From d4d72d1ffdccdfa356084b5e7cfadbae4f919538 Mon Sep 17 00:00:00 2001
From: Marko Lindqvist <cazfi74@gmail.com>
Date: Sat, 26 Sep 2026 07:15:42 +0300
Subject: [PATCH 77/77] sandbox: Require that Bridge is at owned tile

Add condition to Bridge tiledef that the tile is owned.

See RM #2292

Signed-off-by: Marko Lindqvist <cazfi74@gmail.com>
---
 data/sandbox/README.sandbox  | 4 ++--
 data/sandbox/terrain.ruleset | 1 +
 2 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/data/sandbox/README.sandbox b/data/sandbox/README.sandbox
index d394c83c39..ca70d26c5b 100644
--- a/data/sandbox/README.sandbox
+++ b/data/sandbox/README.sandbox
@@ -130,8 +130,8 @@ city. Goods later in chains trade for higher value.
 
 Bridges:
 Base number of trade routes a city can have is just one.
-Another trade route becomes possible, if there's a tile with
-both River and Road within the city area.
+Another trade route becomes possible, if there's a tile
+owned by the city owner with both River and Road within the city area.
 
 Coal Mines:
 Building a factory requires that city is connected via roads
diff --git a/data/sandbox/terrain.ruleset b/data/sandbox/terrain.ruleset
index 9af1932431..58b8ea6373 100644
--- a/data/sandbox/terrain.ruleset
+++ b/data/sandbox/terrain.ruleset
@@ -2480,6 +2480,7 @@ flags          = "River", "JumpFrom", "JumpTo"
 [tiledef_bridge]
 name   = _("Bridge")
 extras = "River", "Road"
+owned  = TRUE
 
 [tiledef_coal_mine]
 name   = _("Coal Mine")
-- 
2.53.0

