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Feature #1324

closed

Access Areas

Added by Marko Lindqvist 25 days ago. Updated 10 days ago.

Status:
Closed
Priority:
Normal
Category:
General
Target version:
Start date:
04/25/2025
Due date:
% Done:

0%

Estimated time:

Description

Ticket for initial commit of access area module. This is not meant to provide any user visible features yet.

Access areas are path finding determined areas where a specified unit, typically caravan, can travel. This is inspired by some patches ihnatus proposed earlier (in osdn, which is down and I cannot link to specific ticket there)
The main difference to ihnatus' ideas is that he was doing the path finding at real time as part of the requirement resolution, and this access area idea caches access areas at the turn change. I think that the real time path finding solution would be far too CPU heavy for many otherwise good use cases (ruleset implementations)


Files

0039-Add-accessarea.-ch-module.patch (10.1 KB) 0039-Add-accessarea.-ch-module.patch Marko Lindqvist, 04/25/2025 02:30 AM

Related issues 2 (1 open1 closed)

Blocks Feature #1333: access_unit from the rulesetClosedMarko Lindqvist05/01/2025

Actions
Blocks Feature #1373: CityStatus value "CapitalConnected"In ReviewMarko Lindqvist05/06/2025

Actions
Actions #1

Updated by Marko Lindqvist 25 days ago

Actions #2

Updated by Marko Lindqvist 18 days ago

Actions #3

Updated by Marko Lindqvist 15 days ago

  • Description updated (diff)
Actions #4

Updated by Marko Lindqvist 14 days ago

  • Blocks Feature #1373: CityStatus value "CapitalConnected" added
Actions #5

Updated by Marko Lindqvist 10 days ago

  • Status changed from In Review to Closed
Actions

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