From 4327603d23b3ca85d3b723f165a7c19f66aaac4f Mon Sep 17 00:00:00 2001
From: Marko Lindqvist <cazfi74@gmail.com>
Date: Sun, 25 Oct 2026 08:30:54 +0200
Subject: [PATCH 92/92] README.AI_modules: Update to meson time

See RM #2414

Signed-off-by: Marko Lindqvist <cazfi74@gmail.com>
---
 doc/README.AI_modules | 24 ++++++------------------
 1 file changed, 6 insertions(+), 18 deletions(-)

diff --git a/doc/README.AI_modules b/doc/README.AI_modules
index 38a43d24f2..dc7c4b8e05 100644
--- a/doc/README.AI_modules
+++ b/doc/README.AI_modules
@@ -43,33 +43,21 @@ Leonidas [#ff0000]: Team 0, user Unassigned
 3. Building freeciv with AI-modules support
 -------------------------------------------
 
-This build time configurability for AI modules is currently
-available only with the old autotools build system.
-
-There's three configure options controlling AI-modules support to be
+There's two configure options controlling AI-modules support to be
 built in to freeciv.
 
 To statically link some of the supplied AI modules to freeciv,
-use --enable-ai-static=<comma,separated,list>. Default value for this
-is "classic,tex". Order of the modules is important in that first of
-the modules will be the default AI type used for all the players for whom
-it's not explicitly set.
+use -Daimodules=<comma,separated,list>. Default value for this
+is "classic,tex".
 
 To support dynamically loading additional modules, use
---enable-aimodules. It requires that also --enable-shared has been used,
-which may not work on all platforms.
-Special value --enable-aimodules=experimental makes freeciv also to build
-all the modules in its source tree as dynamically loadable AI modules.
-
-In case you want to use some dynamically loadable module as the default
-AI type instead of first type listed for --enable-ai-static, you can
-explicitly set the default type with --with-default-ai=<type>.
+-Ddynaimod=true. Default is not to have dynamic AI modules support.
 
 Dynamic AI modules are expected in their correct installation location
-unless one has configured with --enable-debug which allows freeciv
+unless one has configured with -Ddebug=true which allows freeciv
 server to look for supplied modules from build directory too. Otherwise you
 cannot use dynamic modules from the freeciv build dir, but you need
-to "make install" freeciv to install them to correct location.
+to "ninja install" freeciv to install them to correct location.
 
 
 4. Coding new dynamic AI module
-- 
2.53.0

