From fb9b2db78667f7d886ad18beb1784446fb985a37 Mon Sep 17 00:00:00 2001
From: Marko Lindqvist <cazfi74@gmail.com>
Date: Tue, 1 Sep 2026 00:00:05 +0300
Subject: [PATCH 68/68] Fix doubled '%' in win chance display

See RM #2195

Signed-off-by: Marko Lindqvist <cazfi74@gmail.com>
---
 client/text.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/client/text.c b/client/text.c
index f7e12acd38..d2e215154c 100644
--- a/client/text.c
+++ b/client/text.c
@@ -461,7 +461,7 @@ const char *popup_info_text(struct tile *ptile)
       astr_add_line(&str, _("Unit: %s"), utype_name_translation(ptype));
     }
 
-    combat_odds_to_astr(&str, get_units_in_focus(), ptile, punit, "%%");
+    combat_odds_to_astr(&str, get_units_in_focus(), ptile, punit, "%");
 
     if (owner == plr || client_is_global_observer()) {
       /* Show bribe cost for own units. */
-- 
2.53.0

