From 800264e447e40590df5734875dca4e8d8620c16a Mon Sep 17 00:00:00 2001
From: Marko Lindqvist <cazfi74@gmail.com>
Date: Sat, 24 Oct 2026 18:36:13 +0300
Subject: [PATCH 88/88] sdl: Correct popup_bribe_stack_dialog() header

See RM #2351

Signed-off-by: Marko Lindqvist <cazfi74@gmail.com>
---
 client/gui-sdl2/action_dialog.c | 4 ++--
 client/gui-sdl3/action_dialog.c | 4 ++--
 2 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/client/gui-sdl2/action_dialog.c b/client/gui-sdl2/action_dialog.c
index ae2e167351..b5126503ba 100644
--- a/client/gui-sdl2/action_dialog.c
+++ b/client/gui-sdl2/action_dialog.c
@@ -2077,8 +2077,8 @@ void popup_bribe_unit_dialog(struct unit *actor, struct unit *punit, int cost,
 
 
 /**********************************************************************//**
-  Popup a dialog asking a diplomatic unit if it wishes to bribe the
-  given enemy unit.
+  Popup a dialog asking a diplomatic unit if it wishes to bribe
+  enemy unit stack in the given tile.
 **************************************************************************/
 void popup_bribe_stack_dialog(struct unit *actor, struct tile *ptile, int cost,
                              const struct action *paction)
diff --git a/client/gui-sdl3/action_dialog.c b/client/gui-sdl3/action_dialog.c
index 1c00cd0302..a9b439f48d 100644
--- a/client/gui-sdl3/action_dialog.c
+++ b/client/gui-sdl3/action_dialog.c
@@ -2076,8 +2076,8 @@ void popup_bribe_unit_dialog(struct unit *actor, struct unit *punit, int cost,
 }
 
 /**********************************************************************//**
-  Popup a dialog asking a diplomatic unit if it wishes to bribe the
-  given enemy unit.
+  Popup a dialog asking a diplomatic unit if it wishes to bribe
+  enemy unit stack in the given tile.
 **************************************************************************/
 void popup_bribe_stack_dialog(struct unit *actor, struct tile *ptile, int cost,
                               const struct action *paction)
-- 
2.53.0

