRGBA *) dst->pixels;
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dgap = dst->pitch - dst->w * 4;
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spixelgap = src->pitch/4;
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if (flipx) sp += spixelw;
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if (flipy) sp += (spixelgap * spixelh);
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/*
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* Switch between interpolating and non-interpolating code
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*/
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if (smooth) {
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/*
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* Interpolating Zoom
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*/
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csay = say;
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for (y = 0; y < dst->h; y++) {
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csp = sp;
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csax = sax;
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for (x = 0; x < dst->w; x++) {
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/*
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* Setup color source pointers
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*/
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ex = (*csax & 0xffff);
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ey = (*csay & 0xffff);
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cx = (*csax >> 16);
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cy = (*csay >> 16);
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sstepx = cx < spixelw;
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sstepy = cy < spixelh;
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c00 = sp;
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c01 = sp;
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c10 = sp;
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if (sstepy) {
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if (flipy) {
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c10 -= spixelgap;
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} else {
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c10 += spixelgap;
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}
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}
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c11 = c10;
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if (sstepx) {
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if (flipx) {
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c01--;
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c11--;
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} else {
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c01++;
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c11++;
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}
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}
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/*
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* Draw and interpolate colors
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*/
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t1 = ((((c01->r - c00->r) * ex) >> 16) + c00->r) & 0xff;
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t2 = ((((c11->r - c10->r) * ex) >> 16) + c10->r) & 0xff;
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dp->r = (((t2 - t1) * ey) >> 16) + t1;
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t1 = ((((c01->g - c00->g) * ex) >> 16) + c00->g) & 0xff;
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t2 = ((((c11->g - c10->g) * ex) >> 16) + c10->g) & 0xff;
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dp->g = (((t2 - t1) * ey) >> 16) + t1;
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t1 = ((((c01->b - c00->b) * ex) >> 16) + c00->b) & 0xff;
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t2 = ((((c11->b - c10->b) * ex) >> 16) + c10->b) & 0xff;
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dp->b = (((t2 - t1) * ey) >> 16) + t1;
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t1 = ((((c01->a - c00->a) * ex) >> 16) + c00->a) & 0xff;
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t2 = ((((c11->a - c10->a) * ex) >> 16) + c10->a) & 0xff;
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dp->a = (((t2 - t1) * ey) >> 16) + t1;
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/*
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* Advance source pointer x
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*/
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salast = csax;
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csax++;
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sstep = (*csax >> 16) - (*salast >> 16);
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if (flipx) {
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sp -= sstep;
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} else {
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sp += sstep;
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}
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/*
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* Advance destination pointer x
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*/
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dp++;
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}
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/*
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* Advance source pointer y
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*/
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salast = csay;
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csay++;
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sstep = (*csay >> 16) - (*salast >> 16);
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sstep *= spixelgap;
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if (flipy) {
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sp = csp - sstep;
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} else {
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sp = csp + sstep;
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}
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/*
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* Advance destination pointer y
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*/
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dp = (tColorRGBA *) ((Uint8 *) dp + dgap);
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}
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} else {
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/*
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* Non-Interpolating Zoom
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*/
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csay = say;
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for (y = 0; y < dst->h; y++) {
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csp = sp;
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csax = sax;
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for (x = 0; x < dst->w; x++) {
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/*
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* Draw
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*/
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*dp = *sp;
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/*
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* Advance source pointer x
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*/
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salast = csax;
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csax++;
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sstep = (*csax >> 16) - (*salast >> 16);
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if (flipx) sstep = -sstep;
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sp += sstep;
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/*
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* Advance destination pointer x
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*/
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dp++;
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}
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/*
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* Advance source pointer y
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*/
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salast = csay;
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csay++;
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sstep = (*csay >> 16) - (*salast >> 16);
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sstep *= spixelgap;
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if (flipy) sstep = -sstep;
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sp = csp + sstep;
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/*
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* Advance destination pointer y
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*/
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dp = (tColorRGBA *) ((Uint8 *) dp + dgap);
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}
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}
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/*
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* Remove temp arrays
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*/
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free(sax);
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free(say);
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return (0);
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}
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/*!
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\brief Internal 8 bit Zoomer without smoothing.
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Zooms 8bit palette/Y 'src' surface to 'dst' surface.
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Assumes src and dst surfaces are of 8 bit depth.
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Assumes dst surface was allocated with the correct dimensions.
|
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\param src The surface to zoom (input).
|
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\param dst The zoomed surface (output).
|
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\param flipx Flag indicating if the image should be horizontally flipped.
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\param flipy Flag indicating if the image should be vertically flipped.
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\return 0 for success or -1 for error.
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*/
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int _zoomSurfaceY(SDL_Surface * src, SDL_Surface * dst, int flipx, int flipy)
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{
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int x, y;
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Uint32 *sax, *say, *csax, *csay;
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int csx, csy;
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Uint8 *sp, *dp, *csp;
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int dgap;
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/*
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* Allocate memory for row increments
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*/
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if ((sax = (Uint32 *) malloc((dst->w + 1) * sizeof(Uint32))) == NULL) {
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return (-1);
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}
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if ((say = (Uint32 *) malloc((dst->h + 1) * sizeof(Uint32))) == NULL) {
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free(sax);
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return (-1);
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}
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/*
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* Pointer setup
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*/
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sp = csp = (Uint8 *) src->pixels;
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dp = (Uint8 *) dst->pixels;
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dgap = dst->pitch - dst->w;
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if (flipx) csp += (src->w-1);
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if (flipy) csp = ( (Uint8*)csp + src->pitch*(src->h-1) );
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/*
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* Precalculate row increments
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*/
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csx = 0;
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csax = sax;
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for (x = 0; x < dst->w; x++) {
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csx += src->w;
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*csax = 0;
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while (csx >= dst->w) {
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csx -= dst->w;
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(*csax)++;
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}
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(*csax) = (*csax) * (flipx ? -1 : 1);
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csax++;
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}
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csy = 0;
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csay = say;
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for (y = 0; y < dst->h; y++) {
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csy += src->h;
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*csay = 0;
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while (csy >= dst->h) {
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csy -= dst->h;
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(*csay)++;
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}
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(*csay) = (*csay) * (flipy ? -1 : 1);
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csay++;
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}
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/*
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* Draw
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*/
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csay = say;
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for (y = 0; y < dst->h; y++) {
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csax = sax;
|
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sp = csp;
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for (x = 0; x < dst->w; x++) {
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/*
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* Draw
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*/
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*dp = *sp;
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/*
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* Advance source pointers
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*/
|
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sp += (*csax);
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csax++;
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/*
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* Advance destination pointer
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*/
|
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dp++;
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}
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/*
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* Advance source pointer (for row)
|
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*/
|
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csp += ((*csay) * src->pitch);
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csay++;
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/*
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* Advance destination pointers
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*/
|
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dp += dgap;
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}
|
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/*
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* Remove temp arrays
|
||
*/
|
||
free(sax);
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free(say);
|
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return (0);
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}
|
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/*!
|
||
\brief Internal 32 bit rotozoomer with optional anti-aliasing.
|
||
Rotates and zooms 32 bit RGBA/ABGR 'src' surface to 'dst' surface based on the control
|
||
parameters by scanning the destination surface and applying optionally anti-aliasing
|
||
by bilinear interpolation.
|
||
Assumes src and dst surfaces are of 32 bit depth.
|
||
Assumes dst surface was allocated with the correct dimensions.
|
||
\param src Source surface.
|
||
\param dst Destination surface.
|
||
\param cx Horizontal center coordinate.
|
||
\param cy Vertical center coordinate.
|
||
\param isin Integer version of sine of angle.
|
||
\param icos Integer version of cosine of angle.
|
||
\param flipx Flag indicating horizontal mirroring should be applied.
|
||
\param flipy Flag indicating vertical mirroring should be applied.
|
||
\param smooth Flag indicating anti-aliasing should be used.
|
||
*/
|
||
void _transformSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int cx, int cy, int isin, int icos, int flipx, int flipy, int smooth)
|
||
{
|
||
int x, y, t1, t2, dx, dy, xd, yd, sdx, sdy, ax, ay, ex, ey, sw, sh;
|
||
tColorRGBA c00, c01, c10, c11, cswap;
|
||
tColorRGBA *pc, *sp;
|
||
int gap;
|
||
/*
|
||
* Variable setup
|
||
*/
|
||
xd = ((src->w - dst->w) << 15);
|
||
yd = ((src->h - dst->h) << 15);
|
||
ax = (cx << 16) - (icos * cx);
|
||
ay = (cy << 16) - (isin * cx);
|
||
sw = src->w - 1;
|
||
sh = src->h - 1;
|
||
pc = (tColorRGBA*) dst->pixels;
|
||
gap = dst->pitch - dst->w * 4;
|
||
/*
|
||
* Switch between interpolating and non-interpolating code
|
||
*/
|
||
if (smooth) {
|
||
for (y = 0; y < dst->h; y++) {
|
||
dy = cy - y;
|
||
sdx = (ax + (isin * dy)) + xd;
|
||
sdy = (ay - (icos * dy)) + yd;
|
||
for (x = 0; x < dst->w; x++) {
|
||
dx = (sdx >> 16);
|
||
dy = (sdy >> 16);
|
||
if (flipx) dx = sw - dx;
|
||
if (flipy) dy = sh - dy;
|
||
if ((dx > -1) && (dy > -1) && (dx < (src->w-1)) && (dy < (src->h-1))) {
|
||
sp = (tColorRGBA *)src->pixels;;
|
||
sp += ((src->pitch/4) * dy);
|
||
sp += dx;
|
||
c00 = *sp;
|
||
sp += 1;
|
||
c01 = *sp;
|
||
sp += (src->pitch/4);
|
||
c11 = *sp;
|
||
sp -= 1;
|
||
c10 = *sp;
|
||
if (flipx) {
|
||
cswap = c00; c00=c01; c01=cswap;
|
||
cswap = c10; c10=c11; c11=cswap;
|
||
}
|
||
if (flipy) {
|
||
cswap = c00; c00=c10; c10=cswap;
|
||
cswap = c01; c01=c11; c11=cswap;
|
||
}
|
||
/*
|
||
* Interpolate colors
|
||
*/
|
||
ex = (sdx & 0xffff);
|
||
ey = (sdy & 0xffff);
|
||
t1 = ((((c01.r - c00.r) * ex) >> 16) + c00.r) & 0xff;
|
||
t2 = ((((c11.r - c10.r) * ex) >> 16) + c10.r) & 0xff;
|
||
pc->r = (((t2 - t1) * ey) >> 16) + t1;
|
||
t1 = ((((c01.g - c00.g) * ex) >> 16) + c00.g) & 0xff;
|
||
t2 = ((((c11.g - c10.g) * ex) >> 16) + c10.g) & 0xff;
|
||
pc->g = (((t2 - t1) * ey) >> 16) + t1;
|
||
t1 = ((((c01.b - c00.b) * ex) >> 16) + c00.b) & 0xff;
|
||
t2 = ((((c11.b - c10.b) * ex) >> 16) + c10.b) & 0xff;
|
||
pc->b = (((t2 - t1) * ey) >> 16) + t1;
|
||
t1 = ((((c01.a - c00.a) * ex) >> 16) + c00.a) & 0xff;
|
||
t2 = ((((c11.a - c10.a) * ex) >> 16) + c10.a) & 0xff;
|
||
pc->a = (((t2 - t1) * ey) >> 16) + t1;
|
||
}
|
||
sdx += icos;
|
||
sdy += isin;
|
||
pc++;
|
||
}
|
||
pc = (tColorRGBA *) ((Uint8 *) pc + gap);
|
||
}
|
||
} else {
|
||
for (y = 0; y < dst->h; y++) {
|
||
dy = cy - y;
|
||
sdx = (ax + (isin * dy)) + xd;
|
||
sdy = (ay - (icos * dy)) + yd;
|
||
for (x = 0; x < dst->w; x++) {
|
||
dx = (short) (sdx >> 16);
|
||
dy = (short) (sdy >> 16);
|
||
if (flipx) dx = (src->w-1)-dx;
|
||
if (flipy) dy = (src->h-1)-dy;
|
||
if ((dx >= 0) && (dy >= 0) && (dx < src->w) && (dy < src->h)) {
|
||
sp = (tColorRGBA *) ((Uint8 *) src->pixels + src->pitch * dy);
|
||
sp += dx;
|
||
*pc = *sp;
|
||
}
|
||
sdx += icos;
|
||
sdy += isin;
|
||
pc++;
|
||
}
|
||
pc = (tColorRGBA *) ((Uint8 *) pc + gap);
|
||
}
|
||
}
|
||
}
|
||
/*!
|
||
\brief Rotates and zooms 8 bit palette/Y 'src' surface to 'dst' surface without smoothing.
|
||
Rotates and zooms 8 bit RGBA/ABGR 'src' surface to 'dst' surface based on the control
|
||
parameters by scanning the destination surface.
|
||
Assumes src and dst surfaces are of 8 bit depth.
|
||
Assumes dst surface was allocated with the correct dimensions.
|
||
\param src Source surface.
|
||
\param dst Destination surface.
|
||
\param cx Horizontal center coordinate.
|
||
\param cy Vertical center coordinate.
|
||
\param isin Integer version of sine of angle.
|
||
\param icos Integer version of cosine of angle.
|
||
\param flipx Flag indicating horizontal mirroring should be applied.
|
||
\param flipy Flag indicating vertical mirroring should be applied.
|
||
*/
|
||
void transformSurfaceY(SDL_Surface * src, SDL_Surface * dst, int cx, int cy, int isin, int icos, int flipx, int flipy)
|
||
{
|
||
int x, y, dx, dy, xd, yd, sdx, sdy, ax, ay;
|
||
tColorY *pc, *sp;
|
||
int gap;
|
||
/*
|
||
* Variable setup
|
||
*/
|
||
xd = ((src->w - dst->w) << 15);
|
||
yd = ((src->h - dst->h) << 15);
|
||
ax = (cx << 16) - (icos * cx);
|
||
ay = (cy << 16) - (isin * cx);
|
||
pc = (tColorY*) dst->pixels;
|
||
gap = dst->pitch - dst->w;
|
||
/*
|
||
* Clear surface to colorkey
|
||
*/
|
||
memset(pc, (int)(_colorkey(src) & 0xff), dst->pitch * dst->h);
|
||
/*
|
||
* Iterate through destination surface
|
||
*/
|
||
for (y = 0; y < dst->h; y++) {
|
||
dy = cy - y;
|
||
sdx = (ax + (isin * dy)) + xd;
|
||
sdy = (ay - (icos * dy)) + yd;
|
||
for (x = 0; x < dst->w; x++) {
|
||
dx = (short) (sdx >> 16);
|
||
dy = (short) (sdy >> 16);
|
||
if (flipx) dx = (src->w-1)-dx;
|
||
if (flipy) dy = (src->h-1)-dy;
|
||
if ((dx >= 0) && (dy >= 0) && (dx < src->w) && (dy < src->h)) {
|
||
sp = (tColorY *) (src->pixels);
|
||
sp += (src->pitch * dy + dx);
|
||
*pc = *sp;
|
||
}
|
||
sdx += icos;
|
||
sdy += isin;
|
||
pc++;
|
||
}
|
||
pc += gap;
|
||
}
|
||
}
|
||
/*!
|
||
\brief Rotates a 8/16/24/32 bit surface in increments of 90 degrees.
|
||
Specialized 90 degree rotator which rotates a 'src' surface in 90 degree
|
||
increments clockwise returning a new surface. Faster than rotozoomer since
|
||
no scanning or interpolation takes place. Input surface must be 8/16/24/32 bit.
|
||
(code contributed by J. Schiller, improved by C. Allport and A. Schiffler)
|
||
\param src Source surface to rotate.
|
||
\param numClockwiseTurns Number of clockwise 90 degree turns to apply to the source.
|
||
\returns The new, rotated surface; or NULL for surfaces with incorrect input format.
|
||
*/
|
||
SDL_Surface* rotateSurface90Degrees(SDL_Surface* src, int numClockwiseTurns)
|
||
{
|
||
int row, col, newWidth, newHeight;
|
||
int bpp, bpr;
|
||
SDL_Surface* dst;
|
||
Uint8* srcBuf;
|
||
Uint8* dstBuf;
|
||
int normalizedClockwiseTurns;
|
||
/* Has to be a valid surface pointer and be a Nbit surface where n is divisible by 8 */
|
||
if (!src ||
|
||
!src->format) {
|
||
SDL_SetError("NULL source surface or source surface format");
|
||
return NULL;
|
||
}
|
||
if ((src->format->BitsPerPixel % 8) != 0) {
|
||
SDL_SetError("Invalid source surface bit depth");
|
||
return NULL;
|
||
}
|
||
/* normalize numClockwiseTurns */
|
||
normalizedClockwiseTurns = (numClockwiseTurns % 4);
|
||
if (normalizedClockwiseTurns < 0) {
|
||
normalizedClockwiseTurns += 4;
|
||
}
|
||
/* If turns are even, our new width/height will be the same as the source surface */
|
||
if (normalizedClockwiseTurns % 2) {
|
||
newWidth = src->h;
|
||
newHeight = src->w;
|
||
} else {
|
||
newWidth = src->w;
|
||
newHeight = src->h;
|
||
}
|
||
dst = SDL_CreateRGBSurface( src->flags, newWidth, newHeight, src->format->BitsPerPixel,
|
||
src->format->Rmask,
|
||
src->format->Gmask,
|
||
src->format->Bmask,
|
||
src->format->Amask);
|
||
if(!dst) {
|
||
SDL_SetError("Could not create destination surface");
|
||
return NULL;
|
||
}
|
||
if (SDL_MUSTLOCK(src)) {
|
||
SDL_LockSurface(src);
|
||
}
|
||
if (SDL_MUSTLOCK(dst)) {
|
||
SDL_LockSurface(dst);
|
||
}
|
||
/* Calculate byte-per-pixel */
|
||
bpp = src->format->BitsPerPixel / 8;
|
||
switch(normalizedClockwiseTurns) {
|
||
case 0: /* Make a copy of the surface */
|
||
{
|
||
/* Unfortunately SDL_BlitSurface cannot be used to make a copy of the surface
|
||
since it does not preserve alpha. */
|
||
if (src->pitch == dst->pitch) {
|
||
/* If the pitch is the same for both surfaces, the memory can be copied all at once. */
|
||
memcpy(dst->pixels, src->pixels, (src->h * src->pitch));
|
||
}
|
||
else
|
||
{
|
||
/* If the pitch differs, copy each row separately */
|
||
srcBuf = (Uint8*)(src->pixels);
|
||
dstBuf = (Uint8*)(dst->pixels);
|
||
bpr = src->w * bpp;
|
||
for (row = 0; row < src->h; row++) {
|
||
memcpy(dstBuf, srcBuf, bpr);
|
||
srcBuf += src->pitch;
|
||
dstBuf += dst->pitch;
|
||
}
|
||
}
|
||
}
|
||
break;
|
||
/* rotate clockwise */
|
||
case 1: /* rotated 90 degrees clockwise */
|
||
{
|
||
for (row = 0; row < src->h; ++row) {
|
||
srcBuf = (Uint8*)(src->pixels) + (row * src->pitch);
|
||
dstBuf = (Uint8*)(dst->pixels) + (dst->w - row - 1) * bpp;
|
||
for (col = 0; col < src->w; ++col) {
|
||
memcpy (dstBuf, srcBuf, bpp);
|
||
srcBuf += bpp;
|
||
dstBuf += dst->pitch;
|
||
}
|
||
}
|
||
}
|
||
break;
|
||
case 2: /* rotated 180 degrees clockwise */
|
||
{
|
||
for (row = 0; row < src->h; ++row) {
|
||
srcBuf = (Uint8*)(src->pixels) + (row * src->pitch);
|
||
dstBuf = (Uint8*)(dst->pixels) + ((dst->h - row - 1) * dst->pitch) + (dst->w - 1) * bpp;
|
||
for (col = 0; col < src->w; ++col) {
|
||
memcpy (dstBuf, srcBuf, bpp);
|
||
srcBuf += bpp;
|
||
dstBuf -= bpp;
|
||
}
|
||
}
|
||
}
|
||
break;
|
||
case 3: /* rotated 270 degrees clockwise */
|
||
{
|
||
for (row = 0; row < src->h; ++row) {
|
||
srcBuf = (Uint8*)(src->pixels) + (row * src->pitch);
|
||
dstBuf = (Uint8*)(dst->pixels) + (row * bpp) + ((dst->h - 1) * dst->pitch);
|
||
for (col = 0; col < src->w; ++col) {
|
||
memcpy (dstBuf, srcBuf, bpp);
|
||
srcBuf += bpp;
|
||
dstBuf -= dst->pitch;
|
||
}
|
||
}
|
||
}
|
||
break;
|
||
}
|
||
/* end switch */
|
||
if (SDL_MUSTLOCK(src)) {
|
||
SDL_UnlockSurface(src);
|
||
}
|
||
if (SDL_MUSTLOCK(dst)) {
|
||
SDL_UnlockSurface(dst);
|
||
}
|
||
return dst;
|
||
}
|
||
/*!
|
||
\brief Internal target surface sizing function for rotozooms with trig result return.
|
||
\param width The source surface width.
|
||
\param height The source surface height.
|
||
\param angle The angle to rotate in degrees.
|
||
\param zoomx The horizontal scaling factor.
|
||
\param zoomy The vertical scaling factor.
|
||
\param dstwidth The calculated width of the destination surface.
|
||
\param dstheight The calculated height of the destination surface.
|
||
\param canglezoom The sine of the angle adjusted by the zoom factor.
|
||
\param sanglezoom The cosine of the angle adjusted by the zoom factor.
|
||
*/
|
||
void _rotozoomSurfaceSizeTrig(int width, int height, double angle, double zoomx, double zoomy,
|
||
int *dstwidth, int *dstheight,
|
||
double *canglezoom, double *sanglezoom)
|
||
{
|
||
double x, y, cx, cy, sx, sy;
|
||
double radangle;
|
||
int dstwidthhalf, dstheighthalf;
|
||
/*
|
||
* Determine destination width and height by rotating a centered source box
|
||
*/
|
||
radangle = angle * (M_PI / 180.0);
|
||
*sanglezoom = sin(radangle);
|
||
*canglezoom = cos(radangle);
|
||
*sanglezoom *= zoomx;
|
||
*canglezoom *= zoomy;
|
||
x = (double)(width / 2);
|
||
y = (double)(height / 2);
|
||
cx = *canglezoom * x;
|
||
cy = *canglezoom * y;
|
||
sx = *sanglezoom * x;
|
||
sy = *sanglezoom * y;
|
||
dstwidthhalf = MAX((int)
|
||
ceil(MAX(MAX(MAX(fabs(cx + sy), fabs(cx - sy)), fabs(-cx + sy)), fabs(-cx - sy))), 1);
|
||
dstheighthalf = MAX((int)
|
||
ceil(MAX(MAX(MAX(fabs(sx + cy), fabs(sx - cy)), fabs(-sx + cy)), fabs(-sx - cy))), 1);
|
||
*dstwidth = 2 * dstwidthhalf;
|
||
*dstheight = 2 * dstheighthalf;
|
||
}
|
||
/*!
|
||
\brief Returns the size of the resulting target surface for a rotozoomSurfaceXY() call.
|
||
\param width The source surface width.
|
||
\param height The source surface height.
|
||
\param angle The angle to rotate in degrees.
|
||
\param zoomx The horizontal scaling factor.
|
||
\param zoomy The vertical scaling factor.
|
||
\param dstwidth The calculated width of the rotozoomed destination surface.
|
||
\param dstheight The calculated height of the rotozoomed destination surface.
|
||
*/
|
||
void rotozoomSurfaceSizeXY(int width, int height, double angle, double zoomx, double zoomy, int *dstwidth, int *dstheight)
|
||
{
|
||
double dummy_sanglezoom, dummy_canglezoom;
|
||
_rotozoomSurfaceSizeTrig(width, height, angle, zoomx, zoomy, dstwidth, dstheight, &dummy_sanglezoom, &dummy_canglezoom);
|
||
}
|
||
/*!
|
||
\brief Returns the size of the resulting target surface for a rotozoomSurface() call.
|
||
\param width The source surface width.
|
||
\param height The source surface height.
|
||
\param angle The angle to rotate in degrees.
|
||
\param zoom The scaling factor.
|
||
\param dstwidth The calculated width of the rotozoomed destination surface.
|
||
\param dstheight The calculated height of the rotozoomed destination surface.
|
||
*/
|
||
void rotozoomSurfaceSize(int width, int height, double angle, double zoom, int *dstwidth, int *dstheight)
|
||
{
|
||
double dummy_sanglezoom, dummy_canglezoom;
|
||
_rotozoomSurfaceSizeTrig(width, height, angle, zoom, zoom, dstwidth, dstheight, &dummy_sanglezoom, &dummy_canglezoom);
|
||
}
|
||
/*!
|
||
\brief Rotates and zooms a surface and optional anti-aliasing.
|
||
Rotates and zoomes a 32bit or 8bit 'src' surface to newly created 'dst' surface.
|
||
'angle' is the rotation in degrees and 'zoom' a scaling factor. If 'smooth' is set
|
||
then the destination 32bit surface is anti-aliased. If the surface is not 8bit
|
||
or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly.
|
||
\param src The surface to rotozoom.
|
||
\param angle The angle to rotate in degrees.
|
||
\param zoom The scaling factor.
|
||
\param smooth Antialiasing flag; set to SMOOTHING_ON to enable.
|
||
\return The new rotozoomed surface.
|
||
*/
|
||
SDL_Surface *rotozoomSurface(SDL_Surface * src, double angle, double zoom, int smooth)
|
||
{
|
||
return rotozoomSurfaceXY(src, angle, zoom, zoom, smooth);
|
||
}
|
||
/*!
|
||
\brief Rotates and zooms a surface with different horizontal and vertival scaling factors and optional anti-aliasing.
|
||
Rotates and zooms a 32bit or 8bit 'src' surface to newly created 'dst' surface.
|
||
'angle' is the rotation in degrees, 'zoomx and 'zoomy' scaling factors. If 'smooth' is set
|
||
then the destination 32bit surface is anti-aliased. If the surface is not 8bit
|
||
or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly.
|
||
\param src The surface to rotozoom.
|
||
\param angle The angle to rotate in degrees.
|
||
\param zoomx The horizontal scaling factor.
|
||
\param zoomy The vertical scaling factor.
|
||
\param smooth Antialiasing flag; set to SMOOTHING_ON to enable.
|
||
\return The new rotozoomed surface.
|
||
*/
|
||
SDL_Surface *rotozoomSurfaceXY(SDL_Surface * src, double angle, double zoomx, double zoomy, int smooth)
|
||
{
|
||
SDL_Surface *rz_src;
|
||
SDL_Surface *rz_dst;
|
||
double zoominv;
|
||
double sanglezoom, canglezoom, sanglezoominv, canglezoominv;
|
||
int dstwidthhalf, dstwidth, dstheighthalf, dstheight;
|
||
int is32bit;
|
||
int i, src_converted;
|
||
int flipx,flipy;
|
||
/*
|
||
* Sanity check
|
||
*/
|
||
if (src == NULL) {
|
||
return (NULL);
|
||
}
|
||
/*
|
||
* Determine if source surface is 32bit or 8bit
|
||
*/
|
||
is32bit = (src->format->BitsPerPixel == 32);
|
||
if ((is32bit) || (src->format->BitsPerPixel == 8)) {
|
||
/*
|
||
* Use source surface 'as is'
|
||
*/
|
||
rz_src = src;
|
||
src_converted = 0;
|
||
} else {
|
||
/*
|
||
* New source surface is 32bit with a defined RGBA ordering
|
||
*/
|
||
rz_src =
|
||
SDL_CreateRGBSurface(SDL_SWSURFACE, src->w, src->h, 32,
|
||
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
||
0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000
|
||
#else
|
||
0xff000000, 0x00ff0000, 0x0000ff00, 0x000000ff
|
||
#endif
|
||
);
|
||
SDL_BlitSurface(src, NULL, rz_src, NULL);
|
||
src_converted = 1;
|
||
is32bit = 1;
|
||
}
|
||
/*
|
||
* Sanity check zoom factor
|
||
*/
|
||
flipx = (zoomx<0.0);
|
||
if (flipx) zoomx=-zoomx;
|
||
flipy = (zoomy<0.0);
|
||
if (flipy) zoomy=-zoomy;
|
||
if (zoomx < VALUE_LIMIT) zoomx = VALUE_LIMIT;
|
||
if (zoomy < VALUE_LIMIT) zoomy = VALUE_LIMIT;
|
||
zoominv = 65536.0 / (zoomx * zoomx);
|
||
/*
|
||
* Check if we have a rotozoom or just a zoom
|
||
*/
|
||
if (fabs(angle) > VALUE_LIMIT) {
|
||
/*
|
||
* Angle!=0: full rotozoom
|
||
*/
|
||
/*
|
||
* -----------------------
|
||
*/
|
||
/* Determine target size */
|
||
_rotozoomSurfaceSizeTrig(rz_src->w, rz_src->h, angle, zoomx, zoomy, &dstwidth, &dstheight, &canglezoom, &sanglezoom);
|
||
/*
|
||
* Calculate target factors from sin/cos and zoom
|
||
*/
|
||
sanglezoominv = sanglezoom;
|
||
canglezoominv = canglezoom;
|
||
sanglezoominv *= zoominv;
|
||
canglezoominv *= zoominv;
|
||
/* Calculate half size */
|
||
dstwidthhalf = dstwidth / 2;
|
||
dstheighthalf = dstheight / 2;
|
||
/*
|
||
* Alloc space to completely contain the rotated surface
|
||
*/
|
||
rz_dst = NULL;
|
||
if (is32bit) {
|
||
/*
|
||
* Target surface is 32bit with source RGBA/ABGR ordering
|
||
*/
|
||
rz_dst =
|
||
SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 32,
|
||
rz_src->format->Rmask, rz_src->format->Gmask,
|
||
rz_src->format->Bmask, rz_src->format->Amask);
|
||
} else {
|
||
/*
|
||
* Target surface is 8bit
|
||
*/
|
||
rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 8, 0, 0, 0, 0);
|
||
}
|
||
/* Check target */
|
||
if (rz_dst == NULL)
|
||
return NULL;
|
||
/* Adjust for guard rows */
|
||
rz_dst->h = dstheight;
|
||
/*
|
||
* Lock source surface
|
||
*/
|
||
if (SDL_MUSTLOCK(rz_src)) {
|
||
SDL_LockSurface(rz_src);
|
||
}
|
||
/*
|
||
* Check which kind of surface we have
|
||
*/
|
||
if (is32bit) {
|
||
/*
|
||
* Call the 32bit transformation routine to do the rotation (using alpha)
|
||
*/
|
||
_transformSurfaceRGBA(rz_src, rz_dst, dstwidthhalf, dstheighthalf,
|
||
(int) (sanglezoominv), (int) (canglezoominv),
|
||
flipx, flipy,
|
||
smooth);
|
||
} else {
|
||
/*
|
||
* Copy palette and colorkey info
|
||
*/
|
||
for (i = 0; i < rz_src->format->palette->ncolors; i++) {
|
||
rz_dst->format->palette->colors[i] = rz_src->format->palette->colors[i];
|
||
}
|
||
rz_dst->format->palette->ncolors = rz_src->format->palette->ncolors;
|
||
/*
|
||
* Call the 8bit transformation routine to do the rotation
|
||
*/
|
||
transformSurfaceY(rz_src, rz_dst, dstwidthhalf, dstheighthalf,
|
||
(int) (sanglezoominv), (int) (canglezoominv),
|
||
flipx, flipy);
|
||
}
|
||
/*
|
||
* Unlock source surface
|
||
*/
|
||
if (SDL_MUSTLOCK(rz_src)) {
|
||
SDL_UnlockSurface(rz_src);
|
||
}
|
||
} else {
|
||
/*
|
||
* Angle=0: Just a zoom
|
||
*/
|
||
/*
|
||
* --------------------
|
||
*/
|
||
/*
|
||
* Calculate target size
|
||
*/
|
||
zoomSurfaceSize(rz_src->w, rz_src->h, zoomx, zoomy, &dstwidth, &dstheight);
|
||
/*
|
||
* Alloc space to completely contain the zoomed surface
|
||
*/
|
||
rz_dst = NULL;
|
||
if (is32bit) {
|
||
/*
|
||
* Target surface is 32bit with source RGBA/ABGR ordering
|
||
*/
|
||
rz_dst =
|
||
SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 32,
|
||
rz_src->format->Rmask, rz_src->format->Gmask,
|
||
rz_src->format->Bmask, rz_src->format->Amask);
|
||
} else {
|
||
/*
|
||
* Target surface is 8bit
|
||
*/
|
||
rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 8, 0, 0, 0, 0);
|
||
}
|
||
/* Check target */
|
||
if (rz_dst == NULL)
|
||
return NULL;
|
||
/* Adjust for guard rows */
|
||
rz_dst->h = dstheight;
|
||
/*
|
||
* Lock source surface
|
||
*/
|
||
if (SDL_MUSTLOCK(rz_src)) {
|
||
SDL_LockSurface(rz_src);
|
||
}
|
||
/*
|
||
* Check which kind of surface we have
|
||
*/
|
||
if (is32bit) {
|
||
/*
|
||
* Call the 32bit transformation routine to do the zooming (using alpha)
|
||
*/
|
||
_zoomSurfaceRGBA(rz_src, rz_dst, flipx, flipy, smooth);
|
||
} else {
|
||
/*
|
||
* Copy palette and colorkey info
|
||
*/
|
||
for (i = 0; i < rz_src->format->palette->ncolors; i++) {
|
||
rz_dst->format->palette->colors[i] = rz_src->format->palette->colors[i];
|
||
}
|
||
rz_dst->format->palette->ncolors = rz_src->format->palette->ncolors;
|
||
/*
|
||
* Call the 8bit transformation routine to do the zooming
|
||
*/
|
||
_zoomSurfaceY(rz_src, rz_dst, flipx, flipy);
|
||
}
|
||
/*
|
||
* Unlock source surface
|
||
*/
|
||
if (SDL_MUSTLOCK(rz_src)) {
|
||
SDL_UnlockSurface(rz_src);
|
||
}
|
||
}
|
||
/*
|
||
* Cleanup temp surface
|
||
*/
|
||
if (src_converted) {
|
||
SDL_FreeSurface(rz_src);
|
||
}
|
||
/*
|
||
* Return destination surface
|
||
*/
|
||
return (rz_dst);
|
||
}
|
||
/*!
|
||
\brief Calculates the size of the target surface for a zoomSurface() call.
|
||
The minimum size of the target surface is 1. The input factors can be positive or negative.
|
||
\param width The width of the source surface to zoom.
|
||
\param height The height of the source surface to zoom.
|
||
\param zoomx The horizontal zoom factor.
|
||
\param zoomy The vertical zoom factor.
|
||
\param dstwidth Pointer to an integer to store the calculated width of the zoomed target surface.
|
||
\param dstheight Pointer to an integer to store the calculated height of the zoomed target surface.
|
||
*/
|
||
void zoomSurfaceSize(int width, int height, double zoomx, double zoomy, int *dstwidth, int *dstheight)
|
||
{
|
||
/*
|
||
* Make zoom factors positive
|
||
*/
|
||
int flipx, flipy;
|
||
flipx = (zoomx<0.0);
|
||
if (flipx) zoomx = -zoomx;
|
||
flipy = (zoomy<0.0);
|
||
if (flipy) zoomy = -zoomy;
|
||
/*
|
||
* Sanity check zoom factors
|
||
*/
|
||
if (zoomx < VALUE_LIMIT) {
|
||
zoomx = VALUE_LIMIT;
|
||
}
|
||
if (zoomy < VALUE_LIMIT) {
|
||
zoomy = VALUE_LIMIT;
|
||
}
|
||
/*
|
||
* Calculate target size
|
||
*/
|
||
*dstwidth = (int) floor(((double) width * zoomx) + 0.5);
|
||
*dstheight = (int) floor(((double) height * zoomy) + 0.5);
|
||
if (*dstwidth < 1) {
|
||
*dstwidth = 1;
|
||
}
|
||
if (*dstheight < 1) {
|
||
*dstheight = 1;
|
||
}
|
||
}
|
||
/*!
|
||
\brief Zoom a surface by independent horizontal and vertical factors with optional smoothing.
|
||
Zooms a 32bit or 8bit 'src' surface to newly created 'dst' surface.
|
||
'zoomx' and 'zoomy' are scaling factors for width and height. If 'smooth' is on
|
||
then the destination 32bit surface is anti-aliased. If the surface is not 8bit
|
||
or 32bit RGBA/ABGR it will be converted into a 32bit RGBA format on the fly.
|
||
If zoom factors are negative, the image is flipped on the axes.
|
||
\param src The surface to zoom.
|
||
\param zoomx The horizontal zoom factor.
|
||
\param zoomy The vertical zoom factor.
|
||
\param smooth Antialiasing flag; set to SMOOTHING_ON to enable.
|
||
\return The new, zoomed surface.
|
||
*/
|
||
SDL_Surface *zoomSurface(SDL_Surface * src, double zoomx, double zoomy, int smooth)
|
||
{
|
||
SDL_Surface *rz_src;
|
||
SDL_Surface *rz_dst;
|
||
int dstwidth, dstheight;
|
||
int is32bit;
|
||
int i, src_converted;
|
||
int flipx, flipy;
|
||
/*
|
||
* Sanity check
|
||
*/
|
||
if (src == NULL)
|
||
return (NULL);
|
||
/*
|
||
* Determine if source surface is 32bit or 8bit
|
||
*/
|
||
is32bit = (src->format->BitsPerPixel == 32);
|
||
if ((is32bit) || (src->format->BitsPerPixel == 8)) {
|
||
/*
|
||
* Use source surface 'as is'
|
||
*/
|
||
rz_src = src;
|
||
src_converted = 0;
|
||
} else {
|
||
/*
|
||
* New source surface is 32bit with a defined RGBA ordering
|
||
*/
|
||
rz_src =
|
||
SDL_CreateRGBSurface(SDL_SWSURFACE, src->w, src->h, 32,
|
||
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
||
0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000
|
||
#else
|
||
0xff000000, 0x00ff0000, 0x0000ff00, 0x000000ff
|
||
#endif
|
||
);
|
||
if (rz_src == NULL) {
|
||
return NULL;
|
||
}
|
||
SDL_BlitSurface(src, NULL, rz_src, NULL);
|
||
src_converted = 1;
|
||
is32bit = 1;
|
||
}
|
||
flipx = (zoomx<0.0);
|
||
if (flipx) zoomx = -zoomx;
|
||
flipy = (zoomy<0.0);
|
||
if (flipy) zoomy = -zoomy;
|
||
/* Get size if target */
|
||
zoomSurfaceSize(rz_src->w, rz_src->h, zoomx, zoomy, &dstwidth, &dstheight);
|
||
/*
|
||
* Alloc space to completely contain the zoomed surface
|
||
*/
|
||
rz_dst = NULL;
|
||
if (is32bit) {
|
||
/*
|
||
* Target surface is 32bit with source RGBA/ABGR ordering
|
||
*/
|
||
rz_dst =
|
||
SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 32,
|
||
rz_src->format->Rmask, rz_src->format->Gmask,
|
||
rz_src->format->Bmask, rz_src->format->Amask);
|
||
} else {
|
||
/*
|
||
* Target surface is 8bit
|
||
*/
|
||
rz_dst = SDL_CreateRGBSurface(SDL_SWSURFACE, dstwidth, dstheight + GUARD_ROWS, 8, 0, 0, 0, 0);
|
||
}
|
||
/* Check target */
|
||
if (rz_dst == NULL) {
|
||
/*
|
||
* Cleanup temp surface
|
||
*/
|
||
if (src_converted) {
|
||
SDL_FreeSurface(rz_src);
|
||
}
|
||
return NULL;
|
||
}
|
||
/* Adjust for guard rows */
|
||
rz_dst->h = dstheight;
|
||
/*
|
||
* Lock source surface
|
||
*/
|
||
if (SDL_MUSTLOCK(rz_src)) {
|
||
SDL_LockSurface(rz_src);
|
||
}
|
||
/*
|
||
* Check which kind of surface we have
|
||
*/
|
||
if (is32bit) {
|
||
/*
|
||
* Call the 32bit transformation routine to do the zooming (using alpha)
|
||
*/
|
||
_zoomSurfaceRGBA(rz_src, rz_dst, flipx, flipy, smooth);
|
||
} else {
|
||
/*
|
||
* Copy palette and colorkey info
|
||
*/
|
||
for (i = 0; i < rz_src->format->palette->ncolors; i++) {
|
||
rz_dst->format->palette->colors[i] = rz_src->format->palette->colors[i];
|
||
}
|
||
rz_dst->format->palette->ncolors = rz_src->format->palette->ncolors;
|
||
/*
|
||
* Call the 8bit transformation routine to do the zooming
|
||
*/
|
||
_zoomSurfaceY(rz_src, rz_dst, flipx, flipy);
|
||
}
|