From 8eaad331a88cba768497f985cd6b9a79caad7b31 Mon Sep 17 00:00:00 2001
From: Marko Lindqvist <cazfi74@gmail.com>
Date: Wed, 19 Jun 2024 00:50:02 +0300
Subject: [PATCH 26/26] game.ruleset: Improve tech_upkeep_style documentation

Do not refer to tech_upkeep_free as if it was
a game.ruleset field.

Reported by 3plus4i

See RM #727

Signed-off-by: Marko Lindqvist <cazfi74@gmail.com>
---
 data/alien/game.ruleset         | 2 +-
 data/civ1/game.ruleset          | 2 +-
 data/civ2/game.ruleset          | 2 +-
 data/civ2civ3/game.ruleset      | 2 +-
 data/classic/game.ruleset       | 2 +-
 data/goldkeep/game.ruleset      | 2 +-
 data/granularity/game.ruleset   | 2 +-
 data/multiplayer/game.ruleset   | 2 +-
 data/ruledit/comments-3.3.txt   | 2 +-
 data/sandbox/game.ruleset       | 2 +-
 data/stub/game.ruleset          | 2 +-
 data/webperimental/game.ruleset | 2 +-
 12 files changed, 12 insertions(+), 12 deletions(-)

diff --git a/data/alien/game.ruleset b/data/alien/game.ruleset
index d67105d1a0..3b136890f8 100644
--- a/data/alien/game.ruleset
+++ b/data/alien/game.ruleset
@@ -355,7 +355,7 @@ tech_leakage = "None"
 ; Method of paying tech upkeep
 ; "None"   - no upkeep
 ; "Basic"  - upkeep is calculated as:
-;     <Cost of technology> / tech_upkeep_divider - tech_upkeep_free
+;     <Cost of technology> / tech_upkeep_divider - <Free tech upkeep>
 ; "Cities" - upkeep is calculated like "Basic", but multiplied by number of cities
 tech_upkeep_style = "None"
 
diff --git a/data/civ1/game.ruleset b/data/civ1/game.ruleset
index 1138381910..f3cf379f5f 100644
--- a/data/civ1/game.ruleset
+++ b/data/civ1/game.ruleset
@@ -343,7 +343,7 @@ tech_leakage = "None"
 ; Method of paying tech upkeep
 ; "None"   - no upkeep
 ; "Basic"  - upkeep is calculated as:
-;     <Cost of technology> / tech_upkeep_divider - tech_upkeep_free
+;     <Cost of technology> / tech_upkeep_divider - <Free tech upkeep>
 ; "Cities" - upkeep is calculated like "Basic", but multiplied by number of cities
 tech_upkeep_style = "None"
 
diff --git a/data/civ2/game.ruleset b/data/civ2/game.ruleset
index 08ccb027a3..e187acd12d 100644
--- a/data/civ2/game.ruleset
+++ b/data/civ2/game.ruleset
@@ -339,7 +339,7 @@ tech_leakage = "None"
 ; Method of paying tech upkeep
 ; "None"   - no upkeep
 ; "Basic"  - upkeep is calculated as:
-;     <Cost of technology> / tech_upkeep_divider - tech_upkeep_free
+;     <Cost of technology> / tech_upkeep_divider - <Free tech upkeep>
 ; "Cities" - upkeep is calculated like "Basic", but multiplied by number of cities
 tech_upkeep_style = "None"
 
diff --git a/data/civ2civ3/game.ruleset b/data/civ2civ3/game.ruleset
index 07bec6e92a..e171274e69 100644
--- a/data/civ2civ3/game.ruleset
+++ b/data/civ2civ3/game.ruleset
@@ -361,7 +361,7 @@ tech_leakage = "Embassies"
 ; Method of paying tech upkeep
 ; "None"   - no upkeep
 ; "Basic"  - upkeep is calculated as:
-;     <Cost of technology> / tech_upkeep_divider - tech_upkeep_free
+;     <Cost of technology> / tech_upkeep_divider - <Free tech upkeep>
 ; "Cities" - upkeep is calculated like "Basic", but multiplied by number of cities
 tech_upkeep_style = "Cities"
 
diff --git a/data/classic/game.ruleset b/data/classic/game.ruleset
index 21c901daf2..9977629704 100644
--- a/data/classic/game.ruleset
+++ b/data/classic/game.ruleset
@@ -356,7 +356,7 @@ tech_leakage = "None"
 ; Method of paying tech upkeep
 ; "None"   - no upkeep
 ; "Basic"  - upkeep is calculated as:
-;     <Cost of technology> / tech_upkeep_divider - tech_upkeep_free
+;     <Cost of technology> / tech_upkeep_divider - <Free tech upkeep>
 ; "Cities" - upkeep is calculated like "Basic", but multiplied by number of cities
 tech_upkeep_style = "None"
 
diff --git a/data/goldkeep/game.ruleset b/data/goldkeep/game.ruleset
index 16b71331ea..d4df46af74 100644
--- a/data/goldkeep/game.ruleset
+++ b/data/goldkeep/game.ruleset
@@ -359,7 +359,7 @@ tech_leakage = "None"
 ; Method of paying tech upkeep
 ; "None"   - no upkeep
 ; "Basic"  - upkeep is calculated as:
-;     <Cost of technology> / tech_upkeep_divider - tech_upkeep_free
+;     <Cost of technology> / tech_upkeep_divider - <Free tech upkeep>
 ; "Cities" - upkeep is calculated like "Basic", but multiplied by number of cities
 tech_upkeep_style = "Basic"
 
diff --git a/data/granularity/game.ruleset b/data/granularity/game.ruleset
index 46b13cd0cc..f5485da68e 100644
--- a/data/granularity/game.ruleset
+++ b/data/granularity/game.ruleset
@@ -352,7 +352,7 @@ tech_leakage = "All Players"
 ; Method of paying tech upkeep
 ; "None"   - no upkeep
 ; "Basic"  - upkeep is calculated as:
-;     <Cost of technology> / tech_upkeep_divider - tech_upkeep_free
+;     <Cost of technology> / tech_upkeep_divider - <Free tech upkeep>
 ; "Cities" - upkeep is calculated like "Basic", but multiplied by number of cities
 tech_upkeep_style = "None"
 
diff --git a/data/multiplayer/game.ruleset b/data/multiplayer/game.ruleset
index 192f7f0675..1e84e0f6ad 100644
--- a/data/multiplayer/game.ruleset
+++ b/data/multiplayer/game.ruleset
@@ -359,7 +359,7 @@ tech_leakage = "None"
 ; Method of paying tech upkeep
 ; "None"   - no upkeep
 ; "Basic"  - upkeep is calculated as:
-;     <Cost of technology> / tech_upkeep_divider - tech_upkeep_free
+;     <Cost of technology> / tech_upkeep_divider - <Free tech upkeep>
 ; "Cities" - upkeep is calculated like "Basic", but multiplied by number of cities
 tech_upkeep_style = "None"
 
diff --git a/data/ruledit/comments-3.3.txt b/data/ruledit/comments-3.3.txt
index 83c3cc05b0..486075c860 100644
--- a/data/ruledit/comments-3.3.txt
+++ b/data/ruledit/comments-3.3.txt
@@ -1598,7 +1598,7 @@ tech_upkeep_style = "\n\
 ; Method of paying tech upkeep\n\
 ; \"None\"   - no upkeep\n\
 ; \"Basic\"  - upkeep is calculated as:\n\
-;     <Cost of technology> / tech_upkeep_divider - tech_upkeep_free\n\
+;     <Cost of technology> / tech_upkeep_divider - <Free tech upkeep>\n\
 ; \"Cities\" - upkeep is calculated like \"Basic\", but multiplied by number of cities\
 "
 
diff --git a/data/sandbox/game.ruleset b/data/sandbox/game.ruleset
index def640d676..e4e9cba19f 100644
--- a/data/sandbox/game.ruleset
+++ b/data/sandbox/game.ruleset
@@ -359,7 +359,7 @@ tech_leakage = "Embassies"
 ; Method of paying tech upkeep
 ; "None"   - no upkeep
 ; "Basic"  - upkeep is calculated as:
-;     <Cost of technology> / tech_upkeep_divider - tech_upkeep_free
+;     <Cost of technology> / tech_upkeep_divider - <Free tech upkeep>
 ; "Cities" - upkeep is calculated like "Basic", but multiplied by number of cities
 tech_upkeep_style = "Cities"
 
diff --git a/data/stub/game.ruleset b/data/stub/game.ruleset
index 8357a4c527..f784cf6bdd 100644
--- a/data/stub/game.ruleset
+++ b/data/stub/game.ruleset
@@ -343,7 +343,7 @@ tech_leakage = "None"
 ; Method of paying tech upkeep
 ; "None"   - no upkeep
 ; "Basic"  - upkeep is calculated as:
-;     <Cost of technology> / tech_upkeep_divider - tech_upkeep_free
+;     <Cost of technology> / tech_upkeep_divider - <Free tech upkeep>
 ; "Cities" - upkeep is calculated like "Basic", but multiplied by number of cities
 tech_upkeep_style = "None"
 
diff --git a/data/webperimental/game.ruleset b/data/webperimental/game.ruleset
index 6a68dc0edc..5541a1e2e4 100644
--- a/data/webperimental/game.ruleset
+++ b/data/webperimental/game.ruleset
@@ -360,7 +360,7 @@ tech_leakage = "None"
 ; Method of paying tech upkeep
 ; "None"   - no upkeep
 ; "Basic"  - upkeep is calculated as:
-;     <Cost of technology> / tech_upkeep_divider - tech_upkeep_free
+;     <Cost of technology> / tech_upkeep_divider - <Free tech upkeep>
 ; "Cities" - upkeep is calculated like "Basic", but multiplied by number of cities
 tech_upkeep_style = "None"
 
-- 
2.43.0

