From 38a311e871841e72be9b565afa46faa7325bc778 Mon Sep 17 00:00:00 2001
From: Marko Lindqvist <cazfi74@gmail.com>
Date: Fri, 2 Oct 2026 18:07:40 +0300
Subject: [PATCH 29/29] README.rulesets: Remove ./fcser references

See RM #2281

Signed-off-by: Marko Lindqvist <cazfi74@gmail.com>
---
 doc/README.rulesets | 12 ++++++------
 1 file changed, 6 insertions(+), 6 deletions(-)

diff --git a/doc/README.rulesets b/doc/README.rulesets
index 09504d0f32..f2f91b96a3 100644
--- a/doc/README.rulesets
+++ b/doc/README.rulesets
@@ -15,7 +15,7 @@ Quickstart:
   behavior.
 
 - To play a game with rules more like Civ1, start the server with:
-       ./fcser -r data/civ1.serv
+       freeciv-server -r data/civ1.serv
   (and any other command-line arguments you normally use; depending on
   how you have Freeciv installed you may have to give the installed
   data directory path instead of "data").
@@ -47,11 +47,11 @@ The rest of this file contains:
 Using and modifying rulesets:
 -----------------------------
 
-Rulesets are specified using the server command "rulesetdir".  The
-command above of "./fcser -r data/civ1.serv" just reads a file which
-uses this command (as well as a few of the standard server options).
-The server command specifies in which directory the ruleset files
-are to be found.
+Rulesets are specified using the server command "rulesetdir".
+The command above of "freeciv-server -r data/civ1.serv" just reads
+a file which uses this command (as well as a few of the standard
+server options). The server command specifies in which directory
+the ruleset files are to be found.
 
 The ruleset files in the data directory are user-editable, so you can
 modify them to create modified or custom rulesets (without having to
-- 
2.53.0

